Player Matchup

Cu Chulainn
Cu Chulainn
Alluun
Cu Chulainn
Level 27
God Stats
3W - 5L
1,302 SR
Queue Stats
33W - 36L
1,043 Elo+
Solo
Heimdallr
Heimdallr
BigPoppaSchlief
Heimdallr
Level 25
God Stats
5W - 3L
1,685 SR
Queue Stats
28W - 23L
1,230 Elo+
Solo
Kali
Kali
ButcherOfSummer
Kali
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,053 Elo+
Solo
Anubis
Anubis
VladimirCat7
Anubis
Level 29
God Stats
21W - 13L
1,611 SR
Queue Stats
113W - 119L
1,306 Elo+
Solo
Fenrir
Fenrir
teddydevocelle
Fenrir
Level 13
God Stats
13W - 13L
1,348 SR
Queue Stats
22W - 41L
1,041 Elo+
Solo
Team Averages
Level 25
1,489 SR
1,135 Elo+

VS

Team Averages
Level 22
1,431 SR
1,179 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
198W - 176L
1,486 SR
Queue Stats
703W - 722L
1,201 Elo+
Solo
Cerberus
Cerberus
ExpertMarker878
Cerberus
Level 28
God Stats
80W - 63L
1,557 SR
Queue Stats
625W - 726L
1,211 Elo+
Solo
Ra
Ra
Smexyhalo666
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,151 Elo+
Solo
Anhur
Anhur
YeetNvrDies_420
Anhur
Level 17
God Stats
1W - 1L
1,512 SR
Queue Stats
2W - 3L
1,202 Elo+
Solo
Serqet
Serqet
ksbs
Serqet
Level 22
God Stats
0W - 3L
1,101 SR
Queue Stats
46W - 59L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alluun
Cu Chulainn
20
12 / 5 / 18
14,363
1,105
23,736
21,872
23,977
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
BigPoppaSchlief
Heimdallr
20
11 / 1 / 25
15,069
1,159
20,946
11,852
10,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 3 / 28
13,867
1,067
9,493
10,949
4,705
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
20
15 / 1 / 19
15,012
1,155
30,177
16,015
7,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 5 / 16
12,304
946
7,535
16,321
6,117
Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
2 / 2 / 11
12,545
965
17,664
12,491
9,719
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
19
3 / 8 / 9
12,836
987
14,659
30,219
28,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 7 / 6
11,634
895
13,104
12,857
9,947
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 17 / 6
11,571
890
6,866
24,834
7,995
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Serqet
ksbs
Serqet
19
6 / 15 / 6
13,780
1,060
17,941
23,486
10,365
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
53
48
Kills
15
15
Deaths
49
106
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
11
3.75
W
Cu Chulainn
Alluun
Cu Chulainn
12
5
18
4.2
W
Heimdallr
BigPoppaSchlief
Heimdallr
11
1
25
23.5
W
6
3
28
6.67
L
Cerberus
3
8
9
0.94
L
2
7
6
0.71
W
Anubis
15
1
19
24.5
L
2
17
6
0.29
L
Serqet
ksbs
Serqet
6
15
6
0.6
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,887
Damage
70,234
77,009
Taken
103,887
53,250
Mitigated
66,857
14,481
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,664
1,567
0
0
12,491
9,719
0
4,329
8,162
46,961
0
W
Cu Chulainn
Alluun
Cu Chulainn
23,736
7,587
0
5,668
21,872
23,977
0
11,930
9,355
11,545
36,144
W
Heimdallr
BigPoppaSchlief
Heimdallr
20,946
11,381
0
0
11,852
10,917
0
5,768
5,712
0
47,224
W
9,493
4,852
0
996
10,949
4,705
0
5,948
4,932
0
23,940
L
Cerberus
14,659
817
558
5,650
30,219
28,831
0
13,129
17,090
37,840
0
L
13,104
2,146
1,302
1,030
12,857
9,947
0
3,544
9,313
40,553
0
W
Anubis
30,177
768
0
7,649
16,015
7,534
0
11,890
4,125
56,854
0
L
6,866
3,276
129
267
24,834
7,995
0
9,693
15,141
0
22,531
L
Serqet
ksbs
Serqet
17,941
8,960
241
609
23,486
10,365
0
4,741
18,745
0
28,989
W
7,535
1,723
0
168
16,321
6,117
0
9,670
6,219
0
11,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,615
Gold Earned
62,366
219
Minions Killed
246
5
Camps Cleared
6
1,044,439
Distance Traveled
1,200,058
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,545
965
68
5
1
238,515
1
W
Cu Chulainn
14,363
1,105
42
3
3
217,474
1
W
Heimdallr
15,069
1,159
63
5
1
201,874
0
W
Kali
13,867
1,067
17
1
0
233,867
0
L
Cerberus
12,836
987
74
6
0
311,900
0
L
Ra
11,634
895
57
4
1
222,428
2
W
Anubis
15,012
1,155
86
7
1
192,582
0
L
Anhur
11,571
890
20
2
3
181,403
3
L
Serqet
13,780
1,060
27
2
1
245,812
0
W
Fenrir
12,304
946
11
1
0
198,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role