Player Matchup

Hou Yi
Hou Yi
IFalcon13
Hou Yi
Level 74
God Stats
6W - 8L
1,405 SR
Queue Stats
22W - 24L
1,523 Elo+
Party 2
Nox
Nox
LeonSsS
Nox
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,401 Elo+
Solo
Mulan
Mulan
Rafteety
Mulan
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 15L
1,262 Elo+
Party 2
Jormungandr
Jormungandr
TheGameZone18
Jormungandr
Level 63
God Stats
5W - 2L
1,548 SR
Queue Stats
50W - 47L
1,495 Elo+
Solo
Discordia
Discordia
YomK
Discordia
Level 106
God Stats
39W - 38L
1,529 SR
Queue Stats
67W - 69L
1,459 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,428 Elo+

VS

Team Averages
Level 105
1,510 SR
1,482 Elo+
Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HughMungis94
Hachiman
Level 50
God Stats
28W - 24L
1,520 SR
Queue Stats
323W - 376L
1,485 Elo+
Solo
Horus
Horus
Isiria
Horus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 77L
1,423 Elo+
Solo
Nu Wa
Nu Wa
laco97
Nu Wa
Level 146
God Stats
1W - 0L
1,574 SR
Queue Stats
32W - 27L
1,474 Elo+
Party 1
Isis
Isis
llCurroll
Isis
Level 158
God Stats
4W - 4L
1,453 SR
Queue Stats
46W - 42L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IFalcon13
Hou Yi
20
12 / 4 / 11
18,047
1,062
29,340
34,071
11,506
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+30%
Attack Speed
+30
Physical Power
+10%
Movement Speed

PASSIVE - Hitting enemies with basic attacks gives you 1 stack of 5% Movement Speed. Stacks up to 3 times, stacks last 7s.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Wind Demon

Wind Demon

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Nox
20
8 / 5 / 16
16,958
998
17,745
19,270
6,889
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Soul Reaver

Soul Reaver

+110
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Mulan
Rafteety
Mulan
20
4 / 8 / 16
15,196
894
13,929
22,258
17,740
The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+25
Physical Power
+15
Physical Protection
+10%
Attack Speed

PASSIVE - Anytime you hit an Enemy with a Basic Attack you are healed for 1% of your maximum Health and Mana. Basic Attacks that hit multiple enemies will restore 0.5% of your maximum Health and Mana after the first.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Caduceus Shield

Caduceus Shield

+30
Physical Power
+35
Physical Protection
+35
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing from abilities increased by 10%. If you have taken or dealt damage in the last 5s, their Healing from abilities is increased by an additional 15%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+20
Mp 5
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 25%.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Jormungandr
TheGameZone18
Jormungandr
20
5 / 6 / 21
16,478
969
30,492
37,352
26,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+12%
Magical Lifesteal
+10
Magical Penetration

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Discordia
YomK
Discordia
20
1 / 9 / 22
16,194
953
32,932
24,008
8,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Obsidian Shard

Obsidian Shard

+70
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
13 / 9 / 9
17,223
1,013
32,580
19,764
9,272
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+20
Physical Power
+15
Physical Protection

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Heartseeker

Heartseeker

+75
Physical Power
+10
Physical Penetration
+200
Mana
+20
Mp 5

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Hachiman
HughMungis94
Hachiman
20
7 / 3 / 13
16,569
975
24,422
26,536
14,398
Short Sword

Short Sword

+20
Physical Power
+10
Critical Strike Chance

Wind Demon

Wind Demon

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+30
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10% for 3s. (Max. 3 Stacks)

Rage

Rage

+20
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Horus
Isiria
Horus
20
0 / 9 / 16
15,555
915
5,473
37,453
47,203
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +5 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Ancile

Ancile

+40
Physical Power
+50
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
laco97
Nu Wa
20
7 / 6 / 21
18,064
1,063
42,966
26,844
10,867
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Soul Reaver

Soul Reaver

+110
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+70
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Isis
20
5 / 3 / 20
17,022
1,001
25,175
19,025
24,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
111
30
Kills
32
32
Deaths
30
86
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
9
9
1.94
W
Hachiman
HughMungis94
Hachiman
7
3
13
4.5
L
Hou Yi
IFalcon13
Hou Yi
12
4
11
4.38
W
Horus
Isiria
Horus
0
9
16
0.89
L
Nox
8
5
16
3.2
L
Mulan
Rafteety
Mulan
4
8
16
1.5
L
Jormungandr
TheGameZone18
Jormungandr
5
6
21
2.58
L
Discordia
YomK
Discordia
1
9
22
1.33
W
Nu Wa
laco97
Nu Wa
7
6
21
2.92
W
Isis
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,438
Damage
130,616
136,959
Taken
129,622
71,277
Mitigated
106,618
22,551
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
32,580
8,754
0
218
19,764
9,272
0
9,836
9,928
0
40,955
W
Hachiman
HughMungis94
Hachiman
24,422
16,586
267
2,396
26,536
14,398
0
18,749
7,787
0
67,691
L
Hou Yi
IFalcon13
Hou Yi
29,340
21,372
0
6,679
34,071
11,506
0
16,512
17,559
0
76,131
W
Horus
Isiria
Horus
5,473
3,809
4,025
5,534
37,453
47,203
0
20,716
16,737
0
9,886
L
Nox
17,745
599
415
2,645
19,270
6,889
0
8,294
10,976
46,753
0
L
Mulan
Rafteety
Mulan
13,929
2,307
0
4,034
22,258
17,740
0
11,992
10,266
0
29,389
L
Jormungandr
TheGameZone18
Jormungandr
30,492
5,384
232
5,738
37,352
26,438
0
21,789
15,563
107,353
0
L
Discordia
YomK
Discordia
32,932
854
0
2,808
24,008
8,704
0
9,554
14,454
85,191
0
W
Nu Wa
laco97
Nu Wa
42,966
8,272
476
3,262
26,844
10,867
0
19,420
7,424
104,033
0
W
Isis
25,175
2,027
1,273
2,297
19,025
24,878
0
12,448
6,577
54,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,873
Gold Earned
84,433
453
Minions Killed
341
14
Camps Cleared
6
1,579,023
Distance Traveled
1,611,773
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,223
1,013
19
1
2
312,273
2
W
Hachiman
16,569
975
96
6
1
321,934
0
L
Hou Yi
18,047
1,062
99
6
6
341,114
0
W
Horus
15,555
915
7
0
0
335,833
1
L
Nox
16,958
998
66
4
0
331,291
0
L
Mulan
15,196
894
33
2
1
253,391
3
L
Jormungandr
16,478
969
130
8
1
317,584
1
L
Discordia
16,194
953
125
7
6
335,643
0
W
Nu Wa
18,064
1,063
147
9
0
329,174
3
W
Isis
17,022
1,001
72
4
3
312,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role