Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CrispyKristen
Bakasura
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,205 Elo+
Solo
Neith
Neith
K1LLERF1N
Neith
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 45L
1,500 Elo+
Party 2
Vulcan
Vulcan
MadHappyRipper
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Bellona
Bellona
MoziiMotixx
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 14
1,500 SR
1,441 Elo+

VS

Team Averages
Level 28
1,432 SR
1,264 Elo+
Fenrir
Fenrir
SebasOrozco1015
Fenrir
Level 27
God Stats
12W - 13L
1,463 SR
Queue Stats
248W - 237L
1,267 Elo+
Party 1
Anubis
Anubis
abxl
Anubis
Level 29
God Stats
22W - 21L
1,466 SR
Queue Stats
62W - 75L
1,267 Elo+
Party 3
Ra
Ra
nagolman
Ra
Level 26
God Stats
10W - 10L
1,381 SR
Queue Stats
41W - 40L
1,294 Elo+
Solo
Erlang Shen
Erlang Shen
rojas5500
Erlang Shen
Level 28
God Stats
11W - 15L
1,439 SR
Queue Stats
569W - 604L
1,205 Elo+
Party 1
Vulcan
Vulcan
shootkiller
Vulcan
Level 29
God Stats
4W - 4L
1,409 SR
Queue Stats
82W - 75L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
3 / 4 / 2
5,039
504
4,970
8,690
2,551
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
CrispyKristen
Bakasura
8
1 / 1 / 0
5,084
508
1,465
5,356
1,395
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
K1LLERF1N
Neith
6
1 / 6 / 3
4,658
466
1,369
4,974
1,178
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 9 / 0
3,894
389
1,201
5,888
1,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
MoziiMotixx
Bellona
6
2 / 10 / 1
4,658
466
2,366
9,864
3,924
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 2 / 3
6,566
657
4,087
5,475
1,380
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
abxl
Anubis
11
13 / 4 / 5
8,015
802
9,138
5,823
2,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
9 / 1 / 9
7,533
753
6,945
5,018
1,593
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
rojas5500
Erlang Shen
12
0 / 0 / 3
7,013
701
206
2,585
1,095
Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
11
2 / 3 / 1
6,695
670
3,636
3,506
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
30
30
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
2
1
L
Bakasura
CrispyKristen
Bakasura
1
1
0
1
L
Neith
K1LLERF1N
Neith
1
6
3
0.42
L
0
9
0
0
L
Bellona
MoziiMotixx
Bellona
2
10
1
0.25
W
6
2
3
3.75
W
Anubis
abxl
Anubis
13
4
5
3.88
W
9
1
9
13.5
W
Erlang Shen
rojas5500
Erlang Shen
0
0
3
1.5
W
Vulcan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,371
Damage
24,012
34,772
Taken
22,407
10,150
Mitigated
7,332
6,121
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,970
1,348
159
2,733
8,690
2,551
0
5,420
3,270
0
13,983
L
Bakasura
CrispyKristen
Bakasura
1,465
972
0
2,661
5,356
1,395
0
1,349
4,007
0
22,018
L
Neith
K1LLERF1N
Neith
1,369
964
0
168
4,974
1,178
0
2,398
2,576
0
5,273
L
1,201
454
0
0
5,888
1,102
0
3,469
2,419
9,746
0
L
Bellona
MoziiMotixx
Bellona
2,366
1,433
0
400
9,864
3,924
0
7,083
2,781
0
7,365
W
4,087
849
0
1,198
5,475
1,380
0
159
5,029
0
18,702
W
Anubis
abxl
Anubis
9,138
1,213
0
2,457
5,823
2,211
850
717
5,106
25,628
0
W
6,945
1,187
0
1,490
5,018
1,593
660
325
4,693
29,114
0
W
Erlang Shen
rojas5500
Erlang Shen
206
0
0
561
2,585
1,095
1,763
0
2,585
0
29,853
W
Vulcan
3,636
1,439
0
0
3,506
1,053
1,016
0
3,506
29,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,333
Gold Earned
35,822
104
Minions Killed
228
0
Camps Cleared
0
812,325
Distance Traveled
798,776
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,039
504
17
2
0
176,482
2
L
Bakasura
5,084
508
57
6
0
173,267
0
L
Neith
4,658
466
5
1
0
117,411
1
L
Vulcan
3,894
389
17
2
0
173,077
0
L
Bellona
4,658
466
8
1
0
172,088
1
W
Fenrir
6,566
657
33
3
0
184,044
0
W
Anubis
8,015
802
44
4
0
158,122
0
W
Ra
7,533
753
43
4
0
150,586
0
W
Erlang Shen
7,013
701
57
6
0
165,737
1
W
Vulcan
6,695
670
51
5
0
140,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role