Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
1W - 9L
1,500 SR
Queue Stats
839W - 942L
1,248 Elo+
Party 2
Ah Puch
Ah Puch
DarkEcho28
Ah Puch
Level 118
God Stats
10W - 11L
1,740 SR
Queue Stats
401W - 459L
1,547 Elo+
Solo
Ravana
Ravana
RG Kalao
Ravana
Level 117
God Stats
0W - 1L
1,234 SR
Queue Stats
24W - 22L
1,322 Elo+
Party 2
Team Averages
Level 121
1,492 SR
1,372 Elo+

VS

Team Averages
Level 91
1,524 SR
1,617 Elo+
Fafnir
Fafnir
GabeSteel
Fafnir
Level 126
God Stats
2W - 5L
1,327 SR
Queue Stats
116W - 98L
1,574 Elo+
Party 1
Mulan
Mulan
JMAN8494
Mulan
Level 68
God Stats
26W - 21L
1,478 SR
Queue Stats
62W - 42L
1,587 Elo+
Party 1
Ra
Ra
OG SniperDiablo
Ra
Level 80
God Stats
6W - 1L
1,768 SR
Queue Stats
88W - 69L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
3 / 4 / 4
18,562
599
15,578
41,083
40,017
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
DarkEcho28
Ah Puch
20
3 / 7 / 4
17,488
564
39,324
28,087
17,352
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
RG Kalao
Ravana
20
3 / 7 / 2
17,682
570
13,614
21,510
15,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GabeSteel
Fafnir
20
7 / 3 / 10
20,705
668
22,793
31,876
51,715
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
JMAN8494
Mulan
20
5 / 4 / 12
18,215
588
15,786
36,113
28,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 2 / 10
18,847
608
35,039
19,776
6,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
18
18
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
4
4
1.25
L
Ah Puch
DarkEcho28
Ah Puch
3
7
4
0.71
W
Fafnir
GabeSteel
Fafnir
7
3
10
4
W
Mulan
JMAN8494
Mulan
5
4
12
2.75
W
6
2
10
5.5
L
Ravana
RG Kalao
Ravana
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,516
Damage
73,618
90,680
Taken
87,765
73,181
Mitigated
86,764
19,097
Healing
36,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
15,578
1,437
562
10,628
41,083
40,017
306
23,092
17,991
65,605
0
L
Ah Puch
DarkEcho28
Ah Puch
39,324
1,012
0
6,977
28,087
17,352
596
20,236
7,851
163,723
0
W
Fafnir
GabeSteel
Fafnir
22,793
6,382
0
7,630
31,876
51,715
581
16,051
15,825
63,231
0
W
Mulan
JMAN8494
Mulan
15,786
3,538
0
3,882
36,113
28,195
2,361
26,393
9,720
0
73,578
W
35,039
442
14,296
11,146
19,776
6,854
1,696
12,520
7,256
154,635
0
L
Ravana
RG Kalao
Ravana
13,614
4,864
0
930
21,510
15,812
194
15,109
6,401
0
141,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,732
Gold Earned
57,767
371
Minions Killed
354
0
Camps Cleared
0
1,570,984
Distance Traveled
1,647,629
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
18,562
599
62
2
0
568,974
1
L
Ah Puch
17,488
564
176
6
0
476,248
0
W
Fafnir
20,705
668
48
2
0
533,349
0
W
Mulan
18,215
588
72
2
0
495,350
5
W
Ra
18,847
608
234
8
0
618,930
1
L
Ravana
17,682
570
133
4
0
525,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role