Player Matchup

Bellona
Bellona
AzrealII
Bellona
Level 6
God Stats
0W - 2L
1,151 SR
Queue Stats
0W - 2L
821 Elo+
Party 1
Mulan
Mulan
Canadian_486
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
ChiefRin
Medusa
Level 19
God Stats
1W - 6L
1,500 SR
Queue Stats
55W - 54L
1,226 Elo+
Solo
Anubis
Anubis
El_Diablo_Kid13
Anubis
Level 19
God Stats
1W - 3L
1,425 SR
Queue Stats
13W - 16L
1,146 Elo+
Party 1
Fenrir
Fenrir
KDunk_13
Fenrir
Level 15
God Stats
6W - 6L
1,356 SR
Queue Stats
203W - 191L
1,097 Elo+
Solo
Team Averages
Level 12
1,386 SR
1,158 Elo+

VS

Team Averages
Level 23
1,408 SR
1,188 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 26
God Stats
26W - 29L
1,325 SR
Queue Stats
165W - 165L
1,048 Elo+
Party 2
Neith
Neith
Gunnar23-
Neith
Level 16
God Stats
8W - 16L
1,163 SR
Queue Stats
307W - 339L
1,138 Elo+
Solo
Heimdallr
Heimdallr
Japeracus
Heimdallr
Level 17
God Stats
19W - 10L
1,587 SR
Queue Stats
52W - 50L
1,096 Elo+
Solo
Nike
Nike
TTVdejezusm
Nike
Level 29
God Stats
17W - 14L
1,409 SR
Queue Stats
352W - 336L
1,224 Elo+
Solo
Hel
Hel
nightninja3421
Hel
Level 29
God Stats
2W - 3L
1,555 SR
Queue Stats
59W - 72L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzrealII
Bellona
3
0 / 2 / 0
5,395
284
410
1,424
596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 13 / 2
7,208
379
2,526
15,828
13,058
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
ChiefRin
Medusa
16
0 / 5 / 6
8,356
440
9,621
11,829
3,786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 10 / 2
8,497
447
6,618
15,187
5,105
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
KDunk_13
Fenrir
17
12 / 5 / 1
10,858
571
14,361
15,528
6,386
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 0 / 8
10,097
531
5,337
13,353
10,690
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Gunnar23-
Neith
15
8 / 7 / 3
10,555
556
8,029
11,970
3,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
Japeracus
Heimdallr
16
14 / 5 / 3
12,032
633
16,245
9,295
2,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 0 / 4
12,691
668
9,429
11,646
4,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 3 / 2
9,723
512
6,455
6,461
1,579
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
15
Kills
34
35
Deaths
15
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
8
5
L
Bellona
AzrealII
Bellona
0
2
0
0
L
0
13
2
0.08
L
Medusa
ChiefRin
Medusa
0
5
6
0.6
L
3
10
2
0.4
W
Neith
Gunnar23-
Neith
8
7
3
1.36
W
Heimdallr
Japeracus
Heimdallr
14
5
3
3.1
L
Fenrir
KDunk_13
Fenrir
12
5
1
2.5
W
5
0
4
7
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,536
Damage
45,495
59,796
Taken
52,725
28,931
Mitigated
24,087
10,097
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,337
1,586
377
1,851
13,353
10,690
2,252
1,912
11,441
38,500
0
L
Bellona
AzrealII
Bellona
410
192
0
72
1,424
596
0
642
782
0
2,454
L
2,526
524
0
330
15,828
13,058
681
452
15,375
0
19,609
L
Medusa
ChiefRin
Medusa
9,621
5,693
0
1,516
11,829
3,786
0
3,733
8,092
0
47,210
L
6,618
403
10
3,691
15,187
5,105
2,425
4,138
11,049
34,604
0
W
Neith
Gunnar23-
Neith
8,029
4,029
0
886
11,970
3,980
2,940
2,545
9,425
0
40,543
W
Heimdallr
Japeracus
Heimdallr
16,245
7,014
0
0
9,295
2,949
4,360
1,251
8,044
0
50,928
L
Fenrir
KDunk_13
Fenrir
14,361
2,927
0
4,478
15,528
6,386
0
2,827
12,701
0
60,808
W
9,429
5,664
0
5,555
11,646
4,889
1,857
316
11,330
0
104,396
W
6,455
956
5,443
2,628
6,461
1,579
1,621
594
5,867
35,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
55,098
258
Minions Killed
444
0
Camps Cleared
0
1,328,523
Distance Traveled
1,594,985
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,097
531
68
4
0
304,044
0
L
Bellona
5,395
284
4
0
0
51,503
0
L
Mulan
7,208
379
29
2
0
355,624
0
L
Medusa
8,356
440
78
4
0
308,716
0
L
Anubis
8,497
447
58
3
0
215,267
2
W
Neith
10,555
556
57
3
0
253,021
2
W
Heimdallr
12,032
633
72
4
0
304,847
0
L
Fenrir
10,858
571
89
5
0
397,413
0
W
Nike
12,691
668
180
9
0
402,913
1
W
Hel
9,723
512
67
4
0
330,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role