Player Matchup

Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Silver I
Severd
Scylla
Silver I
Level 119
God Stats
18W - 5L
1,819 SR
Queue Stats
77W - 81L
1,535 MMR
Party 2
Fenrir
Fenrir
Silver II
SirSwebby75
Fenrir
Silver II
Level 120
God Stats
3W - 1L
1,809 SR
Queue Stats
142W - 129L
1,541 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,709 SR
1,526 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,720 SR
1,425 MMR
Hercules
Hercules
Silver I
Gears Senpai
Hercules
Silver I
Level 89
God Stats
13W - 5L
1,705 SR
Queue Stats
69W - 56L
1,562 MMR
Party 1
Zeus
Zeus
Silver III
Lordovchaos
Zeus
Silver III
Level 128
God Stats
8W - 6L
1,746 SR
Queue Stats
106W - 96L
1,391 MMR
Party 1
Chiron
Chiron
Silver IV
StayFrostyGuy
Chiron
Silver IV
Level 105
God Stats
18W - 11L
1,709 SR
Queue Stats
80W - 71L
1,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
10 / 2 / 5
13,311
701
12,740
18,189
20,539
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Severd
Scylla
18
4 / 1 / 13
13,038
686
13,839
7,176
2,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
3 / 5 / 12
12,988
684
10,362
16,813
19,224
Talisman

Talisman

+75
Health
+15
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MedusaPersephoneChaacSkadiAphrodite

VS

Bans
AnubisHeimdallrKumbhakarnaHou YiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gears Senpai
Hercules
14
2 / 5 / 5
11,054
582
7,273
20,975
25,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 7 / 4
10,700
563
11,937
12,628
4,109
Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 5 / 3
11,962
630
10,935
11,613
4,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
17
Kills
8
8
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
2
5
6.25
L
Hercules
Gears Senpai
Hercules
2
5
5
0.9
L
1
7
4
0.43
W
Scylla
Severd
Scylla
4
1
13
10.5
W
Fenrir
3
5
12
1.8
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,941
Damage
30,145
42,178
Taken
45,216
41,971
Mitigated
33,445
8,281
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,740
2,250
0
5,809
18,189
20,539
338
4,540
13,649
0
31,169
L
Hercules
Gears Senpai
Hercules
7,273
2,284
0
3,737
20,975
25,313
0
6,329
14,646
524
19,681
L
11,937
839
230
823
12,628
4,109
0
3,966
8,662
61,869
0
W
Scylla
Severd
Scylla
13,839
721
0
542
7,176
2,208
1,884
1,667
5,509
108,827
0
W
Fenrir
10,362
1,835
0
1,930
16,813
19,224
470
6,152
10,661
0
22,608
L
10,935
2,816
1,375
2,218
11,613
4,023
65
3,600
8,013
0
49,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
33,716
213
Minions Killed
203
0
Camps Cleared
0
1,109,417
Distance Traveled
991,120
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,311
701
12
1
0
403,912
2
L
Hercules
11,054
582
26
1
0
355,299
4
L
Zeus
10,700
563
77
4
0
321,043
4
W
Scylla
13,038
686
183
10
0
352,240
6
W
Fenrir
12,988
684
18
1
0
353,265
6
L
Chiron
11,962
630
100
5
0
314,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role