Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,205 Elo+
Solo
Chaac
Chaac
RazR_WanTeD
Chaac
Level 24
God Stats
1W - 3L
1,437 SR
Queue Stats
165W - 149L
1,297 Elo+
Solo
Anubis
Anubis
SOUFEND BONY
Anubis
Level 16
God Stats
166W - 163L
1,680 SR
Queue Stats
389W - 489L
933 Elo+
Party 2
Kukulkan
Kukulkan
ScamsLikely
Kukulkan
Level 16
God Stats
4W - 10L
1,680 SR
Queue Stats
42W - 61L
1,170 Elo+
Solo
Fenrir
Fenrir
YUNG Jx206
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 35L
1,584 Elo+
Party 2
Team Averages
Level 14
1,559 SR
1,238 Elo+

VS

Team Averages
Level 18
1,491 SR
1,262 Elo+
Thanatos
Thanatos
 
Thanatos
Level 15
God Stats
6W - 8L
1,336 SR
Queue Stats
65W - 78L
1,189 Elo+
Solo
Fenrir
Fenrir
HyP zMaThZz
Fenrir
Level 24
God Stats
4W - 1L
1,619 SR
Queue Stats
5W - 4L
1,149 Elo+
Party 1
Jing Wei
Jing Wei
Juggernaut12804
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
644W - 840L
1,216 Elo+
Solo
Nemesis
Nemesis
dexsteerr
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 1
Ymir
Ymir
yGUIZ3RA
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 8 / 1
7,784
278
540
8,778
2,161
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 1 / 3
14,029
501
34,513
32,413
37,609
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
8
2 / 5 / 0
8,970
320
1,955
5,148
1,271
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
ScamsLikely
Kukulkan
20
7 / 9 / 7
13,182
471
22,967
13,668
5,836
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
YUNG Jx206
Fenrir
7
0 / 4 / 0
7,818
279
1,950
4,447
1,254
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
2 / 5 / 2
12,551
448
5,438
21,069
19,460
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
8 / 8 / 1
13,437
480
15,607
19,502
8,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
19
3 / 4 / 0
13,298
475
5,576
14,611
5,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
dexsteerr
Nemesis
16
7 / 5 / 4
12,901
461
7,512
15,853
10,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
2 / 9 / 4
11,623
415
9,515
25,615
23,536
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
26
Kills
22
27
Deaths
31
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
8
1
0.06
W
Thanatos
 
Thanatos
2
5
2
0.6
W
Fenrir
8
8
1
1.06
W
Jing Wei
3
4
0
0.75
L
17
1
3
18.5
L
Anubis
2
5
0
0.4
L
Kukulkan
ScamsLikely
Kukulkan
7
9
7
1.17
L
Fenrir
YUNG Jx206
Fenrir
0
4
0
0
W
Nemesis
dexsteerr
Nemesis
7
5
4
1.8
W
Ymir
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,925
Damage
43,648
64,454
Taken
96,650
48,131
Mitigated
68,096
16,009
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
540
159
0
73
8,778
2,161
0
0
8,778
0
7,081
W
Thanatos
 
Thanatos
5,438
1,233
0
9,187
21,069
19,460
404
3,853
17,216
0
80,482
W
Fenrir
15,607
4,942
0
4,747
19,502
8,901
1,724
6,153
13,349
0
81,346
W
Jing Wei
5,576
5,385
0
2,855
14,611
5,728
7,218
5,775
8,836
0
69,319
L
34,513
13,765
0
15,266
32,413
37,609
1,314
5,978
26,435
0
89,945
L
Anubis
1,955
694
0
670
5,148
1,271
0
147
5,001
12,864
0
L
Kukulkan
ScamsLikely
Kukulkan
22,967
3,223
0
0
13,668
5,836
1,399
3,390
10,278
87,198
0
L
Fenrir
YUNG Jx206
Fenrir
1,950
535
0
0
4,447
1,254
0
0
4,447
0
6,477
W
Nemesis
dexsteerr
Nemesis
7,512
2,927
0
2,864
15,853
10,471
4,759
5,202
10,651
0
32,447
W
Ymir
9,515
1,000
195
2,185
25,615
23,536
904
10,169
15,446
45,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,783
Gold Earned
63,810
274
Minions Killed
480
0
Camps Cleared
0
1,475,262
Distance Traveled
2,285,852
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,784
278
4
0
0
171,355
0
W
Thanatos
12,551
448
104
4
0
455,585
4
W
Fenrir
13,437
480
112
4
0
486,717
0
W
Jing Wei
13,298
475
145
5
0
462,642
0
L
Chaac
14,029
501
93
3
0
550,144
3
L
Anubis
8,970
320
22
1
0
171,760
0
L
Kukulkan
13,182
471
147
5
0
427,144
1
L
Fenrir
7,818
279
8
0
0
154,859
0
W
Nemesis
12,901
461
63
2
0
407,041
0
W
Ymir
11,623
415
56
2
0
473,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role