Player Matchup

Cerberus
Cerberus
Crouwak
Cerberus
Level 21
God Stats
39W - 31L
1,683 SR
Queue Stats
134W - 152L
1,446 Elo+
Party 1
Merlin
Merlin
Malveldor
Merlin
Level 19
God Stats
8W - 4L
1,665 SR
Queue Stats
83W - 83L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
NextAwe
Cernunnos
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,405 Elo+
Party 1
Team Averages
Level 19
1,616 SR
1,430 Elo+

VS

Team Averages
Level 20
1,500 SR
1,421 Elo+
Eset
Eset
Mstprz
Eset
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,508 Elo+
Party 2
Loki
Loki
TatavacıSeyhan
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,364 Elo+
Party 2
Erlang Shen
Erlang Shen
x3r0x
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crouwak
Cerberus
16
3 / 1 / 10
12,023
633
12,820
12,027
10,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Malveldor
Merlin
16
4 / 2 / 8
12,129
638
10,296
9,050
3,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
NextAwe
Cernunnos
15
7 / 2 / 5
13,262
698
7,836
8,566
2,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Mstprz
Eset
16
4 / 2 / 1
12,152
640
11,906
13,986
4,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 7 / 2
10,912
574
6,459
12,781
3,964
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
x3r0x
Erlang Shen
13
0 / 5 / 3
10,561
556
5,280
12,794
5,169
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Crouwak
Cerberus
3
1
10
8
W
Merlin
Malveldor
Merlin
4
2
8
4
L
Eset
Mstprz
Eset
4
2
1
2.25
W
Cernunnos
NextAwe
Cernunnos
7
2
5
4.75
L
1
7
2
0.29
L
Erlang Shen
x3r0x
Erlang Shen
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,952
Damage
23,645
29,643
Taken
39,561
16,381
Mitigated
13,950
6,889
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Crouwak
Cerberus
12,820
668
0
1,586
12,027
10,400
474
5,280
6,747
31,275
0
W
Merlin
Malveldor
Merlin
10,296
1,649
282
2,168
9,050
3,166
310
3,770
5,280
63,819
0
L
Eset
Mstprz
Eset
11,906
1,158
258
4,610
13,986
4,817
499
8,443
5,543
87,837
0
W
Cernunnos
NextAwe
Cernunnos
7,836
4,114
0
2,853
8,566
2,815
1,801
3,644
4,922
0
30,642
L
6,459
2,135
0
642
12,781
3,964
0
7,666
5,115
0
20,620
L
Erlang Shen
x3r0x
Erlang Shen
5,280
1,787
0
1,702
12,794
5,169
267
7,071
5,723
920
35,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
33,625
177
Minions Killed
211
0
Camps Cleared
0
961,158
Distance Traveled
923,840
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,023
633
39
2
0
386,849
7
W
Merlin
12,129
638
93
5
0
341,601
5
L
Eset
12,152
640
141
7
0
306,990
4
W
Cernunnos
13,262
698
45
2
0
232,708
2
L
Loki
10,912
574
17
1
0
293,778
0
L
Erlang Shen
10,561
556
53
3
0
323,072
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role