Player Matchup

Achilles
Achilles
Silver I
DrapionSaysRawr
Achilles
Silver I
Level 153
God Stats
1W - 1L
1,333 SR
Queue Stats
97W - 92L
1,486 MMR
Solo
Neith
Neith
Silver III
KentronMonster
Neith
Silver III
Level 96
God Stats
1W - 0L
1,686 SR
Queue Stats
73W - 57L
1,468 MMR
Party 1
Serqet
Serqet
Silver III
Nicomontana8
Serqet
Silver III
Level 106
God Stats
4W - 2L
1,537 SR
Queue Stats
364W - 370L
1,455 MMR
Solo
Raijin
Raijin
Silver III
RaulitoLeVeL
Raijin
Silver III
Level 98
God Stats
18W - 8L
1,593 SR
Queue Stats
111W - 99L
1,489 MMR
Party 1
Bacchus
Bacchus
Silver I
eL_V1ndouz
Bacchus
Silver I
Level 140
God Stats
6W - 8L
1,502 SR
Queue Stats
518W - 521L
1,343 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,530 SR
1,448 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,564 SR
1,394 MMR
Discordia
Discordia
Silver V
CH33FMARKO
Discordia
Silver V
Level 81
God Stats
0W - 1L
1,763 SR
Queue Stats
1W - 6L
1,164 MMR
Party 3
Rama
Rama
Gold IV
KAY 117 SPARTAN
Rama
Gold IV
Level 152
God Stats
2W - 7L
1,630 SR
Queue Stats
151W - 126L
1,665 MMR
Party 3
Thanatos
Thanatos
Silver III
SxE FUF
Thanatos
Silver III
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 55L
1,430 MMR
Party 2
Chaac
Chaac
Silver IV
SxE Funke
Chaac
Silver IV
Level 129
God Stats
0W - 4L
1,427 SR
Queue Stats
6W - 8L
1,364 MMR
Party 2
Ares
Ares
Silver III
YT_electr01d
Ares
Silver III
Level 55
God Stats
6W - 8L
1,500 SR
Queue Stats
157W - 174L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
7 / 2 / 13
15,879
548
21,622
26,031
38,414
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 4 / 13
16,655
574
16,895
17,366
7,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
20
11 / 2 / 19
17,182
592
22,065
20,268
13,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
20
11 / 3 / 14
17,161
592
29,592
15,901
7,045
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
eL_V1ndouz
Bacchus
20
6 / 0 / 22
16,333
563
13,451
20,458
30,931
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneAphroditeYemojaSusanoHun Batz

VS

Bans
HelSobekKhepriKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CH33FMARKO
Discordia
18
0 / 11 / 1
12,476
430
7,928
19,182
5,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 3 / 2
15,094
520
11,126
21,349
7,038
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
SxE FUF
Thanatos
20
4 / 12 / 4
15,037
519
14,806
25,331
7,853
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SxE Funke
Chaac
20
3 / 6 / 3
14,432
498
16,271
31,884
43,521
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 10 / 0
12,608
435
10,622
26,281
26,197
Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
21
42
Kills
11
11
Deaths
42
81
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
CH33FMARKO
Discordia
0
11
1
0.05
W
Achilles
7
2
13
6.75
L
2
3
2
1
W
7
4
13
3.38
W
Serqet
11
2
19
10.25
W
Raijin
11
3
14
6
L
Thanatos
SxE FUF
Thanatos
4
12
4
0.5
L
Chaac
SxE Funke
Chaac
3
6
3
0.75
L
2
10
0
0.2
W
Bacchus
eL_V1ndouz
Bacchus
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,625
Damage
60,753
100,024
Taken
124,027
97,391
Mitigated
90,365
29,465
Healing
40,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CH33FMARKO
Discordia
7,928
210
0
1,035
19,182
5,756
0
9,716
8,243
85,987
0
W
Achilles
21,622
8,332
0
11,331
26,031
38,414
1,287
3,702
22,329
0
97,146
L
11,126
9,685
0
8,590
21,349
7,038
2,688
6,659
14,370
0
131,469
W
16,895
7,527
0
5,621
17,366
7,093
1,817
3,791
13,575
0
135,715
W
Serqet
22,065
8,327
0
6,780
20,268
13,908
2,146
3,338
16,930
0
149,067
W
Raijin
29,592
1,318
0
2,056
15,901
7,045
1,082
5,021
10,880
140,172
0
L
Thanatos
SxE FUF
Thanatos
14,806
1,982
0
14,639
25,331
7,853
0
8,621
16,422
0
111,141
L
Chaac
SxE Funke
Chaac
16,271
3,583
0
15,151
31,884
43,521
0
7,049
24,294
0
94,572
L
10,622
449
0
634
26,281
26,197
0
10,902
13,913
33,673
0
W
Bacchus
eL_V1ndouz
Bacchus
13,451
1,706
0
3,677
20,458
30,931
364
5,215
15,243
40,360
118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,210
Gold Earned
69,647
730
Minions Killed
720
0
Camps Cleared
0
2,793,640
Distance Traveled
2,411,668
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,476
430
166
6
0
444,448
0
W
Achilles
15,879
548
137
5
0
555,416
0
L
Rama
15,094
520
219
8
0
495,616
7
W
Neith
16,655
574
169
6
0
503,552
5
W
Serqet
17,182
592
183
6
0
623,278
2
W
Raijin
17,161
592
198
7
0
516,294
13
L
Thanatos
15,037
519
142
5
0
518,404
8
L
Chaac
14,432
498
153
5
0
479,793
9
L
Ares
12,608
435
40
1
0
473,407
5
W
Bacchus
16,333
563
43
1
0
595,100
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role