Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kleeper
Ares
Level 120
God Stats
1W - 4L
1,258 SR
Queue Stats
127W - 143L
1,375 Elo+
Solo
Chang'e
Chang'e
Skolldur
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,472 Elo+
Solo
Vulcan
Vulcan
TCinar
Vulcan
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 162L
1,421 Elo+
Solo
Susano
Susano
xNogitsune
Susano
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
379W - 390L
1,460 Elo+
Solo
Team Averages
Level 115
1,452 SR
1,446 Elo+

VS

Team Averages
Level 73
1,468 SR
1,472 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BiaaH
Sol
Level 120
God Stats
1W - 2L
1,289 SR
Queue Stats
82W - 107L
1,415 Elo+
Solo
Nemesis
Nemesis
Moníka
Nemesis
Level 54
God Stats
1W - 4L
1,550 SR
Queue Stats
69W - 77L
1,445 Elo+
Party 1
Hera
Hera
guerreiroeterno
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 6
6,599
1,320
3,360
4,060
2,438
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
Kleeper
Ares
9
0 / 2 / 7
5,910
1,182
1,789
5,273
4,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Skolldur
Chang'e
12
3 / 0 / 6
7,017
1,403
2,042
4,341
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
TCinar
Vulcan
11
4 / 1 / 1
6,955
1,391
4,928
2,652
993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
xNogitsune
Susano
10
0 / 1 / 8
6,065
1,213
1,355
2,658
1,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 2
5,486
1,097
1,132
3,359
2,959
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
 
Ah Puch
10
1 / 4 / 1
5,115
1,023
4,316
5,034
1,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
BiaaH
Sol
7
0 / 2 / 1
4,634
927
1,582
3,142
1,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Moníka
Nemesis
9
0 / 1 / 4
5,038
1,008
1,589
3,377
2,345
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
4,481
896
242
782
244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
10
Kills
3
5
Deaths
10
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
6
6
L
Fenrir
 
Fenrir
2
2
2
1.5
L
Ah Puch
 
Ah Puch
1
4
1
0.38
L
Sol
BiaaH
Sol
0
2
1
0.25
W
Ares
Kleeper
Ares
0
2
7
1.75
L
Nemesis
Moníka
Nemesis
0
1
4
2
W
Chang'e
Skolldur
Chang'e
3
0
6
6
W
Vulcan
TCinar
Vulcan
4
1
1
4.5
L
0
1
0
0
W
Susano
xNogitsune
Susano
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,474
Damage
8,861
18,984
Taken
15,694
10,744
Mitigated
8,606
8,333
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,360
570
0
441
4,060
2,438
912
1,600
2,460
0
4,242
L
Fenrir
 
Fenrir
1,132
367
294
268
3,359
2,959
0
1,469
1,890
0
2,861
L
Ah Puch
 
Ah Puch
4,316
543
556
632
5,034
1,986
0
3,243
1,791
11,028
0
L
Sol
BiaaH
Sol
1,582
0
441
611
3,142
1,072
0
2,033
1,109
3,814
0
W
Ares
Kleeper
Ares
1,789
61
0
356
5,273
4,100
698
1,629
3,644
2,351
0
L
Nemesis
Moníka
Nemesis
1,589
433
0
558
3,377
2,345
0
1,497
1,880
0
4,915
W
Chang'e
Skolldur
Chang'e
2,042
90
2,945
2,708
4,341
1,746
847
1,792
2,549
9,333
0
W
Vulcan
TCinar
Vulcan
4,928
947
0
330
2,652
993
1,539
837
1,815
20,655
0
L
242
0
0
0
782
244
0
517
265
401
0
W
Susano
xNogitsune
Susano
1,355
0
1,140
413
2,658
1,467
465
282
2,376
0
4,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
24,754
62
Minions Killed
23
0
Camps Cleared
0
550,066
Distance Traveled
356,448
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,599
1,320
2
0
0
117,991
0
L
Fenrir
5,486
1,097
7
1
0
81,995
2
L
Ah Puch
5,115
1,023
11
2
0
81,934
0
L
Sol
4,634
927
3
1
0
66,264
1
W
Ares
5,910
1,182
4
1
0
114,618
1
L
Nemesis
5,038
1,008
1
0
0
97,915
1
W
Chang'e
7,017
1,403
14
3
0
103,834
0
W
Vulcan
6,955
1,391
36
7
0
104,587
1
L
Hera
4,481
896
1
0
0
28,340
0
W
Susano
6,065
1,213
6
1
0
109,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role