Player Matchup

Mercury
Mercury
Silver IV
IIINyserIII
Mercury
Silver IV
Level 49
God Stats
4W - 2L
1,738 SR
Queue Stats
57W - 71L
1,432 MMR
Solo
Nike
Nike
Gold V
Outcastin
Nike
Gold V
Level 145
God Stats
4W - 2L
1,709 SR
Queue Stats
76W - 71L
1,430 MMR
Solo
Ganesha
Ganesha
Gold V
jangoZe
Ganesha
Gold V
Level 159
God Stats
8W - 2L
1,724 SR
Queue Stats
223W - 231L
1,432 MMR
Solo
Olorun
Olorun
Silver IV
jaspervv99
Olorun
Silver IV
Level 108
God Stats
7W - 5L
1,671 SR
Queue Stats
84W - 87L
1,377 MMR
Solo
He Bo
He Bo
Silver I
tomais
He Bo
Silver I
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 16L
1,578 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,668 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,550 SR
1,381 MMR
Hercules
Hercules
Bronze I
CarterCZ
Hercules
Bronze I
Level 108
God Stats
3W - 4L
1,637 SR
Queue Stats
111W - 109L
1,250 MMR
Party 1
Scylla
Scylla
Gold V
Naruude
Scylla
Gold V
Level 88
God Stats
8W - 3L
1,708 SR
Queue Stats
25W - 26L
1,534 MMR
Party 2
Chernobog
Chernobog
Silver I
Xavieraz
Chernobog
Silver I
Level 149
God Stats
3W - 6L
1,518 SR
Queue Stats
134W - 128L
1,340 MMR
Party 2
Da Ji
Da Ji
Silver IV
Zolty24
Da Ji
Silver IV
Level 144
God Stats
0W - 2L
1,392 SR
Queue Stats
151W - 144L
1,450 MMR
Party 1
Sobek
Sobek
Silver IV
iribar
Sobek
Silver IV
Level 109
God Stats
21W - 29L
1,495 SR
Queue Stats
133W - 136L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IIINyserIII
Mercury
20
8 / 6 / 8
17,623
534
22,528
22,090
8,413
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
20
1 / 3 / 12
16,893
512
13,627
24,096
27,233
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
jangoZe
Ganesha
20
0 / 4 / 16
16,722
507
12,447
27,732
35,725
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
jaspervv99
Olorun
20
4 / 4 / 5
17,445
529
22,902
20,978
10,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
tomais
He Bo
20
14 / 4 / 4
18,117
549
29,794
14,849
6,585
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ThorAphroditePersephoneHun BatzHeimdallr

VS

Bans
YemojaHou YiRamaXbalanqueIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CarterCZ
Hercules
20
2 / 5 / 6
14,886
451
16,838
31,551
41,998
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Naruude
Scylla
20
5 / 6 / 6
17,580
533
19,540
14,697
5,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Xavieraz
Chernobog
20
2 / 7 / 8
15,312
464
12,400
25,593
11,018
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Zolty24
Da Ji
20
7 / 3 / 10
15,784
478
12,437
20,886
10,743
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
iribar
Sobek
19
4 / 6 / 9
14,840
450
11,155
34,958
45,591
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
59
27
Kills
20
21
Deaths
27
45
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
CarterCZ
Hercules
2
5
6
1
W
Mercury
IIINyserIII
Mercury
8
6
8
2
L
Scylla
Naruude
Scylla
5
6
6
1.33
W
Nike
1
3
12
2.33
L
Chernobog
Xavieraz
Chernobog
2
7
8
0.86
L
Da Ji
Zolty24
Da Ji
7
3
10
4
L
Sobek
iribar
Sobek
4
6
9
1.42
W
Ganesha
jangoZe
Ganesha
0
4
16
2
W
Olorun
jaspervv99
Olorun
4
4
5
1.63
W
He Bo
tomais
He Bo
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,298
Damage
72,370
109,745
Taken
127,685
88,331
Mitigated
115,070
33,590
Healing
32,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CarterCZ
Hercules
16,838
4,776
0
8,321
31,551
41,998
544
14,195
17,356
1,324
87,359
W
Mercury
IIINyserIII
Mercury
22,528
10,907
0
5,648
22,090
8,413
1,281
7,313
14,777
0
135,737
L
Scylla
Naruude
Scylla
19,540
590
0
2,198
14,697
5,720
565
9,671
5,026
155,386
0
W
Nike
13,627
3,139
0
6,990
24,096
27,233
1,081
2,662
21,434
0
114,931
L
Chernobog
Xavieraz
Chernobog
12,400
8,597
0
8,978
25,593
11,018
1,785
12,007
13,586
0
135,302
L
Da Ji
Zolty24
Da Ji
12,437
2,420
0
4,730
20,886
10,743
0
8,320
12,566
0
111,928
L
Sobek
iribar
Sobek
11,155
1,333
0
8,657
34,958
45,591
198
20,950
14,008
39,396
0
W
Ganesha
jangoZe
Ganesha
12,447
1,058
0
2,406
27,732
35,725
369
8,843
16,746
70,730
0
W
Olorun
jaspervv99
Olorun
22,902
10,649
2,786
11,818
20,978
10,375
6,849
5,883
14,958
189,615
0
W
He Bo
tomais
He Bo
29,794
778
368
3,574
14,849
6,585
819
7,649
7,200
111,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,800
Gold Earned
78,402
867
Minions Killed
805
0
Camps Cleared
0
3,216,531
Distance Traveled
3,111,325
60
Wards Purchased
57
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,886
451
161
5
0
601,731
10
W
Mercury
17,623
534
181
5
0
710,440
3
L
Scylla
17,580
533
263
8
0
598,728
8
W
Nike
16,893
512
176
5
0
607,510
20
L
Chernobog
15,312
464
214
6
0
534,535
11
L
Da Ji
15,784
478
137
4
0
729,966
8
L
Sobek
14,840
450
30
1
0
646,365
20
W
Ganesha
16,722
507
67
2
0
676,029
17
W
Olorun
17,445
529
266
8
0
608,323
8
W
He Bo
18,117
549
177
5
0
614,229
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role