Player Matchup

Jormungandr
Jormungandr
DOGMA_DAZE
Jormungandr
Level 83
God Stats
16W - 18L
1,523 SR
Queue Stats
229W - 266L
1,329 Elo+
Party 1
Chaac
Chaac
HonorGoose2
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,421 Elo+
Solo
Sol
Sol
Ozell_83
Sol
Level 122
God Stats
5W - 6L
1,569 SR
Queue Stats
17W - 28L
1,330 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Prolematic_Proto
Ah Muzen Cab
Level 92
God Stats
5W - 7L
1,485 SR
Queue Stats
213W - 235L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
blAzN_SniPeR
Baron Samedi
Level 81
God Stats
1W - 3L
1,307 SR
Queue Stats
74W - 87L
1,398 Elo+
Party 1
Team Averages
Level 88
1,477 SR
1,369 Elo+

VS

Team Averages
Level 71
1,444 SR
1,391 Elo+
Scylla
Scylla
DEAD THRILLZ
Scylla
Level 56
God Stats
3W - 3L
1,664 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Cerberus
Cerberus
I SpilledMyMeat
Cerberus
Level 66
God Stats
13W - 15L
1,479 SR
Queue Stats
240W - 252L
1,400 Elo+
Party 2
Tyr
Tyr
ItsBravenwolf
Tyr
Level 56
God Stats
6W - 5L
1,121 SR
Queue Stats
190W - 193L
1,225 Elo+
Party 2
Cupid
Cupid
MFN T R U T H
Cupid
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Plobian
Cu Chulainn
Level 61
God Stats
12W - 15L
1,456 SR
Queue Stats
236W - 232L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DOGMA_DAZE
Jormungandr
9
0 / 1 / 0
5,346
486
3,521
6,559
3,477
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 6 / 0
4,943
449
4,015
8,906
3,187
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 1
5,162
469
3,940
6,044
1,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Prolematic_Proto
Ah Muzen Cab
10
0 / 3 / 0
5,735
521
2,235
5,783
2,852
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
blAzN_SniPeR
Baron Samedi
8
1 / 2 / 2
4,977
452
3,048
4,608
1,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 0 / 0
5,672
516
3,085
3,469
866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
10
3 / 2 / 2
6,143
558
3,313
8,708
4,401
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 3
5,760
524
2,891
4,840
1,685
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 3
5,756
523
3,828
4,645
1,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Plobian
Cu Chulainn
12
6 / 0 / 1
7,215
656
9,131
8,713
7,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
14
14
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
0
0
1
L
Jormungandr
DOGMA_DAZE
Jormungandr
0
1
0
0
L
0
6
0
0
W
Cerberus
3
2
2
2
W
2
1
3
3.5
W
2
0
3
3.5
L
1
2
1
0.75
W
Cu Chulainn
Plobian
Cu Chulainn
6
0
1
6.5
L
Ah Muzen Cab
Prolematic_Proto
Ah Muzen Cab
0
3
0
0
L
Baron Samedi
blAzN_SniPeR
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,759
Damage
22,248
31,900
Taken
30,375
12,037
Mitigated
15,911
9,791
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,085
357
0
1,693
3,469
866
97
624
2,845
27,386
0
L
Jormungandr
DOGMA_DAZE
Jormungandr
3,521
847
270
2,234
6,559
3,477
0
1,654
4,905
28,105
0
L
4,015
1,969
0
1,952
8,906
3,187
0
0
8,906
0
22,569
W
Cerberus
3,313
170
333
1,998
8,708
4,401
252
4,907
3,801
24,738
0
W
2,891
206
0
1,334
4,840
1,685
0
672
4,168
0
21,945
W
3,828
1,491
892
2,605
4,645
1,468
738
2,279
2,366
0
27,602
L
3,940
1,402
147
2,108
6,044
1,200
127
1,768
4,276
24,777
0
W
Cu Chulainn
Plobian
Cu Chulainn
9,131
4,792
0
5,047
8,713
7,491
46
2,027
6,686
0
40,123
L
Ah Muzen Cab
Prolematic_Proto
Ah Muzen Cab
2,235
623
0
1,422
5,783
2,852
104
2,072
3,711
0
27,395
L
Baron Samedi
blAzN_SniPeR
Baron Samedi
3,048
455
180
1,478
4,608
1,321
0
904
3,704
15,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
30,546
212
Minions Killed
285
0
Camps Cleared
0
989,441
Distance Traveled
995,650
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,672
516
57
5
0
192,050
0
L
Jormungandr
5,346
486
51
5
0
204,022
1
L
Chaac
4,943
449
33
3
0
204,900
0
W
Cerberus
6,143
558
47
4
0
199,161
0
W
Tyr
5,760
524
55
5
0
215,036
1
W
Cupid
5,756
523
55
5
0
186,252
0
L
Sol
5,162
469
44
4
0
193,601
1
W
Cu Chulainn
7,215
656
71
6
0
203,151
2
L
Ah Muzen Cab
5,735
521
63
6
0
187,775
0
L
Baron Samedi
4,977
452
21
2
0
199,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role