Player Matchup

Da Ji
Da Ji
DRUGGERNAUT28
Da Ji
Level 89
God Stats
2W - 3L
1,187 SR
Queue Stats
34W - 30L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpOwOkyBunny
Ah Muzen Cab
Level 29
God Stats
11W - 6L
1,638 SR
Queue Stats
68W - 83L
1,543 Elo+
Party 1
Eset
Eset
WordiestTomb
Eset
Level 127
God Stats
12W - 6L
1,626 SR
Queue Stats
149W - 129L
1,611 Elo+
Party 1
Team Averages
Level 82
1,483 SR
1,562 Elo+

VS

Team Averages
Level 12
1,451 SR
1,500 Elo+
Hachiman
Hachiman
LogvnM
Hachiman
Level 14
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
TSUKITORA-
Neith
Level 18
God Stats
0W - 2L
1,580 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
uhkayuhh
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 6 / 8
11,113
926
12,185
11,684
4,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
SpOwOkyBunny
Ah Muzen Cab
14
7 / 3 / 18
10,307
859
10,861
8,562
3,716
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
8 / 2 / 17
10,805
900
10,979
9,771
3,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LogvnM
Hachiman
10
1 / 9 / 6
8,372
698
5,930
12,346
4,269
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
13
7 / 9 / 0
10,226
852
6,766
12,910
4,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
uhkayuhh
Sun Wukong
11
3 / 10 / 5
8,429
702
5,858
16,058
15,695
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
28
Kills
11
11
Deaths
28
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
6
8
2.83
L
Hachiman
LogvnM
Hachiman
1
9
6
0.44
W
Ah Muzen Cab
SpOwOkyBunny
Ah Muzen Cab
7
3
18
5.33
L
Neith
7
9
0
0.78
W
8
2
17
8.25
L
Sun Wukong
uhkayuhh
Sun Wukong
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,025
Damage
18,554
30,017
Taken
41,314
12,043
Mitigated
24,036
7,939
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,185
3,335
354
891
11,684
4,950
522
0
11,684
0
20,250
L
Hachiman
LogvnM
Hachiman
5,930
2,167
0
1,008
12,346
4,269
0
3,303
9,043
0
19,253
W
Ah Muzen Cab
SpOwOkyBunny
Ah Muzen Cab
10,861
5,914
1,185
2,228
8,562
3,716
1,443
0
8,562
0
32,102
L
Neith
6,766
3,055
0
676
12,910
4,072
0
4,616
8,294
0
26,958
W
10,979
83
673
2,608
9,771
3,377
786
0
9,771
42,574
0
L
Sun Wukong
uhkayuhh
Sun Wukong
5,858
1,106
0
1,921
16,058
15,695
0
3,080
12,978
0
10,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
27,027
130
Minions Killed
73
0
Camps Cleared
0
617,930
Distance Traveled
505,095
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,113
926
24
2
0
209,222
0
L
Hachiman
8,372
698
22
2
0
160,700
0
W
Ah Muzen Cab
10,307
859
54
5
0
185,478
0
L
Neith
10,226
852
44
4
0
167,299
2
W
Eset
10,805
900
52
4
0
223,230
0
L
Sun Wukong
8,429
702
7
1
0
177,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role