Player Matchup

Medusa
Medusa
EPW_Niqger
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
adankla
Nemesis
Level 12
God Stats
2W - 1L
1,279 SR
Queue Stats
66W - 70L
1,253 Elo+
Party 2
Ymir
Ymir
doomlorn
Ymir
Level 82
God Stats
6W - 4L
1,499 SR
Queue Stats
79W - 67L
1,555 Elo+
Party 2
Team Averages
Level 37
1,426 SR
1,436 Elo+

VS

Team Averages
Level 36
1,524 SR
1,286 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
24W - 19L
1,421 SR
Queue Stats
204W - 207L
1,203 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
9W - 2L
1,585 SR
Queue Stats
69W - 49L
1,241 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 11
God Stats
8W - 11L
1,565 SR
Queue Stats
14W - 32L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EPW_Niqger
Medusa
11
3 / 6 / 3
7,997
615
9,434
13,442
4,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
adankla
Nemesis
11
1 / 4 / 5
7,972
613
1,351
6,507
2,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
10
2 / 7 / 3
8,188
630
4,805
10,880
4,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
10 / 2 / 6
10,391
799
9,882
5,237
2,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
 
Kukulkan
13
7 / 0 / 9
9,931
764
11,049
3,968
1,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
12
0 / 4 / 13
9,091
699
2,051
11,541
6,952
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
17
17
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
6
6.5
W
Kukulkan
 
Kukulkan
7
0
9
11.5
W
Sobek
 
Sobek
0
4
13
1.63
L
Medusa
EPW_Niqger
Medusa
3
6
3
0.75
L
Nemesis
adankla
Nemesis
1
4
5
0.88
L
Ymir
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,590
Damage
22,982
30,829
Taken
20,746
11,871
Mitigated
10,453
1,882
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,882
4,846
0
1,368
5,237
2,024
948
730
4,507
0
38,581
W
Kukulkan
 
Kukulkan
11,049
381
0
461
3,968
1,477
0
1,219
2,749
48,571
0
W
Sobek
 
Sobek
2,051
397
0
2,666
11,541
6,952
86
2,922
8,619
9,512
0
L
Medusa
EPW_Niqger
Medusa
9,434
3,159
0
183
13,442
4,776
0
5,956
7,486
0
24,341
L
Nemesis
adankla
Nemesis
1,351
319
0
60
6,507
2,316
0
3,196
3,311
0
8,592
L
Ymir
4,805
447
644
995
10,880
4,779
0
3,978
6,902
26,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
29,413
81
Minions Killed
149
0
Camps Cleared
0
646,452
Distance Traveled
687,219
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,391
799
58
4
0
205,446
3
W
Kukulkan
9,931
764
71
5
0
233,626
5
W
Sobek
9,091
699
20
2
0
248,147
0
L
Medusa
7,997
615
19
1
0
231,672
0
L
Nemesis
7,972
613
17
1
0
234,716
1
L
Ymir
8,188
630
45
3
0
180,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role