Player Matchup

Mulan
Mulan
Saipen
Mulan
Level 8
God Stats
8W - 11L
1,397 SR
Queue Stats
9W - 14L
1,178 Elo+
Party 1
Pele
Pele
Seus2040
Pele
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 116L
1,243 Elo+
Solo
Hel
Hel
Soniadeath
Hel
Level 29
God Stats
39W - 41L
1,513 SR
Queue Stats
329W - 353L
1,431 Elo+
Party 2
Ah Puch
Ah Puch
Vivizx
Ah Puch
Level 26
God Stats
5W - 3L
1,494 SR
Queue Stats
132W - 120L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kenail
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,178 Elo+
Party 1
Team Averages
Level 15
1,481 SR
1,308 Elo+

VS

Team Averages
Level 20
1,440 SR
1,465 Elo+
Nox
Nox
Rahat007
Nox
Level 25
God Stats
5W - 5L
1,481 SR
Queue Stats
47W - 54L
1,445 Elo+
Solo
Chernobog
Chernobog
Ricky59
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
UdonEn
Zhong Kui
Level 16
God Stats
2W - 10L
1,319 SR
Queue Stats
83W - 96L
1,376 Elo+
Solo
Terra
Terra
foregonedeer5
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,550 Elo+
Solo
Nemesis
Nemesis
lc666
Nemesis
Level 16
God Stats
1W - 2L
1,400 SR
Queue Stats
52W - 40L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Saipen
Mulan
20
3 / 15 / 20
13,757
917
11,149
31,173
19,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
20
7 / 8 / 21
14,863
991
12,804
23,893
9,735
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 5 / 23
14,615
974
27,417
20,007
10,486
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Vivizx
Ah Puch
20
18 / 3 / 14
18,222
1,215
47,008
20,436
7,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
kenail
Ah Muzen Cab
20
5 / 5 / 26
15,341
1,023
22,775
16,606
6,433
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 27
14,524
968
22,342
22,669
9,776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Ricky59
Chernobog
20
12 / 6 / 18
15,583
1,039
19,296
23,402
10,341
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
UdonEn
Zhong Kui
20
12 / 5 / 22
16,117
1,074
32,966
25,607
18,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 11 / 32
15,398
1,027
17,782
35,345
51,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
lc666
Nemesis
20
5 / 9 / 24
14,670
978
11,560
22,436
10,273
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
159
37
Kills
36
36
Deaths
37
104
Assists
123
Player
Kills
Deaths
Assists
KDA
L
5
6
27
3.08
L
Chernobog
Ricky59
Chernobog
12
6
18
3.5
W
Mulan
Saipen
Mulan
3
15
20
0.87
W
Pele
7
8
21
2.19
W
4
5
23
3.1
L
Zhong Kui
UdonEn
Zhong Kui
12
5
22
4.6
W
Ah Puch
Vivizx
Ah Puch
18
3
14
8.33
L
2
11
32
1.64
W
Ah Muzen Cab
kenail
Ah Muzen Cab
5
5
26
3.6
L
Nemesis
lc666
Nemesis
5
9
24
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,153
Damage
103,946
112,115
Taken
129,459
53,693
Mitigated
99,885
26,518
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,342
1,010
0
0
22,669
9,776
0
11,936
10,733
41,978
0
L
Chernobog
Ricky59
Chernobog
19,296
9,377
0
362
23,402
10,341
0
17,667
5,735
0
55,296
W
Mulan
Saipen
Mulan
11,149
1,716
0
419
31,173
19,537
0
20,962
10,211
0
17,270
W
Pele
12,804
2,663
0
417
23,893
9,735
0
17,113
6,780
0
29,437
W
27,417
802
5,456
9,167
20,007
10,486
0
11,167
8,840
60,570
0
L
Zhong Kui
UdonEn
Zhong Kui
32,966
2,673
0
1,162
25,607
18,083
0
17,112
8,495
56,718
0
W
Ah Puch
Vivizx
Ah Puch
47,008
4,744
1,457
7,516
20,436
7,502
0
11,820
8,616
84,345
0
L
17,782
2,731
2,748
4,355
35,345
51,412
0
16,703
18,642
30,273
0
W
Ah Muzen Cab
kenail
Ah Muzen Cab
22,775
9,701
0
2,086
16,606
6,433
0
12,028
4,578
0
54,955
L
Nemesis
lc666
Nemesis
11,560
3,807
0
1,519
22,436
10,273
0
11,007
11,429
0
36,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,798
Gold Earned
76,292
279
Minions Killed
335
5
Camps Cleared
7
1,360,841
Distance Traveled
1,333,757
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,524
968
67
4
0
285,269
2
L
Chernobog
15,583
1,039
106
7
0
242,793
0
W
Mulan
13,757
917
12
1
1
253,753
0
W
Pele
14,863
991
36
2
1
286,241
0
W
Hel
14,615
974
76
5
0
298,051
0
L
Zhong Kui
16,117
1,074
72
5
2
266,882
0
W
Ah Puch
18,222
1,215
89
6
3
271,618
0
L
Terra
15,398
1,027
32
2
0
268,697
2
W
Ah Muzen Cab
15,341
1,023
66
4
0
251,178
0
L
Nemesis
14,670
978
58
4
5
270,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role