Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
B Nilla442
Nox
Level 153
God Stats
2W - 4L
1,592 SR
Queue Stats
282W - 262L
1,473 Elo+
Solo
Da Ji
Da Ji
Capricorm
Da Ji
Level 120
God Stats
4W - 4L
1,705 SR
Queue Stats
185W - 186L
1,503 Elo+
Solo
Artio
Artio
JUaNiSaiaS
Artio
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 55L
1,457 Elo+
Solo
Nemesis
Nemesis
METALBUTTCH33KS
Nemesis
Level 148
God Stats
4W - 10L
1,229 SR
Queue Stats
858W - 835L
1,535 Elo+
Solo
Team Averages
Level 134
1,505 SR
1,494 Elo+

VS

Team Averages
Level 121
1,659 SR
1,491 Elo+
Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Eduardoramirez2
Tyr
Level 103
God Stats
2W - 0L
1,719 SR
Queue Stats
149W - 135L
1,506 Elo+
Solo
Khepri
Khepri
HelloWhiteCat
Khepri
Level 105
God Stats
1W - 0L
1,741 SR
Queue Stats
7W - 4L
1,560 Elo+
Party 1
Hachiman
Hachiman
LookedAcorn912
Hachiman
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 98L
1,368 Elo+
Solo
Jing Wei
Jing Wei
Ryouta Kahn
Jing Wei
Level 128
God Stats
1W - 1L
1,836 SR
Queue Stats
56W - 40L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 5 / 12
10,880
680
17,312
16,058
18,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 1 / 12
11,829
739
18,067
10,000
5,383
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
Capricorm
Da Ji
18
10 / 6 / 7
11,531
721
15,127
13,870
9,402
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artio
15
1 / 9 / 9
9,326
583
5,678
21,421
32,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 8 / 6
9,979
624
16,132
17,696
9,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 4 / 17
9,923
620
5,918
20,612
18,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 17
12,306
769
13,206
22,824
29,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 4 / 12
11,215
701
10,800
16,266
16,637
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
20
11 / 5 / 10
12,898
806
19,074
15,226
7,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Ryouta Kahn
Jing Wei
20
5 / 3 / 18
11,724
733
17,883
16,710
8,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
103
20
Kills
29
29
Deaths
20
46
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
12
1.6
W
Odin
 
Odin
0
4
17
2.13
L
4
1
12
10
L
Da Ji
Capricorm
Da Ji
10
6
7
2.25
W
8
4
17
4.13
W
5
4
12
2.75
L
Artio
1
9
9
0.61
W
Hachiman
11
5
10
3.2
L
3
8
6
0.75
W
Jing Wei
Ryouta Kahn
Jing Wei
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,316
Damage
66,881
79,045
Taken
91,638
74,417
Mitigated
80,139
24,188
Healing
37,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
17,312
4,523
1,617
3,681
16,058
18,310
197
1,893
14,165
33,878
0
W
Odin
 
Odin
5,918
1,167
2,641
5,449
20,612
18,008
184
8,733
11,879
0
12,579
L
18,067
1,844
2,397
3,784
10,000
5,383
1,387
1,606
8,394
41,649
0
L
Da Ji
Capricorm
Da Ji
15,127
5,031
1,587
1,353
13,870
9,402
549
1,740
12,130
0
20,023
W
13,206
3,109
1,594
7,190
22,824
29,538
0
8,353
14,471
0
25,700
W
10,800
879
2,833
2,600
16,266
16,637
271
8,251
8,015
17,677
0
L
Artio
5,678
1,059
2,159
5,113
21,421
32,055
25
4,271
17,150
11,196
747
W
Hachiman
19,074
7,876
1,373
3,145
15,226
7,905
2,591
7,479
7,747
0
48,147
L
16,132
7,003
362
2,135
17,696
9,267
903
1,290
16,406
0
22,619
W
Jing Wei
Ryouta Kahn
Jing Wei
17,883
11,854
3,273
7,304
16,710
8,051
1,953
7,770
8,940
0
37,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,545
Gold Earned
58,066
132
Minions Killed
144
0
Camps Cleared
0
1,316,629
Distance Traveled
1,386,421
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,880
680
35
2
0
165,946
0
W
Odin
9,923
620
16
1
0
264,018
0
L
Nox
11,829
739
69
4
0
320,606
0
L
Da Ji
11,531
721
6
0
0
278,278
1
W
Tyr
12,306
769
24
2
0
289,958
1
W
Khepri
11,215
701
15
1
0
286,043
1
L
Artio
9,326
583
5
0
0
264,166
2
W
Hachiman
12,898
806
58
4
0
249,664
0
L
Nemesis
9,979
624
17
1
0
287,633
1
W
Jing Wei
11,724
733
31
2
0
296,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role