Player Matchup

Ymir
Ymir
LEON-G15
Ymir
Level 23
God Stats
1W - 3L
1,312 SR
Queue Stats
11W - 25L
1,235 Elo+
Party 2
Merlin
Merlin
Marito_Max08
Merlin
Level 18
God Stats
1W - 0L
1,410 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 2
Cupid
Cupid
RsKih
Cupid
Level 17
God Stats
4W - 2L
1,481 SR
Queue Stats
11W - 22L
1,235 Elo+
Party 2
Team Averages
Level 19
1,401 SR
1,323 Elo+

VS

Team Averages
Level 11
1,350 SR
1,359 Elo+
Neith
Neith
BionFoggernaut
Neith
Level 10
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ra
Ra
JmiguelGomes
Ra
Level 8
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 1
Agni
Agni
ROODDRRIIGGOO
Agni
Level 15
God Stats
0W - 3L
1,158 SR
Queue Stats
11W - 24L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 5 / 9
10,423
745
4,453
12,105
5,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
6 / 3 / 7
10,792
771
11,071
7,789
2,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
RsKih
Cupid
14
6 / 2 / 6
10,622
759
6,746
8,785
2,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 3
9,967
712
9,309
14,273
4,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 7 / 4
9,884
706
5,605
11,539
4,093
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 2
7,323
523
147
1,350
352
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
8
10
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
3
7
4
0.71
W
Ymir
3
5
9
1.5
W
Merlin
6
3
7
3.17
L
0
1
2
1
W
Cupid
RsKih
Cupid
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,270
Damage
15,061
28,679
Taken
27,162
11,318
Mitigated
9,326
4,474
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,309
5,017
0
2,728
14,273
4,881
0
8,133
6,140
0
42,306
L
5,605
499
87
717
11,539
4,093
336
7,115
4,424
41,197
0
W
Ymir
4,453
713
98
1,420
12,105
5,642
140
2,070
10,035
23,894
0
W
Merlin
11,071
336
0
1,009
7,789
2,756
1,015
1,968
5,821
32,615
0
L
147
0
0
0
1,350
352
0
308
1,042
1,473
0
W
Cupid
RsKih
Cupid
6,746
1,411
34
1,913
8,785
2,920
1,210
2,320
6,465
0
31,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
27,174
133
Minions Killed
114
0
Camps Cleared
0
732,608
Distance Traveled
477,755
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,967
712
58
4
0
218,141
0
L
Ra
9,884
706
53
4
0
222,233
0
W
Ymir
10,423
745
36
3
0
241,692
1
W
Merlin
10,792
771
38
3
0
240,186
0
L
Agni
7,323
523
3
0
0
37,381
0
W
Cupid
10,622
759
59
4
0
250,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role