Player Matchup

Izanami
Izanami
 
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Baro4219
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,163 Elo+
Party 2
Merlin
Merlin
Soca294
Merlin
Level 15
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 9L
1,716 Elo+
Party 2
He Bo
He Bo
hairynapples
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
thelgndtwenty7
Neith
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 99L
1,528 Elo+
Solo
Team Averages
Level 16
1,545 SR
1,481 Elo+

VS

Team Averages
Level 22
1,469 SR
1,468 Elo+
Zeus
Zeus
SeaRabbit9503
Zeus
Level 29
God Stats
14W - 15L
1,301 SR
Queue Stats
46W - 61L
1,524 Elo+
Solo
Kukulkan
Kukulkan
ShiklahAlucard
Kukulkan
Level 23
God Stats
69W - 71L
1,482 SR
Queue Stats
86W - 97L
1,445 Elo+
Party 1
Neith
Neith
Trewgod101
Neith
Level 13
God Stats
5W - 5L
1,535 SR
Queue Stats
5W - 6L
1,442 Elo+
Solo
Yemoja
Yemoja
Truco10
Yemoja
Level 18
God Stats
17W - 4L
1,529 SR
Queue Stats
136W - 137L
1,455 Elo+
Party 1
Da Ji
Da Ji
YvieOdly
Da Ji
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 147L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
6 / 7 / 8
14,147
1,088
20,395
28,725
11,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 14 / 7
10,973
844
4,130
18,769
7,538
Merlin
Soca294
Merlin
19
1 / 10 / 11
12,145
934
20,555
20,968
8,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 9 / 6
13,925
1,071
19,656
24,091
13,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 7 / 11
12,527
964
15,262
24,175
14,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 20
14,966
1,151
36,569
16,785
11,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
20
6 / 5 / 23
13,687
1,053
25,320
19,634
9,708
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
20
5 / 0 / 20
13,061
1,005
16,288
8,566
3,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Truco10
Yemoja
20
1 / 0 / 23
13,577
1,044
10,428
20,312
11,498
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
YvieOdly
Da Ji
20
18 / 6 / 11
15,004
1,154
21,242
20,345
10,438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
144
15
Kills
47
47
Deaths
15
43
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
7
8
1.43
L
0
14
7
0.25
W
17
4
20
6.75
W
Kukulkan
6
5
23
3.5
L
Merlin
Soca294
Merlin
1
10
11
0.65
W
Neith
5
0
20
15
W
Yemoja
Truco10
Yemoja
1
0
23
12.5
W
Da Ji
YvieOdly
Da Ji
18
6
11
3.92
L
7
9
6
1.11
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,998
Damage
109,847
116,728
Taken
85,642
56,361
Mitigated
46,622
10,049
Healing
40,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
20,395
17,721
219
2,184
28,725
11,893
0
16,219
12,506
0
65,518
L
4,130
545
370
105
18,769
7,538
0
9,878
8,891
15,817
0
W
36,569
3,984
1,752
2,969
16,785
11,389
0
9,488
7,297
63,131
0
W
Kukulkan
25,320
3,009
678
5,273
19,634
9,708
0
10,007
9,627
56,708
0
L
Merlin
Soca294
Merlin
20,555
1,670
0
2,195
20,968
8,701
0
13,658
7,310
42,729
0
W
Neith
16,288
8,252
0
390
8,566
3,589
0
5,977
2,589
0
31,136
W
Yemoja
Truco10
Yemoja
10,428
2,314
15,531
9,593
20,312
11,498
0
10,289
10,023
20,183
0
W
Da Ji
YvieOdly
Da Ji
21,242
10,654
666
3,269
20,345
10,438
0
8,580
11,765
0
48,274
L
19,656
2,476
0
1,285
24,091
13,288
0
16,456
7,635
29,668
0
L
15,262
6,462
975
2,716
24,175
14,941
0
16,106
8,069
0
47,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,717
Gold Earned
70,295
265
Minions Killed
266
3
Camps Cleared
10
1,000,563
Distance Traveled
1,062,327
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,147
1,088
126
10
2
224,595
0
L
Ra
10,973
844
20
2
0
167,083
2
W
Zeus
14,966
1,151
73
6
1
216,401
0
W
Kukulkan
13,687
1,053
85
7
2
203,678
0
L
Merlin
12,145
934
50
4
0
193,522
0
W
Neith
13,061
1,005
33
3
1
207,896
1
W
Yemoja
13,577
1,044
17
1
0
203,612
0
W
Da Ji
15,004
1,154
58
4
6
230,740
0
L
He Bo
13,925
1,071
18
1
0
222,675
0
L
Neith
12,527
964
51
4
1
192,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role