Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
1W - 8L
1,052 SR
Queue Stats
218W - 238L
1,333 Elo+
Party 3
Loki
Loki
Drown In Filth
Loki
Level 122
God Stats
3W - 9L
1,405 SR
Queue Stats
341W - 350L
1,369 Elo+
Party 3
Fenrir
Fenrir
Nemstop
Fenrir
Level 67
God Stats
0W - 5L
1,148 SR
Queue Stats
51W - 63L
1,354 Elo+
Party 1
King Arthur
King Arthur
Seraphwing
King Arthur
Level 48
God Stats
1W - 3L
1,157 SR
Queue Stats
49W - 59L
1,349 Elo+
Party 1
Artio
Artio
soranges
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,285 Elo+
Solo
Team Averages
Level 59
1,252 SR
1,338 Elo+

VS

Team Averages
Level 55
1,445 SR
1,264 Elo+
Tyr
Tyr
Leidydi1123
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,219 Elo+
Party 2
Hou Yi
Hou Yi
MacFLYa420
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,219 Elo+
Party 2
Bellona
Bellona
Shallow1919
Bellona
Level 68
God Stats
7W - 4L
1,435 SR
Queue Stats
246W - 236L
1,393 Elo+
Solo
Pele
Pele
criman_pn
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,101 Elo+
Party 2
Janus
Janus
jjabra
Janus
Level 126
God Stats
6W - 5L
1,290 SR
Queue Stats
576W - 588L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 4 / 15
12,721
670
18,004
15,690
7,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 5 / 13
13,165
693
13,691
16,720
8,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
Nemstop
Fenrir
20
13 / 9 / 9
13,181
694
16,874
21,179
24,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Seraphwing
King Arthur
19
3 / 7 / 17
11,823
622
11,298
24,528
28,395
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
soranges
Artio
17
0 / 9 / 17
10,528
554
3,672
23,073
29,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 16
11,769
619
7,815
16,959
18,977
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
MacFLYa420
Hou Yi
20
6 / 5 / 19
14,054
740
17,486
14,984
6,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Shallow1919
Bellona
20
11 / 6 / 12
13,987
736
18,802
16,888
15,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
20
5 / 7 / 16
13,087
689
15,060
15,920
12,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
jjabra
Janus
20
11 / 3 / 17
15,565
819
30,595
8,576
3,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
113
28
Kills
33
34
Deaths
28
71
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
4
15
3.13
L
7
5
13
2.7
W
0
7
16
1.14
W
Hou Yi
MacFLYa420
Hou Yi
6
5
19
3.1
L
Fenrir
Nemstop
Fenrir
13
9
9
1.94
L
King Arthur
Seraphwing
King Arthur
3
7
17
1.64
W
Bellona
Shallow1919
Bellona
11
6
12
2.83
W
Pele
5
7
16
1.86
W
Janus
jjabra
Janus
11
3
17
6.5
L
Artio
soranges
Artio
0
9
17
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,539
Damage
89,758
101,190
Taken
73,327
98,147
Mitigated
56,694
31,962
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,004
914
2,170
3,478
15,690
7,518
0
7,302
8,388
51,499
0
L
13,691
3,107
3,760
3,915
16,720
8,433
0
4,959
11,761
0
41,303
W
7,815
716
79
1,314
16,959
18,977
403
4,722
12,072
2,183
16,037
W
Hou Yi
MacFLYa420
Hou Yi
17,486
6,256
2,086
3,084
14,984
6,348
2,796
4,906
10,078
0
43,411
L
Fenrir
Nemstop
Fenrir
16,874
4,623
1,365
2,296
21,179
24,725
0
5,659
15,520
0
23,039
L
King Arthur
Seraphwing
King Arthur
11,298
2,240
2,001
6,141
24,528
28,395
0
5,660
18,868
0
18,157
W
Bellona
Shallow1919
Bellona
18,802
6,145
1,733
2,896
16,888
15,115
443
4,480
12,408
0
25,610
W
Pele
15,060
4,001
517
1,866
15,920
12,842
1,985
4,234
11,686
0
32,822
W
Janus
jjabra
Janus
30,595
955
5,533
1,470
8,576
3,412
354
3,334
5,242
59,476
0
L
Artio
soranges
Artio
3,672
702
3,370
3,466
23,073
29,076
0
8,786
14,287
10,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,418
Gold Earned
68,462
151
Minions Killed
178
0
Camps Cleared
0
1,560,785
Distance Traveled
1,652,653
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,721
670
76
4
0
306,793
0
L
Loki
13,165
693
43
2
0
307,968
0
W
Tyr
11,769
619
15
1
0
338,628
0
W
Hou Yi
14,054
740
34
2
0
293,093
2
L
Fenrir
13,181
694
7
0
0
322,479
1
L
King Arthur
11,823
622
14
1
0
331,759
0
W
Bellona
13,987
736
16
1
0
361,447
4
W
Pele
13,087
689
35
2
0
317,766
0
W
Janus
15,565
819
78
4
0
341,719
0
L
Artio
10,528
554
11
1
0
291,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role