Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Agucho456
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,775 Elo+
Solo
Osiris
Osiris
Chaacs daddy
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,539 Elo+
Solo
Hercules
Hercules
Pyronimous
Hercules
Level 103
God Stats
2W - 1L
1,588 SR
Queue Stats
38W - 35L
1,521 Elo+
Solo
Tyr
Tyr
Wellwisher22
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,482 Elo+
Solo
Team Averages
Level 65
1,518 SR
1,564 Elo+

VS

Team Averages
Level 77
1,589 SR
1,573 Elo+
Merlin
Merlin
Jaisho
Merlin
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
98W - 100L
1,656 Elo+
Party 1
King Arthur
King Arthur
Kellstonebul
King Arthur
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 135L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
Logik
Heimdallr
Level 141
God Stats
2W - 2L
1,580 SR
Queue Stats
423W - 434L
1,524 Elo+
Solo
The Morrigan
The Morrigan
iKiiLLiiN
The Morrigan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,636 Elo+
Solo
Ymir
Ymir
夏天の风
Ymir
Level 27
God Stats
3W - 1L
1,866 SR
Queue Stats
63W - 72L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
0 / 0 / 0
7,628
424
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

He Bo
Agucho456
He Bo
20
19 / 8 / 4
14,579
810
30,612
15,586
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
19
5 / 7 / 12
11,820
657
13,864
21,647
24,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Pyronimous
Hercules
20
4 / 5 / 14
12,802
711
12,821
27,036
35,645
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
1 / 9 / 16
11,542
641
12,661
22,623
25,555
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jaisho
Merlin
20
6 / 5 / 16
13,459
748
18,015
14,104
6,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Kellstonebul
King Arthur
20
3 / 4 / 17
12,345
686
14,307
22,728
23,083
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Logik
Heimdallr
20
11 / 7 / 15
13,712
762
23,505
17,868
9,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
iKiiLLiiN
The Morrigan
17
2 / 11 / 7
10,965
609
6,636
15,033
6,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 16
15,142
841
12,038
18,256
27,765
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
100
29
Kills
29
29
Deaths
29
46
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
L
He Bo
Agucho456
He Bo
19
8
4
2.63
L
Osiris
5
7
12
1.57
W
Merlin
Jaisho
Merlin
6
5
16
2.8
W
King Arthur
Kellstonebul
King Arthur
3
4
17
2.88
W
Heimdallr
Logik
Heimdallr
11
7
15
2.64
L
Hercules
Pyronimous
Hercules
4
5
14
2.2
L
1
9
16
1
W
The Morrigan
iKiiLLiiN
The Morrigan
2
11
7
0.5
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,958
Damage
74,501
86,892
Taken
87,989
91,362
Mitigated
73,732
29,923
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
Agucho456
He Bo
30,612
728
2,140
2,373
15,586
6,112
164
6,944
8,642
60,003
0
L
Osiris
13,864
5,462
897
3,493
21,647
24,050
675
9,837
11,810
0
25,654
W
Merlin
Jaisho
Merlin
18,015
1,126
1,422
1,290
14,104
6,542
366
6,149
7,955
43,660
0
W
King Arthur
Kellstonebul
King Arthur
14,307
1,538
3,559
7,400
22,728
23,083
322
7,673
15,055
0
20,214
W
Heimdallr
Logik
Heimdallr
23,505
11,778
1,626
1,425
17,868
9,800
2,158
6,784
11,084
0
44,781
L
Hercules
Pyronimous
Hercules
12,821
2,938
1,880
14,006
27,036
35,645
571
10,177
16,855
0
36,483
L
12,661
1,146
593
4,541
22,623
25,555
373
9,466
13,157
0
26,776
W
The Morrigan
iKiiLLiiN
The Morrigan
6,636
2,314
0
0
15,033
6,542
1,498
6,022
9,011
17,947
3,204
W
12,038
2,988
60
8
18,256
27,765
0
3,984
14,272
19,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,371
Gold Earned
65,623
156
Minions Killed
164
0
Camps Cleared
0
1,286,159
Distance Traveled
1,493,882
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,628
424
0
0
0
96
0
L
He Bo
14,579
810
62
3
0
270,742
0
L
Osiris
11,820
657
14
1
0
273,742
2
W
Merlin
13,459
748
58
3
0
300,104
0
W
King Arthur
12,345
686
19
1
0
376,066
2
W
Heimdallr
13,712
762
38
2
0
283,795
0
L
Hercules
12,802
711
52
3
0
410,390
0
L
Tyr
11,542
641
28
2
0
331,189
1
W
The Morrigan
10,965
609
26
1
0
248,035
2
W
Ymir
15,142
841
23
1
0
285,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role