Player Matchup

Anubis
Anubis
Gstwlfgms24
Anubis
Level 26
God Stats
27W - 20L
1,618 SR
Queue Stats
371W - 361L
1,443 Elo+
Solo
Khepri
Khepri
Melting_Seal_
Khepri
Level 28
God Stats
12W - 12L
1,434 SR
Queue Stats
61W - 78L
1,339 Elo+
Solo
Neith
Neith
PeacefulThunderr
Neith
Level 15
God Stats
5W - 3L
1,597 SR
Queue Stats
14W - 13L
1,582 Elo+
Solo
Jormungandr
Jormungandr
Whitechapel1886
Jormungandr
Level 28
God Stats
33W - 29L
1,600 SR
Queue Stats
103W - 117L
1,519 Elo+
Solo
Pele
Pele
natebbb974
Pele
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 167L
1,303 Elo+
Solo
Team Averages
Level 25
1,550 SR
1,437 Elo+

VS

Team Averages
Level 17
1,479 SR
1,430 Elo+
Ares
Ares
Aphelion14
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 83L
1,379 Elo+
Solo
Cupid
Cupid
ProyectoArsus
Cupid
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 16L
1,446 Elo+
Solo
Odin
Odin
Synix_TI_22
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,555 Elo+
Solo
Merlin
Merlin
purism-port
Merlin
Level 10
God Stats
5W - 5L
1,393 SR
Queue Stats
22W - 21L
1,228 Elo+
Solo
Hercules
Hercules
xD_E_S_T_R_O_Y
Hercules
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 218L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 1 / 24
14,343
956
33,046
19,162
11,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
2 / 0 / 29
14,359
957
10,446
9,224
13,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
7 / 1 / 26
14,481
965
24,385
11,215
6,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Whitechapel1886
Jormungandr
20
8 / 1 / 26
15,186
1,012
28,776
21,165
23,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 1 / 16
14,433
962
23,521
17,609
9,555
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 15 / 3
12,430
829
8,684
28,834
19,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 6 / 1
14,910
994
41,022
33,370
13,246
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 8 / 2
11,782
785
10,353
28,491
25,412
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
0 / 1 / 0
11,044
736
230
835
220
Hercules
18
0 / 9 / 2
12,020
801
10,833
36,777
37,341
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
11
39
Kills
3
4
Deaths
39
121
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
15
3
0.1
W
Anubis
6
1
24
18
W
2
0
29
16.5
W
7
1
26
20
L
3
6
1
0.58
L
0
8
2
0.13
W
Jormungandr
Whitechapel1886
Jormungandr
8
1
26
21
W
16
1
16
24
L
Merlin
0
1
0
0
L
Hercules
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,174
Damage
71,122
78,375
Taken
128,307
63,085
Mitigated
95,917
21,335
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,684
2,009
0
1,065
28,834
19,698
0
15,762
13,072
13,355
0
W
Anubis
33,046
3,854
0
12,820
19,162
11,162
0
1,659
17,503
59,733
0
W
10,446
2,309
0
390
9,224
13,167
0
2,310
6,914
22,781
0
W
24,385
15,775
0
2,023
11,215
6,022
0
1,047
10,168
0
45,464
L
41,022
23,582
179
6,578
33,370
13,246
0
22,972
10,398
0
108,191
L
10,353
4,066
371
864
28,491
25,412
0
14,971
13,520
661
20,372
W
Jormungandr
Whitechapel1886
Jormungandr
28,776
8,683
1,886
1,495
21,165
23,179
0
2,603
18,562
59,706
0
W
23,521
12,859
0
2,721
17,609
9,555
0
1,876
15,733
0
37,365
L
Merlin
230
147
0
0
835
220
0
224
611
1,190
0
L
Hercules
10,833
3,080
0
4,347
36,777
37,341
0
18,339
18,438
0
23,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,802
Gold Earned
62,186
266
Minions Killed
209
8
Camps Cleared
3
1,271,804
Distance Traveled
1,006,351
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,430
829
9
1
0
167,355
0
W
Anubis
14,343
956
62
4
2
188,777
0
W
Khepri
14,359
957
25
2
1
288,890
2
W
Neith
14,481
965
55
4
3
233,491
0
L
Cupid
14,910
994
153
10
3
287,173
0
L
Odin
11,782
785
22
1
0
249,395
0
W
Jormungandr
15,186
1,012
82
5
1
290,454
0
W
Pele
14,433
962
42
3
1
270,192
0
L
Merlin
11,044
736
1
0
0
24,791
0
L
Hercules
12,020
801
24
2
0
277,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role