Player Matchup

Ne Zha
Ne Zha
COLDSNAKE25
Ne Zha
Level 101
God Stats
0W - 1L
1,502 SR
Queue Stats
62W - 54L
1,541 Elo+
Party 2
Chang'e
Chang'e
Nova1er_
Chang'e
Level 125
God Stats
39W - 37L
1,577 SR
Queue Stats
482W - 464L
1,543 Elo+
Solo
Horus
Horus
Squintaye
Horus
Level 109
God Stats
1W - 1L
1,463 SR
Queue Stats
26W - 19L
1,730 Elo+
Solo
Kuzenbo
Kuzenbo
X TheHaunter X
Kuzenbo
Level 139
God Stats
1W - 2L
1,358 SR
Queue Stats
213W - 186L
1,549 Elo+
Party 2
Artemis
Artemis
wolftamer456
Artemis
Level 89
God Stats
3W - 2L
1,682 SR
Queue Stats
72W - 68L
1,546 Elo+
Party 2
Team Averages
Level 113
1,516 SR
1,582 Elo+

VS

Team Averages
Level 121
1,491 SR
1,533 Elo+
Guan Yu
Guan Yu
BadlandsBill
Guan Yu
Level 158
God Stats
11W - 6L
1,519 SR
Queue Stats
177W - 197L
1,551 Elo+
Party 1
Izanami
Izanami
Based Sushi God
Izanami
Level 84
God Stats
4W - 7L
1,421 SR
Queue Stats
562W - 458L
1,527 Elo+
Solo
Vulcan
Vulcan
RagnarNumen
Vulcan
Level 127
God Stats
349W - 316L
1,527 SR
Queue Stats
1,040W - 1,029L
1,515 Elo+
Solo
Yemoja
Yemoja
SYT Sunflower
Yemoja
Level 123
God Stats
2W - 1L
1,489 SR
Queue Stats
63W - 62L
1,578 Elo+
Party 1
Chang'e
Chang'e
brantii
Chang'e
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 69L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
2 / 5 / 20
16,526
826
27,535
30,129
13,534
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Nova1er_
Chang'e
20
8 / 3 / 14
18,525
926
36,920
32,414
11,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Squintaye
Horus
20
0 / 2 / 29
17,135
857
21,118
30,677
41,550
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
5 / 3 / 21
17,694
885
42,618
42,306
75,693
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
wolftamer456
Artemis
20
15 / 4 / 10
19,480
974
29,233
28,654
12,911
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BadlandsBill
Guan Yu
20
2 / 3 / 11
16,736
837
15,865
32,045
39,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 12 / 8
17,501
875
53,991
43,922
18,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
20
4 / 4 / 11
18,267
913
40,106
20,444
8,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 5 / 10
17,418
871
17,217
31,636
19,833
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
brantii
Chang'e
20
4 / 6 / 8
17,426
871
30,006
35,325
29,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
65
30
Kills
17
17
Deaths
30
94
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BadlandsBill
Guan Yu
2
3
11
2.5
W
4
12
8
0.67
L
Ne Zha
2
5
20
2.4
L
Chang'e
Nova1er_
Chang'e
8
3
14
5
W
Vulcan
4
4
11
2.38
W
3
5
10
1.6
L
Horus
Squintaye
Horus
0
2
29
7.25
L
5
3
21
5.17
W
Chang'e
brantii
Chang'e
4
6
8
1.33
L
Artemis
wolftamer456
Artemis
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,424
Damage
157,185
164,180
Taken
163,372
155,433
Mitigated
115,325
56,070
Healing
74,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BadlandsBill
Guan Yu
15,865
287
15,290
12,381
32,045
39,188
0
15,063
16,982
0
33,757
W
53,991
33,501
1,440
3,144
43,922
18,347
0
16,137
27,785
0
103,517
L
Ne Zha
27,535
3,645
0
3,014
30,129
13,534
0
21,654
8,475
0
58,754
L
Chang'e
Nova1er_
Chang'e
36,920
1,396
12,475
12,179
32,414
11,745
0
18,777
13,637
88,719
0
W
Vulcan
40,106
10,253
1,394
856
20,444
8,373
0
11,142
9,302
98,637
0
W
17,217
3,524
11,800
3,325
31,636
19,833
0
14,960
16,676
40,898
0
L
Horus
Squintaye
Horus
21,118
9,117
8,733
13,055
30,677
41,550
0
14,669
16,008
0
34,607
L
42,618
10,670
0
0
42,306
75,693
0
18,528
23,778
68,543
4,263
W
Chang'e
brantii
Chang'e
30,006
2,301
15,991
9,343
35,325
29,584
0
19,117
16,208
75,072
0
L
Artemis
wolftamer456
Artemis
29,233
17,854
0
6,614
28,654
12,911
0
13,701
14,953
0
69,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,360
Gold Earned
87,348
384
Minions Killed
430
4
Camps Cleared
5
1,930,394
Distance Traveled
1,912,400
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,736
837
53
3
0
438,019
0
W
Izanami
17,501
875
97
5
1
329,029
0
L
Ne Zha
16,526
826
62
3
0
390,807
0
L
Chang'e
18,525
926
155
8
1
398,698
0
W
Vulcan
18,267
913
144
7
1
451,845
1
W
Yemoja
17,418
871
60
3
2
326,680
1
L
Horus
17,135
857
17
1
2
410,515
0
L
Kuzenbo
17,694
885
53
3
1
412,844
0
W
Chang'e
17,426
871
76
4
1
366,827
1
L
Artemis
19,480
974
97
5
0
317,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role