Player Matchup

Baron Samedi
Baron Samedi
Dragonblaze97
Baron Samedi
Level 122
God Stats
10W - 8L
1,567 SR
Queue Stats
239W - 189L
1,519 Elo+
Party 2
Khepri
Khepri
Tig0leBiddys
Khepri
Level 111
God Stats
16W - 10L
1,869 SR
Queue Stats
173W - 141L
1,489 Elo+
Party 2
Vamana
Vamana
WideDongicus
Vamana
Level 88
God Stats
3W - 6L
1,238 SR
Queue Stats
76W - 62L
1,565 Elo+
Party 2
Team Averages
Level 107
1,558 SR
1,524 Elo+

VS

Team Averages
Level 121
1,588 SR
1,574 Elo+
Achilles
Achilles
H0TxMAY0NNAISE
Achilles
Level 88
God Stats
200W - 185L
1,610 SR
Queue Stats
835W - 832L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
Mi1konUrFace
Aphrodite
Level 122
God Stats
80W - 42L
1,653 SR
Queue Stats
511W - 525L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
Smok3yB3ary
Ah Puch
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dragonblaze97
Baron Samedi
20
5 / 6 / 2
16,805
560
31,603
35,744
20,481
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
17
0 / 10 / 6
15,793
526
12,054
34,994
53,567
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
19
5 / 9 / 4
17,602
587
28,447
42,090
31,201
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
16 / 2 / 6
20,136
671
34,386
39,148
42,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Mi1konUrFace
Aphrodite
20
2 / 4 / 18
17,080
569
21,837
27,840
28,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Smok3yB3ary
Ah Puch
20
7 / 4 / 16
18,599
620
42,229
28,226
15,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
10
Kills
25
25
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dragonblaze97
Baron Samedi
5
6
2
1
W
Achilles
16
2
6
9.5
W
Aphrodite
Mi1konUrFace
Aphrodite
2
4
18
2.75
W
Ah Puch
Smok3yB3ary
Ah Puch
7
4
16
3.75
L
Khepri
0
10
6
0.3
L
Vamana
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,104
Damage
98,452
112,828
Taken
95,214
105,249
Mitigated
86,253
29,224
Healing
58,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dragonblaze97
Baron Samedi
31,603
1,415
5,608
10,435
35,744
20,481
1,106
22,606
13,138
98,404
0
W
Achilles
34,386
7,841
0
8,363
39,148
42,572
1,460
15,447
23,701
0
105,228
W
Aphrodite
Mi1konUrFace
Aphrodite
21,837
321
21,220
20,343
27,840
28,357
465
15,426
12,414
101,537
0
W
Ah Puch
Smok3yB3ary
Ah Puch
42,229
1,358
0
8,325
28,226
15,324
540
12,217
16,009
127,980
0
L
Khepri
12,054
262
1,244
1,234
34,994
53,567
316
17,455
17,539
56,507
1,311
L
Vamana
28,447
18,047
0
10,703
42,090
31,201
288
24,031
18,059
0
87,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,200
Gold Earned
55,815
282
Minions Killed
302
0
Camps Cleared
0
1,506,466
Distance Traveled
1,664,152
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,805
560
138
5
0
490,123
0
W
Achilles
20,136
671
80
3
0
601,865
2
W
Aphrodite
17,080
569
108
4
0
554,156
1
W
Ah Puch
18,599
620
114
4
0
508,131
10
L
Khepri
15,793
526
69
2
0
468,904
0
L
Vamana
17,602
587
75
3
0
547,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role