Player Matchup

Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BigMikeWhiffsIt
Sobek
Level 86
God Stats
1W - 2L
1,633 SR
Queue Stats
70W - 56L
1,620 Elo+
Party 2
Zhong Kui
Zhong Kui
Darkpaladinv2
Zhong Kui
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,505 Elo+
Solo
Janus
Janus
Shunnedtadpole
Janus
Level 124
God Stats
1W - 1L
1,719 SR
Queue Stats
97W - 104L
1,673 Elo+
Party 2
Khepri
Khepri
Wicked Zebra
Khepri
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,507 Elo+
Party 2
Team Averages
Level 108
1,570 SR
1,561 Elo+

VS

Team Averages
Level 108
1,450 SR
1,514 Elo+
Mulan
Mulan
Lettuce_hope
Mulan
Level 109
God Stats
2W - 3L
1,243 SR
Queue Stats
30W - 30L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
MoJoe II
Kuzenbo
Level 110
God Stats
1W - 0L
1,829 SR
Queue Stats
44W - 44L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
SirDikota
Baba Yaga
Level 97
God Stats
2W - 1L
1,318 SR
Queue Stats
163W - 176L
1,496 Elo+
Party 1
Anhur
Anhur
chubbicle
Anhur
Level 102
God Stats
3W - 6L
1,158 SR
Queue Stats
191W - 177L
1,517 Elo+
Party 1
Olorun
Olorun
ericmh2013
Olorun
Level 122
God Stats
5W - 1L
1,700 SR
Queue Stats
318W - 305L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
6 / 4 / 17
13,174
693
23,353
21,566
25,401
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 4 / 21
11,848
624
13,455
29,030
42,115
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Darkpaladinv2
Zhong Kui
20
7 / 8 / 10
12,956
682
23,972
26,495
18,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 5 / 9
13,736
723
31,675
16,234
8,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
1 / 6 / 15
10,978
578
10,920
23,654
30,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 11
13,800
726
19,595
27,125
42,434
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
MoJoe II
Kuzenbo
20
3 / 6 / 19
14,227
749
15,806
26,775
39,893
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
SirDikota
Baba Yaga
20
4 / 5 / 16
13,851
729
25,576
18,688
9,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
chubbicle
Anhur
20
8 / 5 / 12
14,349
755
22,818
20,465
8,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
ericmh2013
Olorun
20
4 / 4 / 14
13,544
713
17,407
24,430
11,169
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
99
27
Kills
27
27
Deaths
27
72
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
4
17
3.63
L
1
4
21
2.88
L
Zhong Kui
Darkpaladinv2
Zhong Kui
7
8
10
1.5
W
8
7
11
1.93
W
Kuzenbo
MoJoe II
Kuzenbo
3
6
19
2.08
L
12
5
9
3.3
W
Baba Yaga
SirDikota
Baba Yaga
4
5
16
2.4
L
Khepri
1
6
15
1.42
W
Anhur
chubbicle
Anhur
8
5
12
2.8
W
Olorun
ericmh2013
Olorun
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,375
Damage
101,202
116,979
Taken
117,483
124,935
Mitigated
111,372
33,287
Healing
58,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
23,353
3,291
3,978
2,879
21,566
25,401
48
10,579
10,987
2,937
37,711
L
13,455
1,597
1,944
5,430
29,030
42,115
487
13,463
15,567
32,494
0
L
Zhong Kui
Darkpaladinv2
Zhong Kui
23,972
1,669
2,769
7,487
26,495
18,678
759
10,933
15,562
46,741
0
W
19,595
3,242
4,330
9,539
27,125
42,434
730
18,330
8,795
0
27,881
W
Kuzenbo
MoJoe II
Kuzenbo
15,806
3,554
3,566
4,327
26,775
39,893
475
17,655
9,120
24,192
0
L
31,675
1,687
4,187
2,130
16,234
8,367
338
8,161
8,073
62,837
0
W
Baba Yaga
SirDikota
Baba Yaga
25,576
1,183
2,594
4,485
18,688
9,229
712
11,967
6,721
48,494
0
L
Khepri
10,920
777
1,573
910
23,654
30,374
0
15,653
8,001
20,944
0
W
Anhur
chubbicle
Anhur
22,818
11,176
1,378
3,949
20,465
8,647
1,550
14,711
5,754
0
46,668
W
Olorun
ericmh2013
Olorun
17,407
8,533
10,702
14,083
24,430
11,169
2,884
18,389
6,041
58,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,692
Gold Earned
69,771
200
Minions Killed
210
0
Camps Cleared
0
1,553,606
Distance Traveled
1,592,319
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,174
693
29
2
0
354,899
0
L
Sobek
11,848
624
25
1
0
330,511
1
L
Zhong Kui
12,956
682
64
3
0
263,812
3
W
Mulan
13,800
726
16
1
0
315,154
0
W
Kuzenbo
14,227
749
12
1
0
341,619
0
L
Janus
13,736
723
71
4
0
298,747
2
W
Baba Yaga
13,851
729
49
3
0
326,572
0
L
Khepri
10,978
578
11
1
0
305,637
0
W
Anhur
14,349
755
39
2
0
312,327
0
W
Olorun
13,544
713
94
5
0
296,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role