Player Matchup

Zeus
Zeus
 
Zeus
Level 12
God Stats
1W - 1L
1,233 SR
Queue Stats
5W - 8L
1,497 Elo+
Solo
Neith
Neith
Akblackbelt3373
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,555 Elo+
Solo
Chaac
Chaac
Kalvinmonroe12
Chaac
Level 30
God Stats
2W - 2L
1,494 SR
Queue Stats
21W - 31L
1,262 Elo+
Solo
Team Averages
Level 19
1,409 SR
1,438 Elo+

VS

Team Averages
Level 64
1,193 SR
1,047 Elo+
Yemoja
Yemoja
Lich183king
Yemoja
Level 49
God Stats
1W - 2L
1,275 SR
Queue Stats
72W - 110L
1,055 Elo+
Party 1
Neith
Neith
MexyHandGrenade
Neith
Level 98
God Stats
10W - 14L
1,081 SR
Queue Stats
33W - 59L
1,019 Elo+
Party 1
Sobek
Sobek
Zomb1f1ed_Sa1nt
Sobek
Level 45
God Stats
2W - 5L
1,223 SR
Queue Stats
7W - 30L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 6 / 7
8,562
612
5,913
10,859
5,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
12 / 1 / 2
10,909
779
20,762
9,818
4,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 0 / 10
9,934
710
9,253
9,990
7,563
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 5 / 4
7,765
555
4,051
13,190
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 3 / 2
9,779
699
11,101
14,046
5,331
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 6 / 3
7,692
549
4,761
17,113
8,220
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
7
7
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
6
7
0.75
W
12
1
2
13
W
1
0
10
6
L
Yemoja
1
5
4
0.6
L
5
3
2
2
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,928
Damage
19,913
30,667
Taken
44,349
17,365
Mitigated
18,916
7,391
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,913
1,355
0
784
10,859
5,673
256
3,294
7,565
20,104
0
W
20,762
9,976
646
3,660
9,818
4,129
2,412
2,179
7,639
0
52,900
W
9,253
715
0
2,301
9,990
7,563
0
3,500
6,490
0
56,593
L
Yemoja
4,051
455
6,993
3,451
13,190
5,365
0
1,169
12,021
12,437
0
L
11,101
5,601
1,132
2,436
14,046
5,331
0
1,312
12,734
0
42,738
L
4,761
386
1,461
1,598
17,113
8,220
0
3,440
13,673
8,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
25,236
174
Minions Killed
76
0
Camps Cleared
0
659,660
Distance Traveled
642,558
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,562
612
36
3
0
162,025
0
W
Neith
10,909
779
62
4
0
237,920
3
W
Chaac
9,934
710
76
5
0
259,715
0
L
Yemoja
7,765
555
10
1
0
226,448
0
L
Neith
9,779
699
61
4
0
196,129
0
L
Sobek
7,692
549
5
0
0
219,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role