Player Matchup

Ah Puch
Ah Puch
DarkShadow5252
Ah Puch
Level 128
God Stats
1W - 1L
1,525 SR
Queue Stats
95W - 83L
1,514 Elo+
Party 1
Medusa
Medusa
Klmsoccer07
Medusa
Level 7
God Stats
2W - 0L
1,745 SR
Queue Stats
2W - 0L
1,671 Elo+
Party 1
Arachne
Arachne
Skelter8745
Arachne
Level 62
God Stats
4W - 4L
1,796 SR
Queue Stats
70W - 54L
1,474 Elo+
Party 1
Team Averages
Level 66
1,689 SR
1,553 Elo+

VS

Team Averages
Level 44
1,506 SR
1,399 Elo+
Hel
Hel
Elfro the Wise
Hel
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 229L
1,471 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
POPE BOJANGLE5
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 102L
1,392 Elo+
Party 2
Fenrir
Fenrir
shinockertj
Fenrir
Level 28
God Stats
3W - 9L
1,518 SR
Queue Stats
102W - 123L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 6
14,699
735
31,666
5,807
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
0 / 3 / 12
11,355
568
4,005
10,702
3,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Skelter8745
Arachne
15
8 / 5 / 7
13,138
657
11,233
16,729
5,773
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
11,710
586
9,923
23,050
16,084
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
POPE BOJANGLE5
Ah Muzen Cab
15
1 / 6 / 5
11,336
567
8,357
18,087
6,611
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
3 / 12 / 3
11,529
576
7,240
19,629
6,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
8
8
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
0
6
15
L
4
2
3
2.75
W
Medusa
0
3
12
2
L
Ah Muzen Cab
POPE BOJANGLE5
Ah Muzen Cab
1
6
5
0.58
W
Arachne
Skelter8745
Arachne
8
5
7
2.3
L
Fenrir
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,904
Damage
25,520
33,238
Taken
60,766
10,928
Mitigated
29,133
2,450
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,666
233
0
518
5,807
2,017
1,238
1,896
3,911
120,299
0
L
9,923
1,132
5,303
8,736
23,050
16,084
102
16,558
6,492
46,040
0
W
Medusa
4,005
1,457
147
60
10,702
3,138
73
3,358
7,344
0
10,454
L
Ah Muzen Cab
POPE BOJANGLE5
Ah Muzen Cab
8,357
4,046
516
5,051
18,087
6,611
98
7,536
10,551
0
73,068
W
Arachne
Skelter8745
Arachne
11,233
9,040
0
1,725
16,729
5,773
1,120
4,688
12,041
0
26,072
L
Fenrir
7,240
1,276
476
525
19,629
6,438
0
7,643
11,986
0
27,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,192
Gold Earned
34,575
221
Minions Killed
212
0
Camps Cleared
0
1,122,640
Distance Traveled
944,558
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,699
735
159
8
0
339,729
3
L
Hel
11,710
586
75
4
0
327,886
3
W
Medusa
11,355
568
14
1
0
400,599
2
L
Ah Muzen Cab
11,336
567
110
6
0
301,329
0
W
Arachne
13,138
657
48
2
0
382,312
3
L
Fenrir
11,529
576
27
1
0
315,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role