Player Matchup

Persephone
Persephone
Diamond III
 
Persephone
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
Flucke
Sobek
Diamond V
Level 149
God Stats
10W - 10L
1,554 SR
Queue Stats
225W - 224L
2,029 MMR
Solo
Anhur
Anhur
Diamond III
KingSucram
Anhur
Diamond III
Level 137
God Stats
1W - 2L
1,316 SR
Queue Stats
112W - 96L
2,190 MMR
Party 1
Jormungandr
Jormungandr
Gold III
Kraatar
Jormungandr
Gold III
Level 83
God Stats
7W - 4L
1,449 SR
Queue Stats
194W - 162L
1,933 MMR
Solo
Ne Zha
Ne Zha
Diamond III
MrChampik
Ne Zha
Diamond III
Level 159
God Stats
8W - 4L
1,837 SR
Queue Stats
255W - 258L
2,208 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,531 SR
1,972 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,579 SR
1,964 MMR
Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Fancywestern
Hou Yi
Platinum II
Level 62
God Stats
11W - 9L
1,619 SR
Queue Stats
108W - 80L
2,080 MMR
Solo
Ra
Ra
Platinum III
Greycapp
Ra
Platinum III
Level 129
God Stats
0W - 1L
1,589 SR
Queue Stats
17W - 9L
2,185 MMR
Solo
Achilles
Achilles
Platinum II
Kalgara
Achilles
Platinum II
Level 160
God Stats
1W - 2L
1,454 SR
Queue Stats
67W - 70L
2,017 MMR
Solo
Chang'e
Chang'e
Platinum III
cepex1
Chang'e
Platinum III
Level 123
God Stats
3W - 4L
1,736 SR
Queue Stats
74W - 76L
2,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
6
0 / 0 / 0
3,350
670
704
1,325
242
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
Flucke
Sobek
5
0 / 1 / 2
3,206
641
1,128
2,499
940
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
5
1 / 0 / 1
3,294
659
1,897
1,699
209
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Kraatar
Jormungandr
6
0 / 0 / 0
3,467
693
1,801
2,396
1,608
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
MrChampik
Ne Zha
5
2 / 0 / 0
3,785
757
1,260
2,124
449
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
YemojaMerlinCamazotzThorThe Morrigan

VS

Bans
AphroditeUllrSusanoRamaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 1 / 0
2,511
502
625
1,495
187
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

Hou Yi
5
1 / 1 / 0
3,226
645
1,833
3,388
587
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,380
676
159
1,276
328
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
Kalgara
Achilles
5
0 / 0 / 0
3,297
659
774
1,716
464
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
cepex1
Chang'e
6
0 / 1 / 0
3,347
669
1,354
2,685
1,508
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
0
0
L
Hercules
 
Hercules
0
1
0
0
L
Hou Yi
1
1
0
1
W
Sobek
Flucke
Sobek
0
1
2
1
L
0
0
0
0
L
Achilles
Kalgara
Achilles
0
0
0
0
W
Anhur
1
0
1
1.5
W
Jormungandr
Kraatar
Jormungandr
0
0
0
0
W
Ne Zha
MrChampik
Ne Zha
2
0
0
2
L
Chang'e
cepex1
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,790
Damage
4,745
10,043
Taken
10,560
3,448
Mitigated
3,074
4,097
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
704
0
0
486
1,325
242
0
36
1,289
15,401
0
L
Hercules
 
Hercules
625
290
0
620
1,495
187
0
403
1,092
0
781
L
Hou Yi
1,833
1,106
0
1,313
3,388
587
0
725
2,663
0
10,241
W
Sobek
Flucke
Sobek
1,128
320
0
800
2,499
940
0
0
2,499
3,734
0
L
159
0
17
803
1,276
328
0
365
911
15,880
0
L
Achilles
Kalgara
Achilles
774
61
0
1,009
1,716
464
0
487
1,229
0
10,910
W
Anhur
1,897
1,010
0
746
1,699
209
27
0
1,699
0
8,047
W
Jormungandr
Kraatar
Jormungandr
1,801
894
0
664
2,396
1,608
0
1,354
1,042
17,222
0
W
Ne Zha
MrChampik
Ne Zha
1,260
386
0
1,401
2,124
449
0
123
2,001
0
13,599
L
Chang'e
cepex1
Chang'e
1,354
715
0
1,274
2,685
1,508
0
1,653
1,032
14,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,102
Gold Earned
15,761
133
Minions Killed
106
0
Camps Cleared
0
445,505
Distance Traveled
429,403
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
3,350
670
33
7
0
90,112
1
L
Hercules
2,511
502
3
1
0
42,097
0
L
Hou Yi
3,226
645
17
3
0
87,520
2
W
Sobek
3,206
641
8
2
0
81,976
2
L
Ra
3,380
676
30
6
0
100,506
2
L
Achilles
3,297
659
29
6
0
111,690
1
W
Anhur
3,294
659
31
6
0
73,031
1
W
Jormungandr
3,467
693
33
7
0
92,269
1
W
Ne Zha
3,785
757
28
6
0
108,117
0
L
Chang'e
3,347
669
27
5
0
87,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role