Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SergePT
Ne Zha
Level 107
God Stats
2W - 6L
1,755 SR
Queue Stats
38W - 45L
1,640 Elo+
Solo
King Arthur
King Arthur
Shnazaroo
King Arthur
Level 105
God Stats
0W - 1L
1,179 SR
Queue Stats
33W - 35L
1,546 Elo+
Party 3
Fafnir
Fafnir
broscho
Fafnir
Level 62
God Stats
0W - 2L
1,726 SR
Queue Stats
12W - 15L
1,911 Elo+
Party 3
Izanami
Izanami
mrbrightside11
Izanami
Level 128
God Stats
21W - 26L
1,573 SR
Queue Stats
387W - 401L
1,495 Elo+
Solo
Team Averages
Level 110
1,547 SR
1,618 Elo+

VS

Team Averages
Level 127
1,629 SR
1,628 Elo+
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KOREA100
Bacchus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 1L
1,995 Elo+
Party 2
Rama
Rama
Kronotaurus
Rama
Level 156
God Stats
3W - 1L
1,690 SR
Queue Stats
95W - 102L
1,452 Elo+
Party 1
Hera
Hera
Sexygodess
Hera
Level 158
God Stats
30W - 25L
1,806 SR
Queue Stats
243W - 235L
1,737 Elo+
Party 2
Discordia
Discordia
caiptencommando
Discordia
Level 129
God Stats
11W - 5L
1,649 SR
Queue Stats
255W - 263L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 2 / 3
7,433
676
4,439
7,109
2,418
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SergePT
Ne Zha
14
3 / 5 / 3
7,797
709
5,317
9,397
3,309
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Shnazaroo
King Arthur
12
1 / 7 / 1
6,889
626
4,152
13,898
11,090
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
broscho
Fafnir
13
2 / 5 / 3
8,273
752
4,281
13,198
11,431
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 4
7,655
696
5,514
11,572
4,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 5 / 5
7,422
675
3,629
8,642
2,752
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KOREA100
Bacchus
16
3 / 1 / 16
10,228
930
7,544
11,000
11,953
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 0 / 9
10,660
969
11,294
7,197
2,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
11 / 0 / 8
11,288
1,026
18,042
6,635
2,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
caiptencommando
Discordia
14
1 / 2 / 11
8,345
759
6,796
5,214
1,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
8
Kills
23
23
Deaths
8
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
3
1.25
W
Mercury
 
Mercury
0
5
5
0.5
W
Bacchus
KOREA100
Bacchus
3
1
16
11
W
8
0
9
12.5
L
Ne Zha
SergePT
Ne Zha
3
5
3
0.9
W
11
0
8
15
L
King Arthur
Shnazaroo
King Arthur
1
7
1
0.21
L
Fafnir
broscho
Fafnir
2
5
3
0.7
W
Discordia
caiptencommando
Discordia
1
2
11
3.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,703
Damage
47,305
55,174
Taken
38,688
32,599
Mitigated
21,715
6,087
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,439
487
0
434
7,109
2,418
0
3,992
2,882
31,206
0
W
Mercury
 
Mercury
3,629
1,523
0
0
8,642
2,752
716
3,206
5,436
0
18,269
W
Bacchus
KOREA100
Bacchus
7,544
955
1,401
1,750
11,000
11,953
21
1,204
9,796
18,164
0
W
11,294
10,133
0
4,182
7,197
2,811
5,271
1,964
5,233
0
43,167
L
Ne Zha
SergePT
Ne Zha
5,317
882
0
1,149
9,397
3,309
0
6,847
2,550
0
20,729
W
18,042
3,687
0
1,421
6,635
2,611
782
1,581
5,054
51,008
0
L
King Arthur
Shnazaroo
King Arthur
4,152
591
0
1,810
13,898
11,090
0
8,292
5,606
0
21,387
L
Fafnir
broscho
Fafnir
4,281
1,017
0
1,243
13,198
11,431
0
6,896
6,302
8,914
0
W
Discordia
caiptencommando
Discordia
6,796
458
0
748
5,214
1,588
469
1,276
3,938
25,122
0
L
5,514
3,478
0
1,451
11,572
4,351
0
6,355
5,217
0
33,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
47,943
229
Minions Killed
279
3
Camps Cleared
12
962,163
Distance Traveled
1,044,058
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,433
676
76
7
2
204,166
1
W
Mercury
7,422
675
29
3
1
211,410
4
W
Bacchus
10,228
930
23
2
0
220,105
0
W
Rama
10,660
969
98
9
4
187,595
0
L
Ne Zha
7,797
709
28
3
1
198,919
1
W
Hera
11,288
1,026
85
8
5
228,344
3
L
King Arthur
6,889
626
35
3
0
187,917
4
L
Fafnir
8,273
752
13
1
0
183,224
1
W
Discordia
8,345
759
44
4
2
196,604
4
L
Izanami
7,655
696
77
7
0
187,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role