Player Matchup

Cerberus
Cerberus
Allorian
Cerberus
Level 25
God Stats
2W - 1L
1,771 SR
Queue Stats
48W - 53L
1,437 Elo+
Solo
Set
Set
Kronizi
Set
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 54L
1,488 Elo+
Solo
Neith
Neith
Moe32
Neith
Level 6
God Stats
2W - 3L
1,490 SR
Queue Stats
34W - 25L
1,254 Elo+
Party 1
Zhong Kui
Zhong Kui
great1man1
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,227 Elo+
Party 1
Vamana
Vamana
是刀哥阿
Vamana
Level 26
God Stats
10W - 4L
1,784 SR
Queue Stats
118W - 106L
1,550 Elo+
Solo
Team Averages
Level 21
1,609 SR
1,391 Elo+

VS

Team Averages
Level 11
1,565 SR
1,552 Elo+
Ra
Ra
EmiruUchiha
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 2
Nemesis
Nemesis
EmiruUzamaki
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 2
Arachne
Arachne
IKorner_
Arachne
Level 26
God Stats
15W - 9L
1,605 SR
Queue Stats
26W - 24L
1,378 Elo+
Solo
Sol
Sol
acid1998
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 2
Khepri
Khepri
yoho1
Khepri
Level 14
God Stats
19W - 13L
1,720 SR
Queue Stats
110W - 116L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Allorian
Cerberus
7
2 / 0 / 4
4,524
754
1,744
3,667
1,356
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Set
6
3 / 2 / 2
4,199
700
1,612
3,840
2,648
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
Moe32
Neith
6
1 / 0 / 5
4,143
691
2,024
2,126
646
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
great1man1
Zhong Kui
7
3 / 0 / 3
4,426
738
1,791
2,243
935
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
8
3 / 1 / 0
4,570
762
3,274
5,050
3,938
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,270
545
1,951
2,693
529
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
EmiruUzamaki
Nemesis
1
0 / 2 / 0
2,805
468
157
1,238
233
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
IKorner_
Arachne
6
1 / 2 / 1
4,118
686
1,385
4,324
1,162
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 4 / 0
3,399
567
1,738
2,867
360
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
yoho1
Khepri
5
0 / 2 / 0
3,371
562
1,730
4,850
1,902
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
3
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Allorian
Cerberus
2
0
4
4
L
0
3
0
0
L
Nemesis
EmiruUzamaki
Nemesis
0
2
0
0
L
Arachne
IKorner_
Arachne
1
2
1
0.75
W
Set
3
2
2
2
W
Neith
Moe32
Neith
1
0
5
3.5
L
1
4
0
0.25
W
Zhong Kui
great1man1
Zhong Kui
3
0
3
4.5
L
Khepri
yoho1
Khepri
0
2
0
0
W
Vamana
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,445
Damage
6,961
16,926
Taken
15,972
9,523
Mitigated
4,186
6,940
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Allorian
Cerberus
1,744
161
0
338
3,667
1,356
248
1,683
1,984
8,794
0
L
1,951
555
25
281
2,693
529
0
1,237
1,456
11,279
0
L
Nemesis
EmiruUzamaki
Nemesis
157
157
0
0
1,238
233
0
229
1,009
0
1,069
L
Arachne
IKorner_
Arachne
1,385
1,034
0
1,232
4,324
1,162
0
430
3,894
0
14,730
W
Set
1,612
925
222
1,512
3,840
2,648
1,569
417
3,423
0
10,479
W
Neith
Moe32
Neith
2,024
1,010
0
467
2,126
646
445
1,671
455
0
11,966
L
1,738
666
0
378
2,867
360
0
1,260
1,607
5,183
0
W
Zhong Kui
great1man1
Zhong Kui
1,791
344
0
1,352
2,243
935
169
104
2,139
16,975
0
L
Khepri
yoho1
Khepri
1,730
773
0
1,490
4,850
1,902
0
379
4,471
8,501
0
W
Vamana
3,274
2,071
0
3,049
5,050
3,938
251
1,544
3,506
0
17,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,862
Gold Earned
16,963
135
Minions Killed
74
0
Camps Cleared
0
549,299
Distance Traveled
490,299
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,524
754
26
4
0
121,031
0
L
Ra
3,270
545
16
3
0
105,656
1
L
Nemesis
2,805
468
2
0
0
28,254
3
L
Arachne
4,118
686
35
6
0
124,604
0
W
Set
4,199
700
17
3
0
111,591
1
W
Neith
4,143
691
25
4
0
121,173
0
L
Sol
3,399
567
8
1
0
122,025
1
W
Zhong Kui
4,426
738
34
6
0
108,728
2
L
Khepri
3,371
562
13
2
0
109,760
0
W
Vamana
4,570
762
33
6
0
86,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role