Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AngelofFire604
Fenrir
Level 28
God Stats
12W - 17L
1,464 SR
Queue Stats
45W - 51L
1,349 Elo+
Solo
Nemesis
Nemesis
AuRa Ki1lAhzZ
Nemesis
Level 29
God Stats
10W - 17L
1,467 SR
Queue Stats
23W - 24L
1,269 Elo+
Solo
Anubis
Anubis
Freakdaddy1969
Anubis
Level 29
God Stats
9W - 8L
1,640 SR
Queue Stats
170W - 169L
1,173 Elo+
Solo
Ares
Ares
Young-Coco1234
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,222 Elo+
Solo
Team Averages
Level 26
1,514 SR
1,303 Elo+

VS

Team Averages
Level 19
1,401 SR
1,160 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
1W - 1L
1,214 SR
Queue Stats
12W - 20L
994 Elo+
Solo
Ymir
Ymir
GabbyMagician96
Ymir
Level 17
God Stats
30W - 25L
1,435 SR
Queue Stats
138W - 138L
1,194 Elo+
Solo
Cerberus
Cerberus
HalexSales
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,163 Elo+
Solo
Ra
Ra
ItsKOSReaper
Ra
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,326 Elo+
Solo
Neith
Neith
elrudolph02
Neith
Level 17
God Stats
18W - 13L
1,358 SR
Queue Stats
26W - 35L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
2 / 13 / 9
15,285
955
8,580
38,793
34,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 3 / 1
16,701
1,044
14,704
23,285
11,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
15
0 / 0 / 0
9,959
622
0
0
0
20
1 / 12 / 5
14,406
900
14,566
35,321
17,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
1 / 6 / 8
13,441
840
9,573
20,617
11,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
0 / 1 / 15
15,345
959
1,581
6,207
5,111
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 7 / 15
16,354
1,022
12,740
20,764
29,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
HalexSales
Cerberus
16
0 / 3 / 1
11,577
724
852
2,819
842
20
6 / 4 / 19
16,825
1,052
29,640
12,604
8,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
23 / 3 / 10
17,950
1,122
59,575
15,279
6,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
17
Kills
34
34
Deaths
18
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
13
9
0.5
W
Jormungandr
 
Jormungandr
0
1
15
7.5
L
13
3
1
4.5
L
Nemesis
0
0
0
0
L
1
12
5
0.29
W
5
7
15
1.79
W
Cerberus
HalexSales
Cerberus
0
3
1
0.17
W
6
4
19
3.88
L
1
6
8
0.83
W
23
3
10
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,423
Damage
104,388
118,016
Taken
57,673
75,301
Mitigated
50,286
9,325
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,580
5,017
0
3,008
38,793
34,667
0
10,035
28,758
5,715
32,355
W
Jormungandr
 
Jormungandr
1,581
839
0
0
6,207
5,111
0
2,528
3,679
30,527
0
L
14,704
4,944
0
1,023
23,285
11,343
0
11,968
11,317
0
27,359
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
14,566
2,938
0
3,885
35,321
17,498
0
13,421
21,900
59,710
0
W
12,740
3,143
0
940
20,764
29,180
0
7,346
13,418
55,369
0
W
Cerberus
HalexSales
Cerberus
852
78
0
30
2,819
842
0
1,221
1,598
1,635
0
W
29,640
3,048
1,064
2,741
12,604
8,304
0
6,054
6,550
55,278
0
L
9,573
862
130
1,279
20,617
11,793
0
9,389
11,228
23,976
0
W
59,575
43,357
0
2,911
15,279
6,849
0
8,484
6,795
0
83,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,792
Gold Earned
78,051
229
Minions Killed
312
2
Camps Cleared
0
831,833
Distance Traveled
1,085,275
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,285
955
76
5
1
234,647
0
W
Jormungandr
15,345
959
69
4
0
211,056
0
L
Fenrir
16,701
1,044
24
2
1
270,037
0
L
Nemesis
9,959
622
0
0
0
0
0
L
Anubis
14,406
900
117
7
0
189,670
0
W
Ymir
16,354
1,022
109
7
0
250,913
0
W
Cerberus
11,577
724
2
0
0
41,461
0
W
Ra
16,825
1,052
67
4
0
319,624
1
L
Ares
13,441
840
12
1
0
137,479
2
W
Neith
17,950
1,122
65
4
0
262,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role