Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hatvankoso
Fenrir
Level 40
God Stats
4W - 1L
1,545 SR
Queue Stats
24W - 26L
1,376 Elo+
Party 1
Cabrakan
Cabrakan
ODMAmL7
Cabrakan
Level 28
God Stats
3W - 2L
1,707 SR
Queue Stats
100W - 83L
1,576 Elo+
Solo
Ares
Ares
TomCrafts
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Nemesis
Nemesis
wieka
Nemesis
Level 7
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 11L
1,247 Elo+
Solo
Team Averages
Level 21
1,593 SR
1,440 Elo+

VS

Team Averages
Level 14
1,510 SR
1,456 Elo+
Nemesis
Nemesis
BigTrava
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,329 Elo+
Party 2
Merlin
Merlin
CallMeSwagni
Merlin
Level 28
God Stats
87W - 75L
1,602 SR
Queue Stats
451W - 474L
1,593 Elo+
Solo
Odin
Odin
GodFish66
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Krachbiene
Ah Muzen Cab
Level 18
God Stats
0W - 2L
1,235 SR
Queue Stats
9W - 10L
1,384 Elo+
Solo
Bacchus
Bacchus
konsar4
Bacchus
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
133W - 100L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
24 / 3 / 15
16,087
1,237
44,824
21,958
10,705
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Hatvankoso
Fenrir
19
7 / 1 / 17
13,127
1,010
11,919
12,455
5,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
ODMAmL7
Cabrakan
20
12 / 1 / 26
14,868
1,144
28,388
16,720
17,641
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
20
3 / 3 / 26
13,975
1,075
7,627
14,003
15,127
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
wieka
Nemesis
19
3 / 1 / 18
11,969
921
9,862
11,562
6,132
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigTrava
Nemesis
16
2 / 11 / 2
11,376
875
9,494
20,760
7,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
18
0 / 6 / 6
11,313
870
22,752
18,575
4,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
18
1 / 16 / 5
11,267
867
2,850
30,575
23,219
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Krachbiene
Ah Muzen Cab
17
1 / 9 / 3
11,443
880
11,710
15,242
5,598
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
konsar4
Bacchus
18
5 / 7 / 3
13,198
1,015
20,096
26,033
18,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
28
49
Kills
9
9
Deaths
49
102
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
24
3
15
10.5
L
Nemesis
BigTrava
Nemesis
2
11
2
0.27
L
Merlin
0
6
6
0.5
L
Odin
1
16
5
0.22
W
Fenrir
Hatvankoso
Fenrir
7
1
17
15.5
L
Ah Muzen Cab
Krachbiene
Ah Muzen Cab
1
9
3
0.28
W
Cabrakan
ODMAmL7
Cabrakan
12
1
26
25
W
Ares
3
3
26
5.33
L
Bacchus
konsar4
Bacchus
5
7
3
0.93
W
Nemesis
wieka
Nemesis
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,620
Damage
66,902
76,698
Taken
111,185
55,487
Mitigated
59,882
17,593
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
44,824
18,485
0
12,462
21,958
10,705
0
11,261
10,697
75,710
0
L
Nemesis
BigTrava
Nemesis
9,494
4,982
0
115
20,760
7,491
0
15,426
5,334
0
23,406
L
Merlin
22,752
397
0
0
18,575
4,911
0
16,153
2,422
43,011
0
L
Odin
2,850
1,982
0
632
30,575
23,219
0
22,915
7,660
118
9,442
W
Fenrir
Hatvankoso
Fenrir
11,919
2,142
0
102
12,455
5,882
0
9,059
3,396
0
20,403
L
Ah Muzen Cab
Krachbiene
Ah Muzen Cab
11,710
4,466
0
938
15,242
5,598
0
10,281
4,961
0
43,917
W
Cabrakan
ODMAmL7
Cabrakan
28,388
3,874
0
4,128
16,720
17,641
0
7,637
8,615
51,651
0
W
Ares
7,627
929
0
303
14,003
15,127
0
8,255
5,748
20,846
0
L
Bacchus
konsar4
Bacchus
20,096
2,850
0
3,669
26,033
18,663
0
16,064
9,969
41,669
0
W
Nemesis
wieka
Nemesis
9,862
832
0
598
11,562
6,132
0
6,754
4,808
0
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,026
Gold Earned
58,597
250
Minions Killed
153
10
Camps Cleared
6
1,277,747
Distance Traveled
989,772
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,087
1,237
81
6
5
223,082
0
L
Nemesis
11,376
875
19
1
2
200,127
0
L
Merlin
11,313
870
36
3
1
217,145
0
L
Odin
11,267
867
11
1
2
181,526
2
W
Fenrir
13,127
1,010
26
2
2
273,185
0
L
Ah Muzen Cab
11,443
880
49
4
0
135,288
0
W
Cabrakan
14,868
1,144
68
5
2
246,662
2
W
Ares
13,975
1,075
35
3
0
225,715
1
L
Bacchus
13,198
1,015
38
3
1
255,686
3
W
Nemesis
11,969
921
40
3
1
309,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role