Player Matchup

Ah Puch
Ah Puch
Dewzv
Ah Puch
Level 109
God Stats
1W - 1L
1,302 SR
Queue Stats
18W - 16L
1,728 Elo+
Solo
Hachiman
Hachiman
Disruption25
Hachiman
Level 157
God Stats
5W - 5L
1,916 SR
Queue Stats
334W - 303L
1,488 Elo+
Party 1
Geb
Geb
Kolovarious
Geb
Level 160
God Stats
2W - 1L
1,418 SR
Queue Stats
68W - 67L
1,535 Elo+
Solo
Nox
Nox
XxFredixX
Nox
Level 154
God Stats
0W - 1L
1,266 SR
Queue Stats
22W - 22L
1,554 Elo+
Solo
Hun Batz
Hun Batz
x2ez_rxntX
Hun Batz
Level 88
God Stats
0W - 1L
1,878 SR
Queue Stats
81W - 63L
1,467 Elo+
Party 1
Team Averages
Level 134
1,556 SR
1,554 Elo+

VS

Team Averages
Level 118
1,494 SR
1,540 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dionüszosz
Osiris
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,628 Elo+
Solo
Zhong Kui
Zhong Kui
OrionMyosothis
Zhong Kui
Level 133
God Stats
6W - 9L
1,182 SR
Queue Stats
596W - 588L
1,545 Elo+
Solo
Medusa
Medusa
SealedExodia
Medusa
Level 87
God Stats
4W - 3L
1,788 SR
Queue Stats
327W - 309L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dewzv
Ah Puch
20
11 / 3 / 9
14,287
1,021
22,376
12,778
5,748
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Disruption25
Hachiman
15
3 / 8 / 9
9,932
709
13,387
15,334
6,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 12
10,520
751
9,854
22,181
27,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 8 / 11
10,781
770
6,829
14,089
6,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
x2ez_rxntX
Hun Batz
13
1 / 8 / 9
8,908
636
7,872
14,961
10,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 4 / 14
12,828
916
22,602
12,709
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
19
7 / 6 / 14
11,793
842
8,160
14,786
6,811
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
18
5 / 5 / 19
11,015
787
12,465
17,458
21,691
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
OrionMyosothis
Zhong Kui
17
7 / 4 / 14
11,171
798
14,810
14,342
8,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
17
4 / 5 / 20
10,899
779
14,116
15,256
5,909
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
113
24
Kills
32
33
Deaths
24
50
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
4
14
4
W
Ravana
 
Ravana
7
6
14
2.33
L
Ah Puch
Dewzv
Ah Puch
11
3
9
5.17
W
Osiris
5
5
19
2.9
L
Hachiman
Disruption25
Hachiman
3
8
9
0.94
L
3
6
12
1.5
W
Zhong Kui
OrionMyosothis
Zhong Kui
7
4
14
3.5
W
Medusa
4
5
20
2.8
L
6
8
11
1.44
L
Hun Batz
x2ez_rxntX
Hun Batz
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,318
Damage
72,153
79,343
Taken
74,551
57,190
Mitigated
48,267
15,928
Healing
30,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
22,602
2,819
4,017
3,267
12,709
5,496
565
6,814
5,895
53,527
0
W
Ravana
 
Ravana
8,160
1,991
2,560
4,194
14,786
6,811
1,303
7,916
6,704
0
15,160
L
Ah Puch
Dewzv
Ah Puch
22,376
1,666
1,472
2,619
12,778
5,748
961
6,993
5,785
53,958
0
W
Osiris
12,465
3,219
1,850
4,422
17,458
21,691
337
9,279
8,179
0
18,714
L
Hachiman
Disruption25
Hachiman
13,387
5,066
1,990
2,846
15,334
6,292
1,870
6,859
8,475
0
22,075
L
9,854
475
649
2,365
22,181
27,512
0
9,348
12,833
19,229
0
W
Zhong Kui
OrionMyosothis
Zhong Kui
14,810
1,018
2,120
4,347
14,342
8,360
1,088
7,798
6,544
29,775
0
W
Medusa
14,116
5,462
2,189
1,185
15,256
5,909
1,462
7,252
8,004
0
24,731
L
6,829
82
705
907
14,089
6,794
411
6,691
7,398
11,233
0
L
Hun Batz
x2ez_rxntX
Hun Batz
7,872
1,203
794
1,581
14,961
10,844
57
7,521
7,440
0
18,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,428
Gold Earned
57,706
153
Minions Killed
153
0
Camps Cleared
0
1,114,201
Distance Traveled
1,285,078
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,828
916
65
5
0
255,494
1
W
Ravana
11,793
842
15
1
0
243,499
0
L
Ah Puch
14,287
1,021
82
6
0
219,632
1
W
Osiris
11,015
787
13
1
0
262,958
0
L
Hachiman
9,932
709
23
2
0
199,128
0
L
Geb
10,520
751
15
1
0
251,341
0
W
Zhong Kui
11,171
798
41
3
0
280,237
0
W
Medusa
10,899
779
19
1
0
242,890
0
L
Nox
10,781
770
19
1
0
203,198
0
L
Hun Batz
8,908
636
14
1
0
240,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role