Player Matchup

Thor
Thor
 
Thor
Level 16
God Stats
2W - 1L
1,724 SR
Queue Stats
28W - 33L
1,375 Elo+
Solo
Medusa
Medusa
Ace_Perspective1
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Anubis
Anubis
Eat Some 101
Anubis
Level 26
God Stats
5W - 4L
1,729 SR
Queue Stats
20W - 20L
1,493 Elo+
Solo
Neith
Neith
crimsonX2278
Neith
Level 6
God Stats
4W - 2L
1,486 SR
Queue Stats
12W - 18L
1,710 Elo+
Solo
Ymir
Ymir
original_caiden7
Ymir
Level 8
God Stats
1W - 1L
1,758 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 2
Team Averages
Level 12
1,639 SR
1,592 Elo+

VS

Team Averages
Level 20
1,619 SR
1,527 Elo+
Skadi
Skadi
 
Skadi
Level 24
God Stats
55W - 51L
1,576 SR
Queue Stats
110W - 115L
1,541 Elo+
Party 1
Thor
Thor
Burakkuai
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,419 Elo+
Solo
Zeus
Zeus
CollegePhong
Zeus
Level 16
God Stats
101W - 73L
1,635 SR
Queue Stats
121W - 94L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
Ivanovic_the_4th
Baba Yaga
Level 24
God Stats
34W - 33L
1,573 SR
Queue Stats
103W - 109L
1,557 Elo+
Party 1
Khepri
Khepri
VoidSeries
Khepri
Level 29
God Stats
1W - 0L
1,810 SR
Queue Stats
27W - 19L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
0 / 9 / 4
9,727
811
6,212
16,022
6,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 8 / 3
10,291
858
5,213
21,411
6,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
6 / 10 / 5
12,477
1,040
15,680
24,358
9,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 1 / 6
10,402
867
2,809
13,753
3,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 12 / 6
10,422
869
1,420
25,471
9,302
Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
2 / 0 / 13
11,287
941
7,124
4,318
1,932
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thor
16
1 / 6 / 10
10,354
863
4,899
9,689
2,709
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
29 / 2 / 7
16,200
1,350
49,439
7,789
2,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
19
4 / 1 / 23
12,293
1,024
20,274
7,105
4,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
VoidSeries
Khepri
20
4 / 2 / 27
13,382
1,115
13,054
10,659
11,402
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
120
10
Kills
40
40
Deaths
11
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
9
4
0.22
W
Skadi
 
Skadi
2
0
13
8.5
L
2
8
3
0.44
W
Thor
1
6
10
1
W
29
2
7
16.25
L
Anubis
6
10
5
0.85
W
Baba Yaga
4
1
23
15.5
W
Khepri
VoidSeries
Khepri
4
2
27
8.75
L
1
1
6
4
L
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
94,790
101,015
Taken
39,560
35,853
Mitigated
23,247
6,148
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,212
621
0
0
16,022
6,164
0
12,968
3,054
0
12,341
W
Skadi
 
Skadi
7,124
5,301
0
0
4,318
1,932
0
1,369
2,949
0
40,239
L
5,213
3,091
0
0
21,411
6,991
0
16,763
4,648
0
14,892
W
Thor
4,899
712
0
0
9,689
2,709
0
4,020
4,116
0
6,937
W
49,439
3,821
606
2,115
7,789
2,692
0
4,092
3,697
66,641
0
L
Anubis
15,680
1,138
402
5,654
24,358
9,459
0
20,343
4,015
38,484
0
W
Baba Yaga
20,274
1,252
0
2,556
7,105
4,512
0
2,841
4,264
35,760
0
W
Khepri
VoidSeries
Khepri
13,054
1,540
0
0
10,659
11,402
0
4,778
5,881
25,053
0
L
2,809
1,392
0
92
13,753
3,937
0
12,087
1,666
0
12,050
L
1,420
655
0
0
25,471
9,302
0
20,606
4,865
5,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,319
Gold Earned
63,516
98
Minions Killed
194
3
Camps Cleared
4
772,099
Distance Traveled
918,818
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,727
811
11
1
0
127,256
0
W
Skadi
11,287
941
86
7
0
187,726
0
L
Medusa
10,291
858
9
1
1
170,758
1
W
Thor
10,354
863
1
0
1
112,186
2
W
Zeus
16,200
1,350
54
5
0
183,636
0
L
Anubis
12,477
1,040
59
5
1
156,973
0
W
Baba Yaga
12,293
1,024
44
4
3
224,916
0
W
Khepri
13,382
1,115
9
1
0
210,354
0
L
Neith
10,402
867
17
1
1
176,878
0
L
Ymir
10,422
869
2
0
0
140,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role