Player Matchup

Scylla
Scylla
Dankariino
Scylla
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
Meer666
Nemesis
Level 10
God Stats
4W - 5L
1,338 SR
Queue Stats
4W - 5L
1,286 Elo+
Solo
Jormungandr
Jormungandr
NarcoticDreams
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,606 Elo+
Party 2
Team Averages
Level 18
1,446 SR
1,464 Elo+

VS

Team Averages
Level 45
1,514 SR
1,563 Elo+
Artemis
Artemis
 
Artemis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AslanCH
King Arthur
Level 88
God Stats
5W - 9L
1,543 SR
Queue Stats
96W - 52L
1,665 Elo+
Party 1
He Bo
He Bo
Bthebeast
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 61L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dankariino
Scylla
20
12 / 5 / 4
17,005
709
26,516
20,170
6,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Meer666
Nemesis
16
2 / 12 / 10
13,940
581
11,729
22,532
7,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NarcoticDreams
Jormungandr
20
8 / 9 / 7
16,882
703
16,602
33,251
33,492
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 7 / 8
17,602
733
25,479
25,264
9,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
AslanCH
King Arthur
18
8 / 5 / 5
15,545
648
14,170
28,450
32,057
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Bthebeast
He Bo
19
7 / 10 / 9
17,418
726
18,506
19,595
6,888
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
22
Kills
26
26
Deaths
22
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
7
8
2.14
W
King Arthur
AslanCH
King Arthur
8
5
5
2.1
W
He Bo
Bthebeast
He Bo
7
10
9
1.15
L
Scylla
Dankariino
Scylla
12
5
4
2.8
L
Nemesis
Meer666
Nemesis
2
12
10
0.58
L
Jormungandr
NarcoticDreams
Jormungandr
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,847
Damage
58,155
75,953
Taken
73,309
47,630
Mitigated
48,703
11,784
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
25,479
14,945
0
10,807
25,264
9,758
2,397
16,319
8,945
0
100,639
W
King Arthur
AslanCH
King Arthur
14,170
1,128
0
2,376
28,450
32,057
16
16,838
11,612
0
71,190
W
He Bo
Bthebeast
He Bo
18,506
383
0
2,614
19,595
6,888
361
10,080
9,515
89,115
0
L
Scylla
Dankariino
Scylla
26,516
2,574
0
9,264
20,170
6,870
1,706
5,742
14,428
96,974
0
L
Nemesis
Meer666
Nemesis
11,729
4,022
0
1,831
22,532
7,268
0
5,039
17,493
0
36,746
L
Jormungandr
NarcoticDreams
Jormungandr
16,602
2,580
0
689
33,251
33,492
0
8,202
25,049
71,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
50,565
201
Minions Killed
284
0
Camps Cleared
0
1,165,208
Distance Traveled
1,190,692
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,602
733
104
4
0
366,510
7
W
King Arthur
15,545
648
68
3
0
459,056
5
W
He Bo
17,418
726
112
5
0
365,126
1
L
Scylla
17,005
709
103
4
0
407,260
4
L
Nemesis
13,940
581
28
1
0
369,441
5
L
Jormungandr
16,882
703
70
3
0
388,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role