Player Matchup

Sun Wukong
Sun Wukong
CIetus
Sun Wukong
Level 123
God Stats
3W - 1L
1,482 SR
Queue Stats
106W - 103L
1,543 Elo+
Party 2
Medusa
Medusa
MasterZorp
Medusa
Level 125
God Stats
16W - 6L
1,660 SR
Queue Stats
204W - 204L
1,527 Elo+
Party 2
Hel
Hel
MistressZorp
Hel
Level 103
God Stats
11W - 9L
1,609 SR
Queue Stats
42W - 34L
1,483 Elo+
Party 2
Team Averages
Level 117
1,584 SR
1,518 Elo+

VS

Team Averages
Level 60
1,467 SR
1,426 Elo+
Neith
Neith
EpickReaper
Neith
Level 5
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
He Bo
He Bo
Juanjo18
He Bo
Level 29
God Stats
1W - 3L
1,662 SR
Queue Stats
42W - 40L
1,443 Elo+
Solo
Chaac
Chaac
plestision
Chaac
Level 146
God Stats
2W - 4L
1,473 SR
Queue Stats
139W - 159L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CIetus
Sun Wukong
14
3 / 1 / 10
10,818
676
5,682
13,117
8,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
MasterZorp
Medusa
17
17 / 1 / 2
13,397
837
22,899
15,275
6,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 13
10,439
652
8,989
15,181
5,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
8,576
536
5,409
8,012
2,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Juanjo18
He Bo
13
2 / 9 / 3
10,003
625
8,931
12,825
4,698
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
15
4 / 4 / 3
10,913
682
16,027
23,801
28,418
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
8
8
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CIetus
Sun Wukong
3
1
10
8
L
2
7
1
0.36
L
He Bo
Juanjo18
He Bo
2
9
3
0.39
W
Medusa
MasterZorp
Medusa
17
1
2
18
W
0
6
13
1.08
L
Chaac
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,570
Damage
30,367
43,573
Taken
44,638
21,314
Mitigated
35,773
26,600
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CIetus
Sun Wukong
5,682
1,398
1,136
5,653
13,117
8,953
780
2,184
10,933
0
32,825
L
5,409
2,157
0
397
8,012
2,657
0
1,442
6,570
0
12,867
L
He Bo
Juanjo18
He Bo
8,931
103
0
250
12,825
4,698
0
1,469
11,356
37,013
0
W
Medusa
MasterZorp
Medusa
22,899
12,067
784
1,518
15,275
6,653
610
4,348
10,927
0
84,542
W
8,989
1,629
9,470
8,039
15,181
5,708
1,353
2,593
12,588
42,089
0
L
Chaac
16,027
2,798
0
9,832
23,801
28,418
0
6,080
17,721
146
63,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
29,492
215
Minions Killed
149
0
Camps Cleared
0
915,233
Distance Traveled
669,630
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,818
676
58
4
0
304,625
2
L
Neith
8,576
536
24
2
0
167,040
1
L
He Bo
10,003
625
61
4
0
230,215
4
W
Medusa
13,397
837
84
5
0
325,900
7
W
Hel
10,439
652
73
5
0
284,708
1
L
Chaac
10,913
682
64
4
0
272,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role