Player Matchup

Chronos
Chronos
Platinum IV
xMailman54
Chronos
Platinum IV
Level 155
God Stats
2W - 1L
1,850 SR
Queue Stats
70W - 45L
2,077 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,850 SR
2,077 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 41
1,262 SR
1,818 MMR
Nike
Nike
Gold III
 
Nike
Gold III
Level 41
God Stats
0W - 1L
1,262 SR
Queue Stats
9W - 7L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
xMailman54
Chronos
18
2 / 3 / 0
11,637
831
8,670
18,484
11,754
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BakasuraPeleKaliVulcanAh Muzen Cab

VS

Bans
SkadiAnhurChaacHe BoUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
3 / 2 / 0
10,948
782
15,515
13,431
14,646
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
2
0
1.5
W
Chronos
xMailman54
Chronos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,670
Damage
15,515
18,484
Taken
13,431
11,754
Mitigated
14,646
8,800
Healing
2,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
15,515
4,778
0
2,100
13,431
14,646
0
8,710
4,721
572
71,159
W
Chronos
xMailman54
Chronos
8,670
4,075
0
8,800
18,484
11,754
3,125
624
17,860
85,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,637
Gold Earned
10,948
163
Minions Killed
126
0
Camps Cleared
0
245,667
Distance Traveled
265,175
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,948
782
126
9
0
265,175
2
W
Chronos
11,637
831
163
12
0
245,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role