Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JustYellow
Fenrir
Level 154
God Stats
2W - 4L
1,164 SR
Queue Stats
567W - 617L
1,684 Elo+
Solo
Yemoja
Yemoja
MUMMIFY
Yemoja
Level 160
God Stats
2W - 3L
1,754 SR
Queue Stats
123W - 150L
1,623 Elo+
Solo
He Bo
He Bo
andy125
He Bo
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 63L
1,677 Elo+
Party 2
Team Averages
Level 140
1,484 SR
1,597 Elo+

VS

Team Averages
Level 145
1,616 SR
1,684 Elo+
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FusionReborn
Mulan
Level 157
God Stats
0W - 1L
1,855 SR
Queue Stats
64W - 33L
1,773 Elo+
Party 1
Nox
Nox
S1itz
Nox
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 142L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
SyroV
Baron Samedi
Level 157
God Stats
12W - 7L
1,723 SR
Queue Stats
772W - 606L
1,644 Elo+
Solo
Khepri
Khepri
rozz120
Khepri
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 4 / 6
11,394
814
13,228
10,367
3,976
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
 
Odin
19
6 / 3 / 11
11,300
807
13,445
16,646
20,690
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
JustYellow
Fenrir
19
7 / 5 / 9
11,319
809
16,830
18,806
22,136
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
MUMMIFY
Yemoja
17
2 / 4 / 13
9,766
698
6,699
12,851
12,097
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
andy125
He Bo
16
0 / 6 / 17
9,917
708
14,742
13,566
7,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 4 / 13
10,254
732
10,481
13,452
13,346
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 5 / 10
10,279
734
18,778
21,326
20,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
S1itz
Nox
17
5 / 4 / 10
10,267
733
8,850
12,520
7,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SyroV
Baron Samedi
16
5 / 5 / 12
10,287
735
11,356
13,298
11,094
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
rozz120
Khepri
17
1 / 4 / 13
9,451
675
5,536
19,234
18,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
80
21
Kills
22
22
Deaths
22
56
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
4
6
2.25
W
Odin
 
Odin
6
3
11
3.83
L
Bacchus
 
Bacchus
4
4
13
2.63
L
7
5
10
2.4
W
Fenrir
JustYellow
Fenrir
7
5
9
2.3
W
Yemoja
MUMMIFY
Yemoja
2
4
13
2.13
L
Nox
S1itz
Nox
5
4
10
2.5
L
Baron Samedi
SyroV
Baron Samedi
5
5
12
2.2
W
He Bo
andy125
He Bo
0
6
17
1.42
L
Khepri
rozz120
Khepri
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,944
Damage
55,001
72,236
Taken
79,830
66,240
Mitigated
70,992
26,821
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,228
1,103
1,494
1,504
10,367
3,976
1,686
5,537
4,706
31,387
0
W
Odin
 
Odin
13,445
4,190
1,439
3,088
16,646
20,690
501
7,305
9,341
0
26,769
L
Bacchus
 
Bacchus
10,481
404
845
1,440
13,452
13,346
408
5,107
8,345
21,605
0
L
18,778
2,065
423
5,003
21,326
20,401
401
9,965
11,361
0
25,060
W
Fenrir
JustYellow
Fenrir
16,830
5,736
0
2,770
18,806
22,136
1,610
8,209
10,597
0
24,579
W
Yemoja
MUMMIFY
Yemoja
6,699
1,822
10,239
2,660
12,851
12,097
1,018
6,846
5,854
15,586
0
L
Nox
S1itz
Nox
8,850
520
287
578
12,520
7,553
819
4,300
8,220
27,285
0
L
Baron Samedi
SyroV
Baron Samedi
11,356
1,088
8,577
3,125
13,298
11,094
709
5,944
7,354
22,711
0
W
He Bo
andy125
He Bo
14,742
1,137
1,662
1,965
13,566
7,341
867
7,871
5,515
28,382
0
L
Khepri
rozz120
Khepri
5,536
482
1,569
1,535
19,234
18,598
394
9,353
9,881
14,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,696
Gold Earned
50,538
123
Minions Killed
120
0
Camps Cleared
0
1,175,858
Distance Traveled
1,134,064
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,394
814
40
3
0
259,208
0
W
Odin
11,300
807
33
2
0
250,141
0
L
Bacchus
10,254
732
30
2
0
269,032
2
L
Mulan
10,279
734
14
1
0
213,936
3
W
Fenrir
11,319
809
12
1
0
232,036
3
W
Yemoja
9,766
698
7
1
0
201,581
5
L
Nox
10,267
733
43
3
0
219,641
1
L
Baron Samedi
10,287
735
14
1
0
172,051
3
W
He Bo
9,917
708
31
2
0
232,892
2
L
Khepri
9,451
675
19
1
0
259,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role