Player Matchup

Neith
Neith
Moonstanx
Neith
Level 7
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Ymir
Ymir
SidoniaChan
Ymir
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
102W - 111L
1,278 Elo+
Party 1
Anubis
Anubis
SidoniaКun
Anubis
Level 8
God Stats
9W - 8L
1,283 SR
Queue Stats
18W - 20L
1,380 Elo+
Party 1
Team Averages
Level 45
1,352 SR
1,386 Elo+

VS

Team Averages
Level 30
1,642 SR
1,488 Elo+
Cabrakan
Cabrakan
FettiCH
Cabrakan
Level 43
God Stats
19W - 8L
1,639 SR
Queue Stats
440W - 387L
1,553 Elo+
Party 2
Neith
Neith
Pojiloylichinus
Neith
Level 13
God Stats
7W - 8L
2,002 SR
Queue Stats
155W - 119L
1,610 Elo+
Party 2
Ra
Ra
SilentUK
Ra
Level 35
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 9L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Moonstanx
Neith
8
0 / 9 / 3
7,654
547
1,011
7,791
2,191
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 7
9,408
672
6,881
17,015
14,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
8 / 9 / 2
10,066
719
10,333
12,673
5,171
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FettiCH
Cabrakan
14
12 / 1 / 9
11,719
837
12,393
13,823
12,184
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 3 / 14
9,938
710
7,234
8,225
2,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
8 / 8 / 10
10,641
760
11,267
10,210
3,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
24
25
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
FettiCH
Cabrakan
12
1
9
16.5
L
Neith
Moonstanx
Neith
0
9
3
0.17
W
4
3
14
3.67
L
3
7
7
0.93
L
Anubis
8
9
2
1
W
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,225
Damage
30,894
37,479
Taken
32,258
22,173
Mitigated
18,377
1,521
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
FettiCH
Cabrakan
12,393
1,787
899
3,684
13,823
12,184
206
5,872
7,951
23,626
0
L
Neith
Moonstanx
Neith
1,011
560
0
324
7,791
2,191
0
5,284
2,507
0
8,616
W
7,234
2,289
0
1,339
8,225
2,753
1,354
4,898
3,327
0
28,005
L
6,881
980
0
0
17,015
14,811
0
10,005
7,010
22,159
942
L
Anubis
10,333
798
0
1,197
12,673
5,171
0
8,371
4,302
29,493
0
W
11,267
953
1,084
1,427
10,210
3,440
408
6,035
4,175
48,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
32,298
82
Minions Killed
143
0
Camps Cleared
0
412,465
Distance Traveled
650,116
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,719
837
22
2
0
246,542
0
L
Neith
7,654
547
6
0
0
58,287
0
W
Neith
9,938
710
54
4
0
216,341
0
L
Ymir
9,408
672
32
2
0
174,295
1
L
Anubis
10,066
719
44
3
0
179,883
1
W
Ra
10,641
760
67
5
0
187,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role