Player Matchup

Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
Bourbite
Nemesis
Diamond IV
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 42L
2,075 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
Inc0n
Nu Wa
Diamond IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 106L
2,005 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
NoobFromPS4
Cernunnos
Diamond III
Level 73
God Stats
1W - 1L
1,406 SR
Queue Stats
217W - 190L
2,117 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 95
1,481 SR
1,839 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,505 SR
2,023 MMR
Da Ji
Da Ji
Diamond IV
Chorigel
Da Ji
Diamond IV
Level 55
God Stats
0W - 3L
1,323 SR
Queue Stats
116W - 100L
1,994 MMR
Solo
Jing Wei
Jing Wei
Diamond III
DauraSP
Jing Wei
Diamond III
Level 157
God Stats
115W - 93L
1,651 SR
Queue Stats
240W - 216L
2,077 MMR
Solo
Kukulkan
Kukulkan
Diamond V
LivanMcLuvan
Kukulkan
Diamond V
Level 136
God Stats
20W - 34L
1,565 SR
Queue Stats
157W - 152L
2,040 MMR
Solo
Ganesha
Ganesha
Diamond IV
MertDna
Ganesha
Diamond IV
Level 148
God Stats
50W - 36L
1,698 SR
Queue Stats
112W - 102L
1,953 MMR
Party 2
Ymir
Ymir
Diamond III
Satalitik
Ymir
Diamond III
Level 159
God Stats
2W - 2L
1,290 SR
Queue Stats
338W - 286L
2,052 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 3 / 9
19,126
546
25,298
25,145
33,872
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
 
Hercules
20
2 / 7 / 16
17,857
510
15,447
43,894
53,081
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Bourbite
Nemesis
20
6 / 7 / 8
20,527
586
22,273
30,227
15,367
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Inc0n
Nu Wa
20
7 / 7 / 14
20,338
581
32,450
19,861
6,978
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
NoobFromPS4
Cernunnos
20
10 / 6 / 5
22,982
657
31,199
26,911
11,711
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
The MorriganAphroditeYemojaThor

VS

Bans
PersephoneHun BatzMerlinHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chorigel
Da Ji
20
12 / 8 / 7
18,458
527
18,326
31,740
19,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
DauraSP
Jing Wei
20
11 / 7 / 9
18,231
521
32,920
34,346
14,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
LivanMcLuvan
Kukulkan
20
6 / 3 / 9
19,920
569
29,742
18,351
8,212
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
MertDna
Ganesha
20
1 / 7 / 24
15,802
451
15,798
30,759
41,610
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
20
0 / 5 / 9
14,492
414
13,601
39,767
43,557
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
88
30
Kills
30
30
Deaths
30
52
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
3
9
3.17
W
Hercules
 
Hercules
2
7
16
1.43
W
Nemesis
Bourbite
Nemesis
6
7
8
1.43
L
Da Ji
Chorigel
Da Ji
12
8
7
1.94
L
Jing Wei
DauraSP
Jing Wei
11
7
9
2.21
W
Nu Wa
Inc0n
Nu Wa
7
7
14
2
L
Kukulkan
LivanMcLuvan
Kukulkan
6
3
9
3.5
L
Ganesha
MertDna
Ganesha
1
7
24
1.86
W
Cernunnos
NoobFromPS4
Cernunnos
10
6
5
2.08
L
Ymir
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,667
Damage
110,387
146,038
Taken
154,963
121,009
Mitigated
127,917
65,836
Healing
32,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
25,298
2,196
6,360
14,319
25,145
33,872
801
12,760
12,385
101,399
0
W
Hercules
 
Hercules
15,447
5,492
0
18,111
43,894
53,081
504
18,095
25,799
0
40,866
W
Nemesis
Bourbite
Nemesis
22,273
11,391
0
9,978
30,227
15,367
4,850
9,860
20,367
0
180,739
L
Da Ji
Chorigel
Da Ji
18,326
4,704
0
3,768
31,740
19,614
220
8,581
23,159
0
133,232
L
Jing Wei
DauraSP
Jing Wei
32,920
27,946
0
14,030
34,346
14,924
1,635
9,141
25,205
0
174,434
W
Nu Wa
Inc0n
Nu Wa
32,450
3,550
209
3,447
19,861
6,978
2,985
10,335
9,526
144,613
0
L
Kukulkan
LivanMcLuvan
Kukulkan
29,742
1,426
0
1,426
18,351
8,212
283
8,234
10,117
215,299
0
L
Ganesha
MertDna
Ganesha
15,798
498
3,838
3,069
30,759
41,610
79
11,368
19,391
55,087
0
W
Cernunnos
NoobFromPS4
Cernunnos
31,199
19,763
0
13,412
26,911
11,711
7,459
10,131
16,780
0
217,847
L
Ymir
13,601
3,423
0
6,303
39,767
43,557
42
20,424
19,343
93,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,830
Gold Earned
86,903
873
Minions Killed
946
0
Camps Cleared
0
3,371,863
Distance Traveled
3,406,349
42
Wards Purchased
65
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
19,126
546
147
4
0
617,275
8
W
Hercules
17,857
510
32
1
0
769,754
10
W
Nemesis
20,527
586
216
6
0
732,735
3
L
Da Ji
18,458
527
174
5
0
680,029
8
L
Jing Wei
18,231
521
236
7
0
675,827
17
W
Nu Wa
20,338
581
203
6
0
629,152
8
L
Kukulkan
19,920
569
356
10
0
686,281
11
L
Ganesha
15,802
451
20
1
0
672,921
17
W
Cernunnos
22,982
657
275
8
0
622,947
13
L
Ymir
14,492
414
160
5
0
691,291
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role