Player Matchup

Baron Samedi
Baron Samedi
Darth_Venenata
Baron Samedi
Level 24
God Stats
12W - 10L
1,411 SR
Queue Stats
93W - 112L
1,210 Elo+
Party 1
Loki
Loki
Killerdean12
Loki
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 77L
1,177 Elo+
Party 1
Zeus
Zeus
Maximus-_-Fight
Zeus
Level 21
God Stats
1W - 0L
1,503 SR
Queue Stats
1W - 2L
1,112 Elo+
Party 3
Fenrir
Fenrir
Tim_SteelWolf
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,155 Elo+
Solo
Cerberus
Cerberus
i_Willy
Cerberus
Level 24
God Stats
1W - 0L
1,257 SR
Queue Stats
1W - 3L
1,066 Elo+
Party 3
Team Averages
Level 20
1,434 SR
1,144 Elo+

VS

Team Averages
Level 34
1,269 SR
1,210 Elo+
Izanami
Izanami
 
Izanami
Level 19
God Stats
38W - 43L
1,435 SR
Queue Stats
39W - 52L
1,235 Elo+
Solo
Serqet
Serqet
Dredgen Snow
Serqet
Level 15
God Stats
0W - 3L
1,102 SR
Queue Stats
5W - 13L
1,168 Elo+
Solo
Sun Wukong
Sun Wukong
Sugamama48
Sun Wukong
Level 13
God Stats
2W - 10L
1,169 SR
Queue Stats
4W - 11L
1,156 Elo+
Solo
Ganesha
Ganesha
TrickSchott
Ganesha
Level 119
God Stats
6W - 15L
1,261 SR
Queue Stats
37W - 53L
1,318 Elo+
Party 2
Baba Yaga
Baba Yaga
Truffels101
Baba Yaga
Level 5
God Stats
25W - 25L
1,380 SR
Queue Stats
201W - 200L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darth_Venenata
Baron Samedi
20
9 / 0 / 16
15,916
995
23,214
9,354
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 1 / 12
15,096
944
21,183
10,941
4,167
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 1 / 15
17,336
1,084
43,771
12,060
3,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 6 / 13
14,064
879
11,141
17,152
7,252
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
i_Willy
Cerberus
20
1 / 0 / 23
14,357
897
8,064
16,996
23,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
5 / 11 / 2
14,323
895
23,968
25,846
8,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
18
1 / 9 / 2
12,407
775
3,919
26,608
9,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
Sugamama48
Sun Wukong
19
1 / 12 / 3
13,225
827
4,775
23,812
19,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
TrickSchott
Ganesha
20
0 / 3 / 4
13,136
821
14,539
28,718
34,946
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Truffels101
Baba Yaga
19
1 / 3 / 6
13,782
861
11,775
11,223
4,613
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
25
38
Kills
8
8
Deaths
38
79
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
11
2
0.55
W
Baron Samedi
Darth_Venenata
Baron Samedi
9
0
16
17
L
Serqet
1
9
2
0.22
W
10
1
12
16
W
14
1
15
21.5
L
Sun Wukong
Sugamama48
Sun Wukong
1
12
3
0.21
W
4
6
13
1.75
L
Ganesha
TrickSchott
Ganesha
0
3
4
0.67
L
Baba Yaga
Truffels101
Baba Yaga
1
3
6
1.33
W
Cerberus
i_Willy
Cerberus
1
0
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,373
Damage
58,976
66,503
Taken
116,207
42,583
Mitigated
76,583
18,216
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
23,968
20,430
0
1,099
25,846
8,280
0
18,264
7,582
0
55,423
W
Baron Samedi
Darth_Venenata
Baron Samedi
23,214
2,239
6,649
3,759
9,354
4,104
0
4,681
4,265
46,540
0
L
Serqet
3,919
117
0
346
26,608
9,067
0
11,745
14,515
0
6,014
W
21,183
14,373
0
1,222
10,941
4,167
0
3,426
7,365
0
30,397
W
43,771
4,958
1,000
4,025
12,060
3,531
0
6,636
5,100
96,503
0
L
Sun Wukong
Sugamama48
Sun Wukong
4,775
2,341
218
1,417
23,812
19,677
0
16,507
7,305
0
18,793
W
11,141
6,024
0
707
17,152
7,252
0
5,336
11,618
0
20,558
L
Ganesha
TrickSchott
Ganesha
14,539
831
0
0
28,718
34,946
0
20,885
7,833
40,207
0
L
Baba Yaga
Truffels101
Baba Yaga
11,775
684
0
1,937
11,223
4,613
0
7,648
3,575
48,151
0
W
Cerberus
i_Willy
Cerberus
8,064
226
0
854
16,996
23,529
0
6,235
10,413
24,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,769
Gold Earned
66,873
288
Minions Killed
245
4
Camps Cleared
6
1,438,750
Distance Traveled
1,288,757
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,323
895
75
5
3
236,286
3
W
Baron Samedi
15,916
995
62
4
0
275,000
0
L
Serqet
12,407
775
9
1
0
255,954
0
W
Loki
15,096
944
26
2
1
272,598
0
W
Zeus
17,336
1,084
145
9
1
299,043
0
L
Sun Wukong
13,225
827
53
3
1
262,470
1
W
Fenrir
14,064
879
22
1
2
311,693
0
L
Ganesha
13,136
821
0
0
0
295,304
0
L
Baba Yaga
13,782
861
108
7
2
238,743
1
W
Cerberus
14,357
897
33
2
0
280,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role