Player Matchup

Kuzenbo
Kuzenbo
Bronze I
WereCrow
Kuzenbo
Bronze I
Level 129
God Stats
1W - 1L
1,830 SR
Queue Stats
7W - 7L
1,267 MMR
Party 1
Sol
Sol
Silver IV
andresR15
Sol
Silver IV
Level 136
God Stats
1W - 1L
1,265 SR
Queue Stats
7W - 8L
1,359 MMR
Party 1
Hun Batz
Hun Batz
Bronze I
pablidios21
Hun Batz
Bronze I
Level 136
God Stats
1W - 1L
1,545 SR
Queue Stats
6W - 6L
1,325 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,547 SR
1,317 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,514 SR
1,314 MMR
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Gold III
 
Eset
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze II
darkasdf
Medusa
Bronze II
Level 123
God Stats
31W - 32L
1,543 SR
Queue Stats
89W - 120L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
WereCrow
Kuzenbo
16
1 / 6 / 10
12,777
581
14,179
25,226
36,363
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 3 / 9
14,195
645
15,023
17,533
6,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
pablidios21
Hun Batz
19
9 / 3 / 5
15,610
710
17,206
13,930
6,081
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
YemojaAnubisMulanDiscordiaPersephone

VS

Bans
MerlinOdinKukulkanKing ArthurAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 3 / 4
14,123
642
11,110
13,510
5,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
 
Eset
16
3 / 6 / 6
12,595
573
10,660
16,331
6,313
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
darkasdf
Medusa
16
1 / 5 / 8
12,624
574
16,368
22,815
8,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
14
Kills
10
12
Deaths
14
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
3
4
2.67
L
Eset
 
Eset
3
6
6
1
W
Kuzenbo
WereCrow
Kuzenbo
1
6
10
1
W
4
3
9
2.83
L
Medusa
darkasdf
Medusa
1
5
8
1
W
Hun Batz
pablidios21
Hun Batz
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
38,138
56,689
Taken
52,656
48,616
Mitigated
19,421
18,103
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,110
396
9,935
5,236
13,510
5,057
326
6,366
7,144
89,043
0
L
Eset
 
Eset
10,660
680
847
3,547
16,331
6,313
219
9,024
7,307
53,191
0
W
Kuzenbo
WereCrow
Kuzenbo
14,179
3,119
761
3,553
25,226
36,363
228
10,463
14,763
50,287
0
W
15,023
4,051
0
9,146
17,533
6,172
3,179
7,501
10,032
108,262
0
L
Medusa
darkasdf
Medusa
16,368
9,000
0
2,430
22,815
8,051
1,226
14,066
8,749
0
58,218
W
Hun Batz
pablidios21
Hun Batz
17,206
4,078
0
4,643
13,930
6,081
141
4,230
9,700
0
103,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,582
Gold Earned
39,342
304
Minions Killed
297
0
Camps Cleared
0
1,189,207
Distance Traveled
1,044,015
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,123
642
125
6
0
377,154
11
L
Eset
12,595
573
75
3
0
348,010
4
W
Kuzenbo
12,777
581
53
2
0
363,599
5
W
Sol
14,195
645
141
6
0
363,240
7
L
Medusa
12,624
574
97
4
0
318,851
1
W
Hun Batz
15,610
710
110
5
0
462,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role