Player Matchup

Geb
Geb
 
Geb
Level 147
God Stats
0W - 2L
1,274 SR
Queue Stats
226W - 219L
1,510 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AFabledGod
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,485 Elo+
Party 2
Camazotz
Camazotz
BreakneckBoss3
Camazotz
Level 82
God Stats
1W - 1L
1,832 SR
Queue Stats
71W - 81L
1,467 Elo+
Party 1
Terra
Terra
xNamelessFear9x
Terra
Level 99
God Stats
0W - 1L
1,672 SR
Queue Stats
89W - 91L
1,495 Elo+
Party 1
Team Averages
Level 112
1,556 SR
1,492 Elo+

VS

Team Averages
Level 108
1,580 SR
1,511 Elo+
Vulcan
Vulcan
 
Vulcan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Grailums
Jormungandr
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 130L
1,491 Elo+
Solo
Fenrir
Fenrir
HomeSecurity94
Fenrir
Level 135
God Stats
4W - 0L
1,900 SR
Queue Stats
111W - 93L
1,445 Elo+
Solo
Artio
Artio
KarlB4
Artio
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
3 / 4 / 22
14,416
534
24,415
32,554
27,886
Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Polynomicon

Polynomicon

+85
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fafnir
 
Fafnir
20
13 / 9 / 10
17,841
661
36,651
38,227
24,424
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Ganesha
AFabledGod
Ganesha
20
0 / 8 / 27
14,587
540
23,584
36,212
54,354
Oni Hunter's Garb

Oni Hunter's Garb

+100
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+75
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Reflects 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Camazotz
20
9 / 2 / 15
17,021
630
33,524
35,487
23,138
Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Gauntlet

Cursed Gauntlet

+20
Physical Power
+10%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+75
Physical Power
+10
Physical Penetration
+200
Mana
+20
Mp 5

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Caduceus Shield

Caduceus Shield

+30
Physical Power
+35
Physical Protection
+35
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing from abilities increased by 10%. If you have taken or dealt damage in the last 5s, their Healing from abilities is increased by an additional 15%. This does not stack with similar Auras.

20
7 / 6 / 17
17,131
634
16,080
41,491
49,392
Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
11 / 4 / 16
19,661
728
59,834
19,697
9,278
Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+110
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Yemoja
 
Yemoja
20
4 / 6 / 17
15,546
576
10,530
24,661
26,076
Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing from abilities increased by 10%. If you have taken or dealt damage in the last 5s, their Healing from abilities is increased by an additional 15%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Jormungandr
Grailums
Jormungandr
20
2 / 10 / 16
15,267
565
35,234
34,383
37,860
Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+100
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Soul Reaver

Soul Reaver

+110
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 6 / 10
17,832
660
28,912
39,838
37,337
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Ancile

Ancile

+40
Physical Power
+50
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
KarlB4
Artio
20
0 / 6 / 18
15,449
572
10,729
32,361
44,855
Talon Trinket

Talon Trinket

+60
Magical Power
+100
Mana
+8%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
105
32
Kills
28
29
Deaths
32
91
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
4
22
3.5
L
Fafnir
 
Fafnir
13
9
10
2
W
Vulcan
 
Vulcan
11
4
16
4.75
W
Yemoja
 
Yemoja
4
6
17
2.08
L
Ganesha
AFabledGod
Ganesha
0
8
27
1.69
L
Camazotz
9
2
15
8.25
W
Jormungandr
Grailums
Jormungandr
2
10
16
1
W
11
6
10
2.67
W
Artio
KarlB4
Artio
0
6
18
1.5
L
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,254
Damage
145,239
183,971
Taken
150,940
179,194
Mitigated
155,406
107,359
Healing
65,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
24,415
2,495
4,110
4,375
32,554
27,886
602
18,607
13,603
38,862
0
L
Fafnir
 
Fafnir
36,651
13,137
4,140
12,973
38,227
24,424
438
27,947
10,280
83,816
0
W
Vulcan
 
Vulcan
59,834
21,945
7,247
3,675
19,697
9,278
2,552
15,366
4,331
121,725
0
W
Yemoja
 
Yemoja
10,530
3,767
23,419
6,643
24,661
26,076
1,009
16,331
8,330
20,721
0
L
Ganesha
AFabledGod
Ganesha
23,584
2,168
4,972
4,506
36,212
54,354
394
20,554
15,658
46,355
298
L
Camazotz
33,524
7,792
6,435
17,467
35,487
23,138
3,042
22,755
12,732
0
65,784
W
Jormungandr
Grailums
Jormungandr
35,234
7,985
2,264
1,572
34,383
37,860
186
20,631
13,752
74,662
0
W
28,912
10,621
3,574
8,967
39,838
37,337
1,594
24,680
15,158
0
44,924
W
Artio
KarlB4
Artio
10,729
2,287
4,199
3,771
32,361
44,855
188
23,573
8,788
21,747
0
L
16,080
3,673
31,776
16,605
41,491
49,392
1,389
26,464
14,585
34,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,996
Gold Earned
83,755
245
Minions Killed
249
0
Camps Cleared
0
2,166,045
Distance Traveled
2,035,872
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,416
534
32
1
0
416,734
0
L
Fafnir
17,841
661
98
4
0
400,404
0
W
Vulcan
19,661
728
122
5
0
470,984
5
W
Yemoja
15,546
576
16
1
0
303,927
0
L
Ganesha
14,587
540
0
0
0
425,481
0
L
Camazotz
17,021
630
78
3
0
526,980
0
W
Jormungandr
15,267
565
58
2
0
363,482
0
W
Fenrir
17,832
660
28
1
0
442,939
0
W
Artio
15,449
572
25
1
0
454,540
0
L
Terra
17,131
634
37
1
0
396,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role