Player Matchup

Bacchus
Bacchus
Diamond V
OversizeT
Bacchus
Diamond V
Level 149
God Stats
1W - 2L
1,222 SR
Queue Stats
119W - 88L
1,923 MMR
Solo
Nike
Nike
Diamond IV
PatMahomes
Nike
Diamond IV
Level 129
God Stats
4W - 1L
1,787 SR
Queue Stats
32W - 25L
1,975 MMR
Solo
Bellona
Bellona
Diamond IV
RicoSoviet
Bellona
Diamond IV
Level 139
God Stats
12W - 13L
1,468 SR
Queue Stats
51W - 53L
1,972 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
UNeverKn0w
Kukulkan
Platinum IV
Level 160
God Stats
16W - 11L
1,802 SR
Queue Stats
78W - 71L
1,974 MMR
Solo
Jing Wei
Jing Wei
Platinum III
rubitoloco16
Jing Wei
Platinum III
Level 119
God Stats
3W - 6L
1,592 SR
Queue Stats
34W - 31L
1,938 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,574 SR
1,956 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,587 SR
1,925 MMR
Anhur
Anhur
Diamond V
AlanTheEarthworm
Anhur
Diamond V
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 79L
1,917 MMR
Solo
Chang'e
Chang'e
Diamond IV
Dhart3k
Chang'e
Diamond IV
Level 156
God Stats
4W - 3L
1,691 SR
Queue Stats
579W - 560L
1,936 MMR
Solo
Pele
Pele
Diamond V
FraikHL
Pele
Diamond V
Level 145
God Stats
0W - 3L
1,217 SR
Queue Stats
245W - 221L
1,910 MMR
Solo
Khepri
Khepri
Diamond V
LuísMa
Khepri
Diamond V
Level 160
God Stats
48W - 25L
1,676 SR
Queue Stats
256W - 257L
1,900 MMR
Solo
Discordia
Discordia
Diamond IV
shershaw
Discordia
Diamond IV
Level 128
God Stats
68W - 50L
1,852 SR
Queue Stats
390W - 396L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OversizeT
Bacchus
20
2 / 4 / 17
17,682
536
13,451
35,617
63,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 4 / 10
20,119
610
17,319
26,185
18,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
RicoSoviet
Bellona
20
3 / 5 / 10
18,817
570
20,742
44,350
62,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
UNeverKn0w
Kukulkan
20
11 / 7 / 7
20,520
622
38,609
24,858
10,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
rubitoloco16
Jing Wei
20
3 / 3 / 8
17,820
540
18,570
21,841
8,753
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneYemojaAphroditeThe MorriganHun Batz

VS

Bans
ThorGebSusanoSobekXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 3
16,809
509
23,249
28,712
11,961
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Dhart3k
Chang'e
20
2 / 5 / 6
15,687
475
30,057
28,618
33,053
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
FraikHL
Pele
20
10 / 8 / 8
17,572
532
29,347
28,122
12,143
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
LuísMa
Khepri
19
0 / 6 / 14
14,332
434
6,294
22,946
30,546
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
shershaw
Discordia
20
3 / 4 / 11
16,158
490
23,578
15,632
5,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
65
26
Kills
23
23
Deaths
26
52
Assists
42
Player
Kills
Deaths
Assists
KDA
L
8
3
3
3.17
L
Chang'e
Dhart3k
Chang'e
2
5
6
1
L
Pele
FraikHL
Pele
10
8
8
1.75
L
Khepri
LuísMa
Khepri
0
6
14
1.17
W
Bacchus
OversizeT
Bacchus
2
4
17
2.63
W
7
4
10
3
W
Bellona
RicoSoviet
Bellona
3
5
10
1.6
W
Kukulkan
UNeverKn0w
Kukulkan
11
7
7
2.07
W
Jing Wei
rubitoloco16
Jing Wei
3
3
8
2.33
L
Discordia
shershaw
Discordia
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,691
Damage
112,525
152,851
Taken
124,030
164,702
Mitigated
93,606
57,421
Healing
32,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,249
16,797
0
9,134
28,712
11,961
2,160
12,537
16,175
0
164,962
L
Chang'e
Dhart3k
Chang'e
30,057
2,876
3,830
11,721
28,618
33,053
164
4,728
23,890
122,862
0
L
Pele
FraikHL
Pele
29,347
5,805
0
5,758
28,122
12,143
1,124
14,478
13,644
0
152,047
L
Khepri
LuísMa
Khepri
6,294
342
0
200
22,946
30,546
51
11,677
11,269
31,657
0
W
Bacchus
OversizeT
Bacchus
13,451
1,737
0
9,835
35,617
63,856
392
7,014
28,603
48,860
0
W
17,319
1,568
0
7,568
26,185
18,432
937
9,976
16,209
0
154,865
W
Bellona
RicoSoviet
Bellona
20,742
8,664
0
24,126
44,350
62,847
684
21,752
22,598
0
144,087
W
Kukulkan
UNeverKn0w
Kukulkan
38,609
2,813
0
6,861
24,858
10,814
6,447
13,137
11,721
206,000
0
W
Jing Wei
rubitoloco16
Jing Wei
18,570
15,364
0
9,031
21,841
8,753
11,391
8,716
13,125
0
149,152
L
Discordia
shershaw
Discordia
23,578
488
0
2,338
15,632
5,903
0
8,640
6,992
136,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,958
Gold Earned
80,558
923
Minions Killed
897
0
Camps Cleared
0
3,268,549
Distance Traveled
3,142,588
43
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,809
509
224
7
0
607,343
8
L
Chang'e
15,687
475
206
6
0
599,388
4
L
Pele
17,572
532
191
6
0
652,451
9
L
Khepri
14,332
434
28
1
0
650,362
9
W
Bacchus
17,682
536
41
1
0
648,112
5
W
Nike
20,119
610
198
6
0
773,802
10
W
Bellona
18,817
570
220
7
0
641,427
15
W
Kukulkan
20,520
622
261
8
0
581,064
11
W
Jing Wei
17,820
540
203
6
0
624,144
2
L
Discordia
16,158
490
248
8
0
633,044
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role