Player Matchup

Zhong Kui
Zhong Kui
MyMumIsMyDad
Zhong Kui
Level 108
God Stats
4W - 5L
1,562 SR
Queue Stats
233W - 183L
1,622 Elo+
Party 2
Apollo
Apollo
SirPearler03
Apollo
Level 29
God Stats
1W - 7L
1,419 SR
Queue Stats
105W - 95L
1,518 Elo+
Party 2
Da Ji
Da Ji
SuperMonkey697
Da Ji
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
206W - 149L
1,427 Elo+
Party 2
Team Averages
Level 60
1,494 SR
1,522 Elo+

VS

Team Averages
Level 64
1,492 SR
1,387 Elo+
Eset
Eset
X0FR0STY0X
Eset
Level 17
God Stats
2W - 1L
1,256 SR
Queue Stats
8W - 5L
1,200 Elo+
Party 1
Yemoja
Yemoja
dragonized12345
Yemoja
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 22L
1,405 Elo+
Party 1
Rama
Rama
forbidship753
Rama
Level 146
God Stats
2W - 1L
1,721 SR
Queue Stats
64W - 54L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MyMumIsMyDad
Zhong Kui
11
3 / 7 / 4
7,970
725
6,575
10,414
4,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
11
2 / 6 / 9
7,956
723
6,890
11,280
3,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
5 / 8 / 4
8,685
790
3,192
9,566
3,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 11
7,999
727
5,631
8,628
2,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 4 / 16
9,283
844
2,929
8,001
4,309
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
16 / 1 / 5
10,915
992
16,832
9,558
3,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
10
Kills
21
21
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
MyMumIsMyDad
Zhong Kui
3
7
4
0.71
L
Apollo
2
6
9
1.08
L
5
8
4
0.88
W
2
6
11
1.25
W
3
4
16
2.75
W
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,657
Damage
25,392
31,260
Taken
26,187
12,427
Mitigated
10,472
4,221
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
MyMumIsMyDad
Zhong Kui
6,575
221
0
1,915
10,414
4,637
0
2,672
7,742
27,259
0
L
Apollo
6,890
3,891
0
2,306
11,280
3,891
0
3,453
7,827
0
23,524
L
3,192
662
0
0
9,566
3,899
0
2,466
7,100
0
11,928
W
5,631
569
0
341
8,628
2,656
98
1,598
7,030
22,026
0
W
2,929
1,026
2,343
640
8,001
4,309
868
2,520
5,481
16,871
0
W
16,832
14,269
0
3,055
9,558
3,507
1,895
2,525
7,033
0
45,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
28,197
93
Minions Killed
124
0
Camps Cleared
0
479,886
Distance Traveled
537,428
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,970
725
41
4
0
164,592
2
L
Apollo
7,956
723
36
3
0
157,886
1
L
Da Ji
8,685
790
16
1
0
157,408
0
W
Eset
7,999
727
33
3
0
178,576
0
W
Yemoja
9,283
844
22
2
0
180,373
0
W
Rama
10,915
992
69
6
0
178,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role