Player Matchup

Da Ji
Da Ji
DaMavster
Da Ji
Level 89
God Stats
2W - 2L
1,250 SR
Queue Stats
171W - 161L
1,432 Elo+
Party 1
Cerberus
Cerberus
Distractor08
Cerberus
Level 138
God Stats
7W - 4L
1,377 SR
Queue Stats
247W - 242L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
LovelyFawn74597
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,424 Elo+
Solo
Sol
Sol
khounrick0
Sol
Level 115
God Stats
5W - 1L
1,892 SR
Queue Stats
201W - 210L
1,467 Elo+
Solo
Ganesha
Ganesha
m4s4cr3_2921
Ganesha
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 114L
1,484 Elo+
Solo
Team Averages
Level 107
1,504 SR
1,455 Elo+

VS

Team Averages
Level 121
1,485 SR
1,494 Elo+
Skadi
Skadi
 
Skadi
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DudleyWanKenobi
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,442 Elo+
Party 2
Thoth
Thoth
MAXIMO-_-KILLER
Thoth
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,500 Elo+
Solo
Jormungandr
Jormungandr
mpyro167
Jormungandr
Level 144
God Stats
4W - 1L
1,824 SR
Queue Stats
145W - 145L
1,582 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tappers 888
Kumbhakarna
Level 144
God Stats
0W - 2L
1,100 SR
Queue Stats
72W - 73L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DaMavster
Da Ji
20
6 / 6 / 22
13,357
636
12,478
20,016
11,700
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+300
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Magical Protection and 10 Physical Protection. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+35
Physical Power
+15
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +35 Magical Protections and +35 Physical Protections.

Spiked Gauntlet

Spiked Gauntlet

+5
Physical Power
+7%
Physical Lifesteal

Cerberus
Distractor08
Cerberus
20
4 / 2 / 25
13,287
633
12,742
30,514
26,692
Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max. Health over the next 5 seconds. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
20
17 / 5 / 16
16,038
764
20,084
17,556
12,060
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

20
12 / 3 / 13
16,354
779
29,242
18,161
7,719
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+75
Mana
+15
Mp 5
+3%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 3 Magical Power per stack. Stacks last for 10s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
m4s4cr3_2921
Ganesha
19
1 / 7 / 28
12,627
601
17,039
21,259
19,102
Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Magic Focus

Magic Focus

+25
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 11 / 10
13,613
648
24,267
23,140
6,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Warrior's Bane

Warrior's Bane

+20
Physical Power
+10
Physical Penetration

20
2 / 7 / 12
12,815
610
7,579
16,183
12,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Frostbound Hammer

Frostbound Hammer

+25
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 15% for 1.25 seconds.

18
3 / 9 / 9
12,250
583
18,891
16,938
5,121
Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+12%
Magical Lifesteal

Jormungandr
mpyro167
Jormungandr
20
7 / 5 / 9
15,401
733
26,852
22,946
25,984
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Kumbhakarna
tappers 888
Kumbhakarna
19
6 / 8 / 12
13,555
645
8,006
25,999
24,940
Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
75
40
Kills
23
23
Deaths
40
104
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
11
10
0.91
W
Da Ji
DaMavster
Da Ji
6
6
22
2.83
W
Cerberus
Distractor08
Cerberus
4
2
25
8.25
L
2
7
12
1.14
W
Hun Batz
17
5
16
5
L
3
9
9
0.83
W
12
3
13
6.17
W
Ganesha
m4s4cr3_2921
Ganesha
1
7
28
2.14
L
Jormungandr
mpyro167
Jormungandr
7
5
9
2.3
L
Kumbhakarna
tappers 888
Kumbhakarna
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,585
Damage
85,595
107,506
Taken
105,206
77,273
Mitigated
75,731
43,668
Healing
27,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
24,267
11,341
2,990
3,726
23,140
6,983
1,655
15,014
8,126
0
52,548
W
Da Ji
DaMavster
Da Ji
12,478
2,591
4,248
2,538
20,016
11,700
627
10,167
8,822
0
21,221
W
Cerberus
Distractor08
Cerberus
12,742
544
5,334
14,500
30,514
26,692
355
13,350
16,997
32,068
0
L
7,579
892
2,496
3,247
16,183
12,703
987
8,406
7,777
0
8,647
W
Hun Batz
20,084
4,928
95
1,975
17,556
12,060
1,742
9,859
7,230
0
33,921
L
18,891
964
2,034
1,155
16,938
5,121
480
10,787
6,151
32,125
0
W
29,242
3,781
3,442
7,595
18,161
7,719
2,208
9,625
8,068
71,658
0
W
Ganesha
m4s4cr3_2921
Ganesha
17,039
1,226
2,498
1,443
21,259
19,102
1,257
10,748
9,565
33,853
0
L
Jormungandr
mpyro167
Jormungandr
26,852
3,106
3,523
3,401
22,946
25,984
520
13,134
9,812
58,084
0
L
Kumbhakarna
tappers 888
Kumbhakarna
8,006
847
1,079
3,927
25,999
24,940
265
11,682
14,317
17,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,663
Gold Earned
67,634
203
Minions Killed
170
0
Camps Cleared
0
1,796,947
Distance Traveled
1,632,382
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,613
648
58
3
0
289,112
0
W
Da Ji
13,357
636
26
1
0
337,240
0
W
Cerberus
13,287
633
61
3
0
386,373
0
L
Serqet
12,815
610
19
1
0
341,105
0
W
Hun Batz
16,038
764
24
1
0
364,713
2
L
Thoth
12,250
583
20
1
0
322,707
0
W
Sol
16,354
779
91
4
0
373,477
0
W
Ganesha
12,627
601
1
0
0
335,144
0
L
Jormungandr
15,401
733
60
3
0
341,084
1
L
Kumbhakarna
13,555
645
13
1
0
338,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role