Player Matchup

Ymir
Ymir
grumpykarebear
Ymir
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 7L
1,063 Elo+
Party 1
Eset
Eset
smotpocket
Eset
Level 68
God Stats
2W - 3L
1,493 SR
Queue Stats
37W - 39L
1,519 Elo+
Party 1
Neith
Neith
twinsterritory2
Neith
Level 68
God Stats
3W - 6L
1,280 SR
Queue Stats
44W - 52L
1,151 Elo+
Party 1
Team Averages
Level 49
1,424 SR
1,244 Elo+

VS

Team Averages
Level 34
1,340 SR
1,269 Elo+
Hades
Hades
 
Hades
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Ex Coelis r22r
Mulan
Level 28
God Stats
6W - 11L
1,279 SR
Queue Stats
41W - 49L
1,269 Elo+
Party 2
Neith
Neith
NaughtyBunny84
Neith
Level 25
God Stats
11W - 15L
1,241 SR
Queue Stats
18W - 28L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
9,117
507
1,499
13,137
4,407
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 10 / 8
11,238
624
11,731
15,313
8,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 4 / 2
12,719
707
16,012
18,310
6,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
12 / 4 / 2
13,822
768
17,938
12,237
13,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 3 / 7
12,643
702
11,622
16,070
14,147
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 7
10,298
572
7,657
10,618
3,488
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
12
Kills
18
18
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
4
2
3.25
W
6
3
7
3.17
W
0
6
7
0.58
L
0
4
1
0.13
L
2
10
8
0.6
L
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,242
Damage
37,217
46,760
Taken
38,925
18,924
Mitigated
31,545
8,754
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,938
1,025
491
3,020
12,237
13,910
717
4,437
7,800
59,397
0
W
11,622
1,775
0
4,331
16,070
14,147
1,267
5,909
10,161
0
46,284
W
7,657
2,514
350
2,194
10,618
3,488
680
2,976
7,642
0
28,892
L
1,499
36
0
302
13,137
4,407
0
4,898
8,239
20,193
0
L
11,731
653
1,298
1,892
15,313
8,063
253
6,124
9,189
37,229
0
L
16,012
5,471
769
4,493
18,310
6,454
1,196
7,022
11,288
0
62,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
36,763
158
Minions Killed
181
0
Camps Cleared
0
821,252
Distance Traveled
763,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,822
768
92
5
0
290,068
0
W
Mulan
12,643
702
52
3
0
265,132
0
W
Neith
10,298
572
37
2
0
208,234
0
L
Ymir
9,117
507
22
1
0
251,539
0
L
Eset
11,238
624
36
2
0
281,609
0
L
Neith
12,719
707
100
6
0
288,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role