Player Matchup

Thor
Thor
Fleexxing
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Solo
Hel
Hel
Herc0G
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,656 Elo+
Solo
Tyr
Tyr
Kneause
Tyr
Level 13
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 4L
1,559 Elo+
Solo
Izanami
Izanami
YourCreepyMother
Izanami
Level 12
God Stats
3W - 6L
1,209 SR
Queue Stats
49W - 64L
1,484 Elo+
Party 2
Ymir
Ymir
Zervolar
Ymir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
310W - 317L
1,507 Elo+
Party 2
Team Averages
Level 14
1,493 SR
1,469 Elo+

VS

Team Averages
Level 26
1,522 SR
1,522 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Blaswor
Jormungandr
Level 34
God Stats
3W - 4L
1,342 SR
Queue Stats
153W - 207L
1,358 Elo+
Party 3
Chaac
Chaac
CarKelPro
Chaac
Level 23
God Stats
31W - 43L
1,491 SR
Queue Stats
74W - 131L
1,250 Elo+
Party 3
Anubis
Anubis
Takhezo
Anubis
Level 29
God Stats
28W - 11L
1,710 SR
Queue Stats
136W - 81L
1,736 Elo+
Party 1
Scylla
Scylla
rawbeowulf
Scylla
Level 17
God Stats
5W - 3L
1,569 SR
Queue Stats
90W - 51L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 8 / 0
3,739
374
593
7,455
1,071
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
Herc0G
Hel
8
0 / 4 / 0
4,683
468
2,233
3,874
806
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
7
0 / 2 / 0
4,057
406
1,970
4,394
1,935
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 6 / 0
3,956
396
1,741
5,280
1,259
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
7
0 / 5 / 0
4,192
419
1,593
7,986
2,532
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 0 / 4
6,074
607
3,122
4,257
1,472
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Blaswor
Jormungandr
9
1 / 0 / 6
6,032
603
1,610
4,783
2,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
CarKelPro
Chaac
11
2 / 1 / 0
6,109
611
1,642
4,606
3,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Takhezo
Anubis
13
9 / 0 / 2
7,506
751
8,108
4,196
1,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
rawbeowulf
Scylla
12
10 / 0 / 1
7,463
746
7,560
2,548
673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
25
25
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
4
5
W
Jormungandr
Blaswor
Jormungandr
1
0
6
4
W
Chaac
CarKelPro
Chaac
2
1
0
2
L
Thor
0
8
0
0
L
Hel
Herc0G
Hel
0
4
0
0
L
Tyr
0
2
0
0
W
Anubis
Takhezo
Anubis
9
0
2
10
L
0
6
0
0
L
Ymir
0
5
0
0
W
Scylla
rawbeowulf
Scylla
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,130
Damage
22,042
28,989
Taken
20,390
7,603
Mitigated
10,322
2,053
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,122
1,706
0
3,314
4,257
1,472
0
250
4,007
0
28,114
W
Jormungandr
Blaswor
Jormungandr
1,610
514
170
758
4,783
2,887
312
676
4,107
16,257
0
W
Chaac
CarKelPro
Chaac
1,642
339
0
2,224
4,606
3,342
841
1,538
3,068
0
26,508
L
Thor
593
366
0
243
7,455
1,071
0
4,240
3,215
0
6,502
L
Hel
Herc0G
Hel
2,233
546
0
403
3,874
806
0
1,274
2,600
16,721
0
L
Tyr
1,970
381
0
1,272
4,394
1,935
0
2,532
1,862
0
12,782
W
Anubis
Takhezo
Anubis
8,108
687
0
3,148
4,196
1,948
1,998
815
3,381
48,979
0
L
1,741
1,066
0
135
5,280
1,259
0
3,575
1,705
0
16,157
L
Ymir
1,593
273
0
0
7,986
2,532
0
5,657
2,329
10,102
0
W
Scylla
rawbeowulf
Scylla
7,560
1,601
0
250
2,548
673
532
547
2,001
45,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,627
Gold Earned
33,184
120
Minions Killed
316
0
Camps Cleared
0
770,668
Distance Traveled
835,362
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,074
607
51
5
0
181,964
1
W
Jormungandr
6,032
603
29
3
0
148,679
0
W
Chaac
6,109
611
49
5
0
153,767
0
L
Thor
3,739
374
14
1
0
130,934
0
L
Hel
4,683
468
29
3
0
156,529
0
L
Tyr
4,057
406
27
3
0
147,802
0
W
Anubis
7,506
751
104
10
0
170,545
0
L
Izanami
3,956
396
30
3
0
141,055
0
L
Ymir
4,192
419
20
2
0
194,348
2
W
Scylla
7,463
746
83
8
0
180,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role