Player Matchup

Izanami
Izanami
Attackllama44
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,306 Elo+
Solo
Bacchus
Bacchus
Big Lunter
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,118 Elo+
Solo
Sun Wukong
Sun Wukong
C01DB100DED
Sun Wukong
Level 111
God Stats
1W - 1L
1,257 SR
Queue Stats
12W - 19L
1,266 Elo+
Solo
Kumbhakarna
Kumbhakarna
ColorGuardian21
Kumbhakarna
Level 59
God Stats
2W - 0L
1,701 SR
Queue Stats
58W - 69L
1,246 Elo+
Solo
Hun Batz
Hun Batz
xXepicWINNINGXx
Hun Batz
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 161L
1,134 Elo+
Solo
Team Averages
Level 64
1,492 SR
1,214 Elo+

VS

Team Averages
Level 45
1,525 SR
1,337 Elo+
Sun Wukong
Sun Wukong
DeMonZ-Chrome
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,316 Elo+
Party 1
Nemesis
Nemesis
Elianghost
Nemesis
Level 25
God Stats
0W - 1L
1,682 SR
Queue Stats
33W - 29L
1,364 Elo+
Party 1
Janus
Janus
OG redness05
Janus
Level 69
God Stats
2W - 3L
1,260 SR
Queue Stats
88W - 84L
1,299 Elo+
Solo
Mercury
Mercury
fearfulbog20
Mercury
Level 44
God Stats
1W - 2L
1,708 SR
Queue Stats
82W - 64L
1,335 Elo+
Party 1
Odin
Odin
pokeboy001
Odin
Level 60
God Stats
2W - 5L
1,477 SR
Queue Stats
152W - 128L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
6 / 9 / 22
15,153
631
16,200
23,885
9,040
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Big Lunter
Bacchus
20
14 / 6 / 19
17,298
721
22,269
28,799
27,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
C01DB100DED
Sun Wukong
20
10 / 5 / 23
16,676
695
21,750
24,222
13,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
ColorGuardian21
Kumbhakarna
20
5 / 2 / 32
17,341
723
16,785
27,990
30,130
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
20
10 / 10 / 15
15,532
647
14,492
24,020
9,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeMonZ-Chrome
Sun Wukong
20
5 / 15 / 11
14,251
594
18,654
30,063
20,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Elianghost
Nemesis
14
0 / 4 / 5
11,309
471
2,354
9,614
3,923
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 4 / 18
16,769
699
33,252
16,661
7,069
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
fearfulbog20
Mercury
20
7 / 15 / 7
15,355
640
16,757
26,282
11,980
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 7 / 15
16,590
691
33,470
28,433
27,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
87
45
Kills
31
32
Deaths
45
111
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
9
22
1.89
W
Bacchus
Big Lunter
Bacchus
14
6
19
3.92
W
Sun Wukong
C01DB100DED
Sun Wukong
10
5
23
4.3
W
Kumbhakarna
ColorGuardian21
Kumbhakarna
5
2
32
10.5
L
Sun Wukong
DeMonZ-Chrome
Sun Wukong
5
15
11
0.7
L
Nemesis
Elianghost
Nemesis
0
4
5
0.63
L
7
4
18
4
L
Mercury
fearfulbog20
Mercury
7
15
7
0.7
L
12
7
15
2.79
W
Hun Batz
10
10
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,496
Damage
104,487
128,916
Taken
111,053
89,978
Mitigated
70,928
49,995
Healing
30,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
16,200
10,895
3,584
4,138
23,885
9,040
901
6,548
17,337
0
41,155
W
Bacchus
Big Lunter
Bacchus
22,269
1,963
2,966
3,381
28,799
27,365
927
7,312
21,049
42,437
0
W
Sun Wukong
C01DB100DED
Sun Wukong
21,750
8,598
3,417
5,346
24,222
13,530
2,230
5,562
18,660
0
52,281
W
Kumbhakarna
ColorGuardian21
Kumbhakarna
16,785
1,525
7,309
11,187
27,990
30,130
531
7,468
20,522
45,143
0
L
Sun Wukong
DeMonZ-Chrome
Sun Wukong
18,654
3,911
742
1,703
30,063
20,808
1,026
9,100
20,963
0
36,821
L
Nemesis
Elianghost
Nemesis
2,354
134
1,273
1,441
9,614
3,923
235
3,344
6,270
0
9,640
L
33,252
1,241
3,020
6,519
16,661
7,069
553
5,649
11,012
67,188
0
L
Mercury
fearfulbog20
Mercury
16,757
9,188
2,457
2,431
26,282
11,980
1,056
9,702
16,580
0
38,335
L
33,470
4,243
2,885
7,953
28,433
27,148
555
11,259
17,174
2,072
57,030
W
Hun Batz
14,492
3,693
4,214
4,453
24,020
9,913
2,348
8,041
15,979
0
31,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,000
Gold Earned
74,274
220
Minions Killed
197
0
Camps Cleared
0
2,099,394
Distance Traveled
1,677,648
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,153
631
50
2
0
385,545
1
W
Bacchus
17,298
721
33
1
0
396,163
1
W
Sun Wukong
16,676
695
61
3
0
420,936
0
W
Kumbhakarna
17,341
723
48
2
0
478,936
0
L
Sun Wukong
14,251
594
30
1
0
319,103
0
L
Nemesis
11,309
471
24
1
0
244,945
0
L
Janus
16,769
699
58
2
0
381,588
0
L
Mercury
15,355
640
39
2
0
308,641
0
L
Odin
16,590
691
46
2
0
423,371
3
W
Hun Batz
15,532
647
28
1
0
417,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role