Player Matchup

Sol
Sol
Lieber
Sol
Level 129
God Stats
4W - 1L
1,573 SR
Queue Stats
20W - 10L
1,740 Elo+
Party 1
Da Ji
Da Ji
Maidryl
Da Ji
Level 67
God Stats
1W - 0L
1,952 SR
Queue Stats
6W - 5L
1,690 Elo+
Party 1
Amaterasu
Amaterasu
Marcocacola
Amaterasu
Level 29
God Stats
1W - 0L
1,902 SR
Queue Stats
8W - 6L
1,644 Elo+
Party 1
Yemoja
Yemoja
OVERTURE
Yemoja
Level 28
God Stats
2W - 1L
1,695 SR
Queue Stats
6W - 4L
1,816 Elo+
Party 1
Neith
Neith
Zeroroin
Neith
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,630 Elo+
Party 1
Team Averages
Level 69
1,724 SR
1,704 Elo+

VS

Team Averages
Level 95
1,502 SR
1,562 Elo+
Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 4L
1,272 SR
Queue Stats
26W - 38L
1,401 Elo+
Solo
Sobek
Sobek
DjRone
Sobek
Level 149
God Stats
0W - 1L
1,507 SR
Queue Stats
14W - 13L
1,556 Elo+
Party 2
Scylla
Scylla
JDubST
Scylla
Level 105
God Stats
0W - 3L
1,184 SR
Queue Stats
3W - 5L
1,556 Elo+
Party 2
Fenrir
Fenrir
YourePoopyTrash
Fenrir
Level 17
God Stats
0W - 1L
1,897 SR
Queue Stats
3W - 4L
1,635 Elo+
Party 2
Anhur
Anhur
traplordkaii
Anhur
Level 159
God Stats
0W - 1L
1,648 SR
Queue Stats
8W - 7L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Lieber
Sol
20
8 / 7 / 12
15,411
907
22,412
22,980
7,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Maidryl
Da Ji
20
21 / 4 / 7
18,131
1,067
33,494
22,364
12,472
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Marcocacola
Amaterasu
20
7 / 5 / 16
15,544
914
15,371
26,013
21,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
OVERTURE
Yemoja
17
0 / 6 / 17
12,843
755
6,773
17,894
11,519
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Zeroroin
Neith
19
3 / 3 / 9
12,999
765
16,034
14,573
5,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 10 / 12
10,606
624
8,882
13,865
4,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
DjRone
Sobek
18
4 / 6 / 14
12,837
755
16,075
34,243
49,185
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
JDubST
Scylla
18
3 / 7 / 14
11,731
690
19,415
16,694
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 8 / 11
13,910
818
14,911
28,185
31,539
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 8 / 10
14,555
856
20,481
20,263
8,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
86
39
Kills
25
25
Deaths
39
61
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
10
12
0.7
L
Sobek
DjRone
Sobek
4
6
14
1.83
L
Scylla
JDubST
Scylla
3
7
14
1.43
W
Sol
Lieber
Sol
8
7
12
2
W
Da Ji
Maidryl
Da Ji
21
4
7
6.13
W
Amaterasu
Marcocacola
Amaterasu
7
5
16
3
W
Yemoja
OVERTURE
Yemoja
0
6
17
1.42
L
9
8
11
1.81
W
Neith
Zeroroin
Neith
3
3
9
2.5
L
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,084
Damage
79,764
103,824
Taken
113,250
57,970
Mitigated
100,729
47,110
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,882
426
0
125
13,865
4,955
0
3,021
10,804
35,828
0
L
Sobek
DjRone
Sobek
16,075
708
0
5,803
34,243
49,185
1
10,870
22,850
35,473
0
L
Scylla
JDubST
Scylla
19,415
1,433
0
673
16,694
6,651
115
3,208
13,396
51,251
0
W
Sol
Lieber
Sol
22,412
5,930
0
10,386
22,980
7,469
3,785
8,923
14,057
71,378
0
W
Da Ji
Maidryl
Da Ji
33,494
9,046
0
564
22,364
12,472
1,447
7,585
14,779
0
65,051
W
Amaterasu
Marcocacola
Amaterasu
15,371
6,964
916
10,439
26,013
21,119
918
10,459
15,554
0
36,189
W
Yemoja
OVERTURE
Yemoja
6,773
1,939
14,932
5,741
17,894
11,519
128
12,357
5,537
19,078
0
L
14,911
3,186
0
2,478
28,185
31,539
0
8,198
19,842
700
38,452
W
Neith
Zeroroin
Neith
16,034
7,182
0
4,132
14,573
5,391
2,591
6,087
8,486
0
53,694
L
20,481
11,470
0
3,086
20,263
8,399
1,379
3,987
16,135
0
47,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,928
Gold Earned
63,639
364
Minions Killed
323
10
Camps Cleared
7
1,558,775
Distance Traveled
1,498,445
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,606
624
66
4
2
264,546
0
L
Sobek
12,837
755
33
2
0
353,727
0
L
Scylla
11,731
690
85
5
1
284,174
2
W
Sol
15,411
907
113
7
2
323,038
1
W
Da Ji
18,131
1,067
75
4
4
339,676
3
W
Amaterasu
15,544
914
32
2
3
357,621
0
W
Yemoja
12,843
755
30
2
0
278,389
0
L
Fenrir
13,910
818
52
3
3
305,009
3
W
Neith
12,999
765
114
7
1
260,051
0
L
Anhur
14,555
856
87
5
1
290,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role