Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 40
God Stats
1W - 0L
1,862 SR
Queue Stats
9W - 7L
1,507 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 40
1,862 SR
1,507 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,472 SR
1,500 MMR
Neith
Neith
Bronze III
Aw N4th4n
Neith
Bronze III
Level 45
God Stats
1W - 4L
1,472 SR
Queue Stats
1W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
1 / 1 / 0
11,886
743
10,597
13,966
10,067
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ah Muzen CabPoseidonPeleZeusSkadi

VS

Bans
AwilixHeimdallrBakasuraVulcanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aw N4th4n
Neith
19
1 / 1 / 0
11,954
747
10,822
15,401
7,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
0
1
L
Neith
Aw N4th4n
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,597
Damage
10,822
13,966
Taken
15,401
10,067
Mitigated
7,640
3,775
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,597
9,629
0
3,775
13,966
10,067
3,051
58
13,908
156
91,186
L
Neith
Aw N4th4n
Neith
10,822
6,309
0
6,212
15,401
7,640
1,117
188
15,213
0
102,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,886
Gold Earned
11,954
151
Minions Killed
160
0
Camps Cleared
0
268,944
Distance Traveled
267,592
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,886
743
151
9
0
268,944
3
L
Neith
11,954
747
160
10
0
267,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role